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Torment and Afflict your opponents in the best way possible, by letting them choose how they lose. Discard, sacrifice or just take 3 damage. That's not to mention Ammit Eternal, do they block him and take 3 or let him swing and lose up to 5?

Card draw is important in any deck and black has an amazing card for that. Midnight Oil is incredible with how low your mana costs are so you'll run out of cards quickly. Also this allows you to keep pulling land drops so you get to even double digits with Torment of Hailfire X value... which would probably win you the game.

I'm looking for help in the creature department... or even if somehow become creature less, I'd be ok with that as well if I can complete the job. My biggest struggle right now is aggro decks as I can't ever seem to pull enough removal to deal with them.

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I exchanged Fatal Push with Harsh Scrutiny as it synergized more with my deck, potential to be incredible removal and the scry is amazing.

I removed Torment of Scarabs as I felt like it wasn't having a big enough impact on the game and replaced it with mana ramp from Corrupted Grafstone and Hedron Archive.

That being said I'm working in reverse with exchanging Noxious Gearhulk with Cruel Intent for my finisher. I encountered a few times where the gearhulk came out with no creatures to remove so I lost the life gain.

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Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

21 - 0 Rares

15 - 9 Uncommons

4 - 6 Commons

Cards 60
Avg. CMC 3.26
Tokens Zombie 2/2 B
Folders interesting, Random Decks, 60 Card Decks, new standard deck ideas
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