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ThrasTymna Apostle Cannon

Commander / EDH*



4 color apostle storm for Reservoir canon blasts....

Aggro beats with Apostles and Tymna for card draw.

Get Nantuko Shrine or Bloodbond March into play. Get an Altar into play. You now generate a ton of mana with every cast of an apostle.

With Cloudstone curious and an Altar, you generate obscene amount of mana with Apostles. Use this to draw more cards with Thrasios.

Secret Salvage targeting an apostle in the graveyard is usually a draw 20. Add in Edgewalker and those 20 cards are free. Add in Aetherflux reservoir and you get to kill everyone.


-4 Apostles
+ Abrupt Decay
+ Nature's Claim
+ Flash
+ Protean Hulk

Abrupt Decay and Nature's Claim both really help against the stax match ups where we get locked out. Hulk and Flash mean we get 6 apostles in play immediately. This could be used to summon Raza or just to refuel Raza with more bodies.


Deadmanrizin says... #1

I'm interested in playing this deck just a few questions, why don't you play thrumming stone and why only 23 apostles?

July 5, 2017 1:54 a.m.

Deadmanrizin - Thrumming Stone has a few things against it. In short, Thrumming stone isn't on plan for the deck, is inefficient and not guaranteed to get all of them out of our deck.

The first big thing is that we don't have enough apostles to consistently Thrum through the whole deck. Why do we not have that many apostles? Because we really want as few apostles as possible. We really only want to see at most seven. We are doing the most we can in a competitive format to make a one mana 1/1 as viable as possible. Tymna card draw turns those into cycling cards if they can survive. If we have enough apostles to deal damage to each opponent each turn, we are in a good spot. Every extra apostle is not worth it and you want it to be something else, a piece of interaction, ramp or card draw. Apostles four, five and six are terrible draws, Apostle seven is a great draw ONLY when you have Bloodbond March or Nantuko Shrine in play and enough mana to tutor Razaketh out and cast Apostle seven.

Why do we only ever want to see seven apostles? Because they aren't the core of the deck, they are an means to an end. The core of the deck is Aetherflux Reservoir, Bloodbond March/Nantuko Shrine, and Phyrexian Altar. Apostles just make all of these work.

The other big functional point of this deck is that we can break our combo into multiple turns worth of resources and Thrumming Stone can't really do this. We push out an altar or march/shrine then the following turn push out the other half. We then use those to fuel mana into a win, this has our investment in combo at three to four mana per turn with additional resources available to develop our board or leave up interaction. If we push out a thrumming stone that is five mana, people will see this has a key combo card and we'll have to fight for it. This means more mana is needed for interaction to protect the stone, and we need another mana to cast an apostle to actually thrum. To add to this, if we don't have the core combo on the table already, we need another to activate an apostle for Razaketh and then hopefully we have enough cheap mana rocks left to tutor to be able to cast an altar and then start comboing. This means we have to wait much longer to combo off. Waiting this long really isn't viable in cEDH.

July 5, 2017 11:32 a.m.

FritzH8u says... #3

This is hysterical. I was running your thrasios/tymna Scepter list but got bored and went back to playing a janky athreos apostles deck. The edge walker shenanigans alone are too much but having never seen nantuko shrine before...

This is going to be fun!

July 10, 2017 10:01 a.m.

FritzH8u says... #4

Confirmed this deck is hilarious! Bloodbond march gets every eyebrow raised. Deck is too much fun.

July 15, 2017 9:31 p.m.

FritzH8u: Yep. Exact same reaction on my end. What is the meta that you are playing this in?

July 15, 2017 9:43 p.m.

FritzH8u says... #6

Two tasigur control, tomorrow control, two animar combo, Sen triplets control, titania, arcum, selvala.

It's an 80% meta? Half the folks hedging into straight cedh.

I put city of solitude and serpopard in.

July 16, 2017 5:28 a.m.

jackeraya says... #7

Thanks for sharing the deck. I would like to build this, but as i am restrained by budget, what would you put in the place of twister, seal, transmute artifact, grim monolith and mox opal? I am thinking about putting in the bomberman combo and intuition. Also, carpet of flowers looks like a autoinclude in a green 4c deck, what is your reason to exclude it?

August 15, 2017 9:15 a.m.

jackeraya - exclusions are mostly due to the need for a high density of Apostles in the deck. I just cut 4 and I've felt a notable difference in the decks early game performance. You really need a high number of them for the off meta style of game plan to work. The Tymna beats plans actually needs beaters to a work.

For those replacements, bomber man combo and intuition isn't bad. that leaves you two more slots. If you weren't already on the flash hulk plan, flash hulk. If you are, then I'd put in two counterspells.

August 15, 2017 10:23 a.m.

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Compare to inventory
Date added 9 months
Last updated 1 month

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 1.89
Tokens 1/1 Squirrel, 1/1 Spirit, 1/1 Bird
Folders A EDH Playtest, Competitive EDH, Commander, Take Note, edh, Cedh stuff, new cedh, Excellent Primer
Views 3355