pie chart

Thermo-Renegade Burn (Kaladesh)

Standard* Budget Burn Combo Mono-Red



Instant (4)

Planeswalker (4)

Sorcery (1)

Creature (1)

Enchantment (4)


This is a Kaladesh take on a Thermo-Alchemist deck, this deck features 28 burn cards, 8 creatures, and a few combos that will leave your opponent scratching their head to find answers to the insanity that is Thermo-Alchemist and Aethertorch Renegade .

enter image description here

Simply kill all that tries to stop you and in between, let Thermo-Alchemist and Aethertorch Renegade go to work. Tick your opponent's life total down and keep the board in your favor. With 28 options it shouldn't be hard to keep the pace up on your opponent.

Aethertorch Renegade 's combo:

Aethertorch Renegade -> (8 ) + Dynavolt Tower + Lightning Axe -> (2 ) + discard Fiery Temper -> (2 ) = 9


Aethertorch Renegade -> (4 )+ Dynavolt Tower + Harnessed Lightning-> (3 + 2 ) = 8

Aethertorch Renegade -> 6 damage to opponent.

Good luck alchemist's!

Please upvote if you like it! If you like this please check out my other Kaladesh Ideas!

Vehicle Control (Kaladesh)

Standard* Zienem


U/R Thermo-Thing (Kaladesh)

Standard* Zienem


Now that's the Chandra I have been waiting for... If I pull it from a pack.


So on tuesday night I went to a local shop to play standard, 3 rounds with pack per win. My first game I went 1-2 winning 1 game all on pure luck I managed to pull off a few good combos and hit him for 12 damage early game with Aethertorch Renegade and a combo of Fiery Temper + Tormenting Voice drawing into a Lightning Axe and using my second Fiery Temper while pinging them the whole time with Thermo-Alchemist other than that amazing feat of luck both games he controlled the deck all while playing creatures and ticking off health fairly quickly.

Second Game was a BI round for me so free pack woooo

Third game I went up against a W/B control deck who killed Thermo-Alchemist and Aethertorch Renegade every time I played them. All while playing several planeswalkers and slowly ticking my to death with Chanda, Torch of Defiance.

So what I learned, against control this deck is awful, I am switching over to U/R I have spent the last few days building up a deck and I will post it above at the top of my other decks. Thank you all for your help and good luck Alchemists!

New Deck is up! check it out!


Mazercore says... #1

Looks pretty good, though I would replace Radiant Flames with a card that generates energy counters to enable your second ability on renegade.

September 19, 2016 4:09 p.m.

Zienem says... #2

Mazercore do you mean Harnessed Lightning? I have that in there already, if not that I am not sure what you mean.

September 19, 2016 4:19 p.m.

Mazercore says... #3

I saw that after I commented, radiant flames is problematic because you're monored, you would be paying 3 for one damage. You could slot in another card. Maybe Spark of Creativity or Furious Reprisal

September 19, 2016 4:37 p.m.

Nosoup4ne1 says... #4

I think Red Deck Wins is getting some good options for burning everything that hits the board, Thermo-Alchemist is just a bonus. Aethertorch Renegade is great in theory, but I don't think you have enough ways to get energy counters. Weaver of Lightning is a better blocker and I think he might be better used with the amount of triggers for him that you have in the deck. Harnessed Lightning is a little weak, unless you can stock up on energy counters, but does give you some more options. There is an interesting combo between casting Harnessed Lightning on your own Mirrorwing Dragon and then not using any of the counters for damage. You will get 2 energy counters for each copy that targets each of your creatures. That could be a way to get extra energy counters, if you are dead set on using the renegade. Also, Mirrorwing is incredibly hard to kill, as anything the opponent casts that targets MD is copied and reflected at their own creatures. So, my suggestion is switch out 2 renegades for 2 mirroring and see if that will give you some more options. Good luck with it.

September 20, 2016 10:10 a.m.

Nosoup4ne1 says... #5

Found this, Dynavolt Tower, may be an answer for your energy issue.

September 20, 2016 12:21 p.m.

Zienem says... #6

Nosoup4ne1 I love you so much right now lol

September 20, 2016 12:55 p.m.

Nosoup4ne1 says... #7

Lol, you're welcome. Make sure you take Weaver out of the description. I love the idea.

September 20, 2016 2:08 p.m.

frogkill45 says... #8

Shreds of Sanity seems pretty good

September 20, 2016 3:46 p.m.

Zienem says... #9

frogkill45 I tried having that in there, but the only cheap options to take back is Fiery Temper, Galvanic Bombardment (which gets worse when you pull it out), and maybe Incendiary Flow. I will add it to my maybes board though because I like the idea of it but I think 28 burn will do just fine without having to bring things back.

September 20, 2016 3:54 p.m.

frogkill45 says... #10

its mostly to bring back collective defiance and possibly cast a Fiery Temper

September 20, 2016 4:05 p.m.

Qolorful says... #11

It needs more drawing power. You will either have to burn them slowly, in which case they can still overpower you, or you run out of cards, in which case if you didn't kill them you are screwed. Definitely a playset of cathartic reunion.

September 20, 2016 4:50 p.m.

frogkill45 says... #12

Tormenting Voice might be better just incase Catharic Reunion gets countered you dont lose 3 cards.

Bedlam Reveler might give some gas

September 20, 2016 5:25 p.m.

Zienem says... #13

I had Tormening voice in there previously and I took it out for Dynavolt Tower. What should I take out to add tormenting voices back in?

September 20, 2016 5:29 p.m.

Kameronmcl says... #14

Maybe Flame Lash?

September 21, 2016 2:47 p.m.

Zienem says... #15

Kameronmcl to expensive when compared to Lightning Axe / Fiery Temper and Incendiary Flow. Thank you though

September 21, 2016 3:46 p.m.

Leatherankh says... #16

I've been fiddling around with a similar build, and here's what I would recommend.

-Ditch Avacyn's Judgment. If you've got enough mana on the field where X spells are a viable option, then the deck is probably too slow. I'd swap out for Flame Lash, you get 4 damage for 4 mana rather than 4 for 5. Not as good as Exquisite Firecraft, but it will have to do.-Sideboard Lightning Axe and put in 2 or 3 of Bedlam Reveler. This card is amazing in a Burn deck, because you get so many S and I cards in your graveyard so fast that it almost always cost 2-3, with the benefit of refilling your hand. The Prowess is just icing on the cake, and can even give you another win-con. Just don't go a full set of 4, otherwise they show up in your hand too often and bog it down.

In any case, +1, and you've given me some ideas for my own deck. If you want to see it, here you go. Thermo Burn KLD

September 21, 2016 9:38 p.m.

Awesome deck. +1

I'll come back if i happen to find fitting cards for this :)

September 22, 2016 12:41 p.m.

Mornelith says... #18

First off, love the deck! I'm strongly thinking of building a version of this myself. One option I would consider is tossing in a Pair of Goblin Dark-Dwellers over something like Avacyn's Judgment.

If you think about it, you almost never want to for the Hard Cast, it's much better on the Madness, but it is extremely conditional at best. Most of the time you don't want to cast an X burn for less than 5 anyways so it fits the same cost. It hits any spell in your arsenal, plus you get to trigger off the "Flashback" for Alchemist and Dynavolt since the oracle says you Cast the spell for free.

Just a thought to mull over.

September 22, 2016 4:04 p.m.

Zienem says... #19

Mornelith so the reason I have Avacyn's Judgment is because I consider it a win condition due to it being able to target player. If late game my Thermo-Alchemist get destroyed Avacyn's judgment can deal a solid 5 or six damage to a player. Hence only two of them. However I do like Goblin Dark-Dwellers but and really only Fiery Temper or Collective Defiance would be worth taking from the graveyard. I am going to try and Playtest with that tonight. Thanks!

September 22, 2016 4:20 p.m.

Nixin72 says... #20

What are your thoughts on Spark of Creativity? Cheap card advantage or more removal.

September 24, 2016 10:16 a.m.

Zienem says... #21

Nixin72 so with Spark of Creativity I view it as there are only 3 cards in the deck that have a CMC of 3 giving me about 11 chances to make Spark GREAT, but! 7 of those are creatures I need, the other 4 cards are a card that lets me deal 3 directly to a player for 3 or 1 with madness (Fiery Temper). Then the 2 CMC cards I have all deal more damage than the CMC would offer from spark or they are draw cards that I could use more. So really I view it as a great red deck wins cards for maybe an aggro creature deck but not for this deck. Thanks for your input I appreciate it!

September 24, 2016 10:56 a.m.

Nixin72 says... #22

That's a perfectly fair evaluation if you ask me. I totally agree :)

September 25, 2016 12:31 a.m.

RubyStrings says... #23

Damn son. Beast of a deck, especially for the price. +1

September 26, 2016 9:42 a.m.

Zienem says... #24

RubyStrings Thanks man, the deck just sorta came to me after I saw Aethertorch Renegade hit the spoilers release. Thanks for the upvote!

September 26, 2016 9:51 a.m.

Mazercore says... #25

Play tested this against a boros vehicles aggro deck: I decked out but he never had any creatures in the board past casting them! Tempo! A+

September 26, 2016 1:31 p.m.

Zienem says... #26

Mazercore Thanks I'm glad people like it, I cant wait to take this FNM should surprise some people haha.

September 26, 2016 2:35 p.m.

Nosoup4ne1 says... #27

Take some notes. I'm curious to see how it performs.

September 26, 2016 3:36 p.m.

Zienem says... #28

Nosoup4ne1 you got it boss!

September 26, 2016 3:50 p.m.

mrs8joker says... #29

What would you recommend taking out if I wanted to add in 2 Chandra's?

September 26, 2016 6:28 p.m.

tonylee86 says... #30

Is there a non budget version?

September 27, 2016 7:35 a.m.

Zienem says... #31

mrs8joker I would recommend taking out the 2 Avacyn's Judgment for 2 Chandra, Torch of Defiance and tonylee86 the deck just so happens to be great and be budget, There is really anything burn card wise that would be better. The only thing I would do to make it not budget would, which I will if I pull them this Friday is I would follow the advice I gave mrs8joker but also take out 1 incendiary flow as it is a great but none the less is a sorcery, and I would add 3 Chandra, Torch of Defiance's. Thanks for your upvotes!

September 27, 2016 7:52 a.m.

tonylee86 says... #32

Cool I was just wondering if you might of brewed both

September 27, 2016 8 a.m.

Zienem says... #33

tonylee86 No problem, I just meant that I will really only do it if I draw well from some packs this weekend. Chandra is just amazing and I don't think any Red deck wins would be bad with a set of her in it, and she makes is VERY not budget haha.

September 27, 2016 8:03 a.m.

Trendy67 says... #34

Just recently got into MTG and I love this deck! Can't wait to see the full potential when my Kaladesh cards arrive! Would you consider using Aether Hub for land?

September 30, 2016 4:18 a.m.

Nosoup4ne1 says... #35

Not sure how the OP feels about Aether Hub, but it seems like a waste. You only get the 1 energy and it will just use energy if you don't get a Mountain. Your energy producer is Dynavolt Tower, no need for gimmicky plays to get more.

September 30, 2016 7:40 a.m.

Zienem says... #36

Trendy. Nosoup4ne1 Yeah that is exactly why its not in there, It had no real use and seemed to get me away from what I truly needed which was mountains, Geier Reach Sanitarium which there is only 2 of, is a late game for when I need to have more discard outlets. Aether Hub just wasn't worth it.

September 30, 2016 7:59 a.m.

Wabbbit says... #37

I like this, +1. How are you not playing Aether Hub for the extra energy generation though?

September 30, 2016 11:18 a.m.

Trendy67 says... #38

Aether Hub I think would be used simply because upon entering it gives you an energy counter for free. And its a nonbasic land that can provide 1 colorless mana. Not sure if that would outbalance the need specifically for Mountains though.

September 30, 2016 7:24 p.m.

Zienem says... #39

So for everyone asking I needed consistently Mountains more than I need anything else, and in the grand scheme of things, energy is only a small portion of the deck and filling 4 spots that could be mountains didnt really work when I play tested it because I need to be evening the board state with kill spells.

September 30, 2016 8:25 p.m.

MacTheMasta says... #40

This deck seems to have a lot of answers in dealing with planeswalker control decks, love wrath, and devour in flames. However, at FNM i have been playing a red blue thermal deck (im thinking of scrapping blue and fevered visions entirely) for this deck. It just seems so much more aggressive, what are your trips if I come up against planeswalker control.

I'm remember having thing in the ice and thermo, but they just kept getting removed and my plan would fall apart. Would you say this deck is a lot less reliant on thermo and the renegade?

October 1, 2016 7:27 a.m.

Zienem says... #41

MacTheMasta so in a planeswalker control deck I think that I would get rid of more of the target creature spells (if they are doing Superfriends control) and side in 3 x Devour in Flames don't forget anything that can target a player can target a planes walker. They are "extensions" of a player and therefore can be targeted with player spells so I would side out Galvanic Bombardment personally.

October 1, 2016 9:03 a.m.

Brofessor_X says... #42

With all the madness spells, I'm surprised you don't main deck Shreds of Sanity... I just finished putting together a similar deck, and I also side board Harness the Storm.

I love the build though. Very effective. I main deck Chandra, but I haven't gotten all 4x of her yet to playtest it effectively. I think with just her Mana adding alone, she's worth putting in the deck, so with her other abilities she's a must have.

October 1, 2016 1:02 p.m.

MacTheMasta says... #43

Thanks for the tip, whatever he was playing was at least a 600$ plus deck so it would be hard to tackle either way I figure. I mean they're the best cards in the game for a reason. How has this deck gone for you so far in testing?

October 2, 2016 9:29 p.m.

MacTheMasta says... #44

Also, do you think Bedlam Reveler could have a place in the side board?

October 2, 2016 9:32 p.m.

Brofessor_X says... #45

My deck has done fairly well, but I only have 2/4 Chandra's right now. I wont get to playtest it too much until next MNF, but I think it'll be much more effective with the other 2x Chandra's...

I'm afraid of Bedlam Reveler, as if you draw it while you still have effective cards in your hand, or get it in your starting hand, you're kind of forced to hang onto it. It's too expensive early game, and you don't want to lose you're entire hand in Burn, unless you're down to like 1 or 2 useless cards.

I just think it's far too situational with a burn deck like this, but I could be wrong. I've never tried it, so it is purely opinion right now from me.

October 2, 2016 9:38 p.m.

OminousRex says... #46

I'm running 3 Chandra, Torch of Defiance and 2 Combustible Gearhulk in a modified version of your deck. I also run 4 Dynavolt Tower because it is a must have early in the game and multiple copies on the board are insanely good. Thanks for posting this deck, I think it is incredible! +1 from me :)

October 3, 2016 12:06 a.m.

MacTheMasta says... #47

That's another card I was thinking of instead of avacyn's judgement, is combustible gear hulk and of course chandra somewhere..lol. Let me know how these play out for you.

October 3, 2016 8:55 a.m.

Zienem says... #48

OminousRex Sounds like an interesting build! Was just trying to go the more budget build for the first week. Who knows I might take it your route like MacTheMasta said let us know how it goes! Thanks everyone for all the uovotes!

October 4, 2016 6:18 a.m.

Brofessor_X says... #49

I have had a lot of success with my deck. I have a few less Instants/Sorceries, and more focused on dmg to the player with cards like Avacyn's Judgment and Chandra's Pyrohelix that can take out 2 small 1/1 creatures.

With that said, I think a more control/burn type of deck would work better... I haven't played much around with the idea, but I'm trying.

October 6, 2016 11:44 a.m.

Leatherankh says... #50

Brofessor_X trust me, Bedlam Reveler is AWESOME in this deck, even if you pull it on the draw. Think this way: opening hand, 3 lands, 3 spells, and a Reveler. Most likely over the next 4 turns you will pull 1 more land and three more spells, most likely 2 creatures overall. This gives you, on turn 5, 4 SIs in the graveyard and only 2 cards in hand. Then you drop the Reveler, discard (and maybe madness cast) 1 card, and draw 3. It works, trust me.

Now, the only thing is you do not want to run 4 revelers, because it sucks if you ever have 2 in hand at the same time. 2-3 is ideal.

October 6, 2016 1:37 p.m.

Brofessor_X says... #51

I still feel like a card like Tormenting Voice is far more effective. Both cost wise, and discarding a madness card wise...

The only thing Bedlam Reveler does, is slow you down. If you're running Chandra, you're cycling cards like crazy anyways. Draw 1, use her +1, then either cast it or do 2dmg to them. It's far more effective than discarding your hand in a burn deck. Idk, maybe I'm just bitter about the card, but I really see zero benefit that another cheaper card couldn't do.

Not that Reveler isn't a solid card, but I just don't see the benefit in a burn deck like this.

October 6, 2016 1:45 p.m.

Leatherankh says... #52

If you want to see it in action in a pre-Kaladesh build, watch this. https://www.mtggoldfish.com/articles/budget-magic-53-51-tix-standard-alchemist-burn

October 6, 2016 2:32 p.m.

Please login to comment