This is a very simple deck. You cast your general on turn 4 at the latest and burn everyone alive. Okay, there is a little more to it than that. You need to use your creatures as a source for a wide range of abilities that go from protecting yourself to removing permanents to doing extra damage. You do not have to worry about this deck not being considered an aggro deck because of the amount of creatures you will have on the field. Mind you this is still a mono-red deck so there are limitations but we use what we can to negate those negative interactions with our deck. There are a good amount of card draw or hand-shuffle to negate the low mana cost imbalance.

Fun Card Interactions:

  • Grinning Ignus + Ruby Medallion : This not an infinite combo, but it lasts a good amount as long as you have a red mana to play.

  • Extraplanar Lens + 30 Snow-Covered Mountain : You imprint a Snow-Covered Mountain with Extra planar lens so you can get double the mana but your opponents cannot.

  • Skullclamp + ANY TOKEN : When you equip Skullclamp to any of your tokens they will die; so you basically pay 1 to draw 2 cards.

  • Play Goblin Matron or Imperial Recruiter then search for and play Goblin Recruiter. Search for Goblin Ringleader and 4 other Goblins of your choice placing Goblin Ringleader as the next drawn card. Next turn, draw Goblin Ringleader and play it putting the 4 Goblins you searched for in your hand.

  • Play Sneak Attack and use its ability to bring in either Goblin Lackey or Warren Instigator with haste. Attack with either card to deal damage and bring in 1 or 2 Goblin cards from your hand into play.

(14) Defensive cards: Blood Moon, Leyline of Punishment, Stranglehold, Chaos Warp, Fork, Pyroblast, Red Elemental Blast, Reverberate, Dualcaster Mage, Mindcrank, Goblin Chirurgeon, Goblin Trashmaster, Stingscourger, and Treasure Nabber.

(6) Search engine cards: Goblin Matron, Goblin Recruiter, Imperial Recruiter, Moggcatcher, Citanul Flute, and Gamble.

(11) Card draw cards: Sensei's Divining Top, Skullclamp, Icon of Ancestry, Wheel of Fortune, Reforge the Soul, Molten Psyche, Solemn Simulacrum, Goblin Ringleader, Anje's Ravager, Tectonic Reformation, and Dark-Dweller Oracle.

(14) Creature token creation cards: Feldon of the Third Path, Beetleback Chief, Krenko, Mob Boss, Mogg War Marshal, Siege-Gang Commander, Dragon Fodder, Empty the Warrens, Firecat Blitz, Goblin Rally, Hordeling Outburst, Krenko's Command, Tempt with Vengeance, Kher Keep, and Mimic Vat.

(9) Mana ramp cards: Dockside Extortionist, Solemn Simulacrum, Arcane Signet, Extraplanar Lens, Gauntlet of Might, Hazoret's Monument, Treasure Nabber, Ruby Medallion, and Sol Ring.

(6) Cheat in creature cards: Sneak Attack, Warren Instigator, Moggcatcher, Goblin Lackey, Cryptic Gateway, and Feldon of the Third Path.

(39) Burn damage cards: ALL 28 CREATURES, Purphoros, God of the Forge, Chandra, Awakened Inferno, Dragon Fodder, Empty the Warrens, Firecat Blitz, Goblin Rally, Hordeling Outburst, Krenko's Command, Tempt with Vengeance, Kher Keep, and Mimic Vat.

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30% Casual

70% Competitive

Top Ranked
Date added 5 months
Last updated 2 days
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

38 - 0 Rares

15 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.82
Tokens 0/1 Kobold, 1/1 Elemental, 1/1 Goblin, None Treasure, None Copy Clone, 1/1 Elemental Cat, Chandra
Folders EDH, Goblins, p
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