There Is No Cow Level!

Commander / EDH* Megalomania

SCORE: 26 | 81 COMMENTS | 4987 VIEWS | IN 9 FOLDERS


Sold my Kindey to Buy ABUR Duals! —Nov. 28, 2016

So I finally got my ABURs. Decided to slow the deck just a tad in favor of a steadier, safer approach. Let's see how it all goes. Here are the recent changes:

Forbidden Orchard and Sunken Ruins -> Underground Sea, Tropical Island, Bayou - Finally! Sold a kidney and kidnapped a neighbors pet chihuahua just to get this much needed upgrade that will hopefully strengthen the mana base. I may or may not be joking about this one. lol

btw, I recently noticed I only had 98 cards in the deck. Fixed it.

Llanowar Elves, Fyndhorn Elves, Elvish Mystic -> Sylvan Caryatid, Farseek and Utopia Sprawl. - Swapped out some dorks in favor of ramp. This slows me down a bit but helps with mana fixing without being derailed by early-game spot removal, sweepers, etc.Caryatid also helps a bit in dealing with aggro deck.

Magus of the Future -> Arbor Elf - the added duals and Utopia Sprawl makes running this bad boy a must.

MachoGau says... #1

I've been really intrigued by Leovold but I wasn't able to settle on a good deck theme so I ended up building Tasigur. That said, I love your decklist! Flusterstorm and Tendrils of Agony are amazing. I also really like your inclusion of Exploration over something like an Azusa, Lost but Seeking. I know I'm very picky about suggestions so the only thing I could recommend is really finding a place for that Cloud Key in your Maybeboard. I definitely like it over the Whispering Madness but that's just me :>

October 31, 2016 2:28 p.m.

Razulghul says... #2

Hey, I'd suggest possibly adding Lightning Greaves just because every time I've seen this commander hit the board there's 3 players instantly trying to remove it. I'm also not a huge fan of Beseech the Queen, the biggest downside besides the cost is that you have to reveal the searched for card and that can suck. Diabolic Tutor is better imo but others swear by it so meh.

Lastly kind of an out there suggestion, but Geth's Grimoire and Words of Waste are really nice when you are wheeling.

October 31, 2016 4:27 p.m.

Megalomania says... #3

Thanks for the comments and the upvotes.

MachoGau - Cloud Key is just a backup for Helm of Awakening so its inclusion will depend on how well the current number of wheel effects in the deck will perform upon actual playtesting. I prefer cutting Time Reversal over Whispering Madness because the latter sort of fits the curve better.

dlamars - you're probably right about Beseech the Queen. The only reason I am trying it is because of this deck's relatively low ave cmc. I might settle for Diabolic Tutor or for a Mystical Teachings if Bessech the Queen proves to be ineffective.

Lightning Greaves is okay but I think Kira, Great Glass-Spinner might be more effective since it is able to protect itself unlike the Greaves. But since I feel the need to add a bit more artifacts, i'll put it on my maybeboard. Any suggestions on what to cut?

October 31, 2016 9:07 p.m.

Lilbrudder says... #4

How devoted of a storm deck are you planning on making this?

November 4, 2016 5:41 p.m.

Megalomania says... #5

It is to my deck what the DD lamban is to yours. Lol. I am using it because the basic Leovold concept kind of supports Insidious Dreams. I'm still thinking of an alternate win con. Any suggestions?

November 4, 2016 8:28 p.m.

DrukenReaps says... #6

since your combo draws you out how about Laboratory Maniac? I have a damia combo deck that is rather unrefined but it is fun http://tappedout.net/mtg-decks/damias-sisters/. Mind Over Matter + enough draw from say Arcanis the Omnipotent could be a good back up combo for you if you find the need for an admittedly slower but additional combo to draw out.

November 12, 2016 6:38 p.m.

Megalomania says... #7

Thanks for thd comment and upvote, Bhaal666. LabMan is a very effective win con but as a matter of personal taste, I tend to stay away from using any card that says "you win the game". But somedays I do think of just substituting Tendrils of Agony with the LabMan. Maybe I should give it a try.

November 12, 2016 7:01 p.m.

Lilbrudder says... #8

Stop pulling your punches :-) Try it out. Its literally the only win condition Leo does well.

November 13, 2016 9:11 p.m. Edited.

Lilbrudder says... #9

Aside from labman, the only tangible inprovements I can suggest at the moment cost alot of money.

November 13, 2016 9:32 p.m.

Megalomania says... #10

But isn't the DD/labman combo a much riskier win con than Tendrils? I mean it is a lot easier to assemble but you're practically going all in with DD. The current combo I am using allows me to draw all the countermagic and mana rocks in the deck to help me deal with whatever surprises an opponent might try to pull off. But I do agree that the only logical alternative to the build i'm currently running is yours. lol. I'm just not sure if the speed is worth the risk.

At this point, i'm open to the costly suggestions. I'm just about ready to spend on the ABUR duals. I feel they just might be the upgrade I need to give the deck the consistency in the mana base I desperately need.

November 14, 2016 3:27 a.m.

Lilbrudder says... #11

For most generals yes DD/labman is very risky. However, Leo protects it extremely well proactively with hand disruption and at the draw stage with his draw ability in response to removal. The biggest issue you face with DD is the piles get messed up due to exile. If you get the initial hand lock, you can usually DD within a turn or two before most decks can recover if you have the no mana pile I use. A somewhat cheaper pile could work nearly as well that you would not miss it. With that being said, I honestly think the ABUR duals would help you A LOT more than DD+ labman. In testing your deck I missed them far more than anything else. I also don't know that I would drop the alternative storm win as I hate only having one win condition.

November 14, 2016 8:58 a.m. Edited.

Megalomania says... #12

This is weird. The list shows I only have 98 cards in the deck but the number of cards shown at the bottom is 101. Can anyone tell me what's happening?

November 24, 2016 6:08 p.m.

Lilbrudder says... #13

I have two questions:

1)How have Arcane Denial, Kira, Great Glass-Spinner and Turn Aside worked out for you?

2) Nature's Lore and Three Visits: Since your using a storm win condition and Exploration, are these and High Tide better than mana dorks, which are consistent T2 Leo, but clash with storm?

November 25, 2016 11:09 p.m. Edited.

Megalomania says... #14

Arcane Denial and Turn Aside can easily be replaced by 1-2 cmc counterspells. Turn aside is here mostly because my current meta hosts a lot of decks that are built for Duel Commander which means lots of spot removals.

Kira has worked better than I expected. People tend to give up when they see Kira after the puzzle box lock.

As for the ramp cards, it seems like a slower but safer approach. Tbh, I haven't really given them much thought. But they are worth considering especially with the current state of my meta. I'm not sure about High Tide though. I seem to have very little use for it.

November 26, 2016 8:03 a.m.