Do you want to absolutely destroy your opponents? Is someone running a deck you absolutely hate? Then this deck is for you! The magic of this deck uses an insanely long and convoluted combo to literally CHANGE THE DECK THEY PLAY. Force them to shuffle their entire collection into their deck? Make them play their wimpy "Goat Token Beatdown" deck? YOU DECIDE!!!

Inspired by -Logician's EPIC TROLLING with Conspiracy. I limited the colors to improve consistency and improved utility. I copied and pasted some of the instructions from the above deck. I take no credit for making this idea.

In terms of tutors, try to use draw engines that allow you to discard or place cards in the library. Drawing the wrong pieces of the combo (Narcomoeba) will result in considerably higher mana costs.

The instruction will get very very convoluted. That's what happens when you attempt to use crappy budget cards to establish more control than 5 Stax decks combined.

If you wanna see the grand finale, just scroll to the section A VERY SPECIAL GAME. The subsection "New Commander Rules" details this deck functioning at its peak


You will also notice a bunch of cards that aren't mentioned in the instruction. Those are tutors or lands.

Combo requirements:

Basic: You need to be able to cast Mana Severance. After this either activate the effect of Undercity Informer (Costs total) or play Balustrade Spy (costs total). After this, Angel of Glory's Rise must hit the battlefield, one way or another.

The following can be in either the graveyard or library. If they are in hand you will need to be able to cast them in addition to the basic requirements: Dread Return, Narcomoeba (cannot be in graveyard), Lingering Souls (if it is in the library/graveyard you will still need to cast it for its flashback cost of ), Angel of Glory's Rise, Fiend Hunter, Cartel Aristocrat , Priest of Gix, Razor Hippogriff , and Auramancer.

Note: If Dread Return is in hand, you don't need Narcomoeba or Lingering Souls. If Angel of Glory's Rise is in hand, then all three of the above cards are irrelevant.

Note: If using Balustrade Spy, Narcomoeba is irrelevant.

The following cards should not be exiled: Gemstone Array, Conspiracy, Archaeomancer, and Mirror of Fate.

Note: If a card not mentioned above is exiled, it can be retrieved via Mind Spring + Mirror of Fate


Cast Mana Severance to exile all your lands then use the ability of Undercity Informer or Balustrade Spy to mill your entire library.

If Dread Return is in the graveyard:Trigger Narcomoeba and cast Lingering Souls (flashback or manually), then flashback Dread Return sacrificing your three creatures, targeting Angel of Glory's Rise.

If Dread Return is in the hand, cast it targeting Angel of Glory's Rise. If Angel of Glory's Rise is in hand then cast it manually.

As Angel of Glory's Rise enters the battlefield, you're going to return all the Human creatures in your graveyard to the battlefield. While there are many, the important ones are as follows: Fiend Hunter, Cartel Aristocrat , Priest of Gix.

As those three, among your other human creatures, enter the battlefield, you'll gain 3 black mana from Priest of Gix. Trigger Fiend Hunter to exile Angel of Glory's Rise.

Use Cartel Aristocrat to sacrifice Priest of Gix, then sacrifice Fiend Hunter.

When Fiend Hunter dies, his ability goes on the stack, returning Angel of Glory's Rise to the battlefield. Then Angel of Glory's Rise's trigger returns both Fiend Hunter and Priest of Gix to the battlefield; giving you another 3 black mana and exiling Angel under Fiend Hunter again. Continue this process to produce infinite black mana.

Sacrifice all of your human creatures this time. When Fiend Hunter dies and your Angel of Glory's Rise returns the battlefield, return all humans to the battlefield, and this time we'll be focusing on some other cards and actually paying attention to their enters the battlefield effects.

As your Auramancer returns to the battlefield, have it target Conspiracy, and have Archaeomancer recur Fated Infatuation.

With your infinite black mana, cast Conspiracy naming "Human". Now Angel of Glory Rise will revive ALL creatures in your graveyard instead of just humans (Target yourself with Balustrade Spy for now).

Use Razor Hippogriff to retrieve Gemstone Array, Auramancer retrieve Xenograft, and Archaeomancer to retrieve Domineering Will for later.

Cast Gemstone Array and place infinite charge counters on it with your infinite black mana. You can exchange these counters for mana of any color at any time, so you have infinite mana of any color now.

If there are any combo pieces that are exiled, recur Mirror of Fate with Razor Hippogriff or Sharuum the Hegemon . Use Mirror of Fate to place the pieces you want in your library. Next, use Archaeomancer to recur Mind Spring , which you can cast to draw those cards from your deck. If Mind Spring is exiled, feel free to recur any other cantrip or tutor.

Using Fiend Hunter+Angel of Glory's Rise+ Cartel Aristocrat recur Razor Hippogriff and Sharuum the Hegemon (play it from your command zone and send it to the grave) repeatedly by sacrificing them and Fiend Hunter to recur them, place all your artifacts onto the battlefield, most importantly Vedalken Orrery, Mirror of Fate, Rishadan Pawnshop , and Ugin's Nexus. Simultaneously, use Fated Infatuation on Lullmage Mentor about infinite times, recurring the instant with Archaeomancer.

Cast Xenograft declaring Merfolk. All creatures you own out of play are Humans, while all creatures you own on the battlefield are Human Merfolk (Conspiracy overrides all other creature types, but because you placed Xenograft on the battlefield after, the effects apply in timestamp order, meaning Conspiracy first overrides all types, then Xenograft "grafts" on Merfolk)

Now the most important step. The single play that grants you the most powerful board in existence.

Use Auramancer to retrieve Starfield of Nyx and Enchanted Evening. This animates everything you control (except Starfield) and blows up all your lands. Don't worry, lands are a trivial and unnecessary part of Magic. Use Fated Infatuation on Xenograft. When the token copy hits the battlefield, name...


Now you have a truly Godlike battlefield.

Cast Fated Infatuation targeting Ugin's Nexus. The moment the token comes into play, sacrifice it via legend rule, then use Rishadan Pawnshop to shuffle the original into your deck. Now you have an extra turn and a single card in your library.

Sacrifice Clever Impersonator to Cartel Aristocrat (I don't know what it's copying but you can sacrifice it) and revive it with the Angel combo, copying Starfield of Nyx, so that it too can join the pantheon of the gods.

Ugin's Nexus+Fated Infatuation+ Rishadan Pawnshop will allow you to take infinite turns. Be extremely careful to make sure that no turn ends with Ugin's Nexus sitting on the board, because this will immediately remove all extra turns.

When you end your turn and take another, you will draw Ugin's Nexus. You need to cast it and use the combo to keep it in your deck so you have a card to draw.


From here, you represent the ability to take infinite turns (Fated Infatuation + Rishadan Pawnshop + Ugin's Nexus . You have infinite charge counters on Gemstone Array translating to infinite rainbow mana. You can use Lullmage Mentor, tapping 7 permanents you control to counter any spell. And you can make infinite clones of any permanent you control. Finally, all of your permanents are Enchantment Creature - Human Merfolk God.

The ConTROLL Begins

Maybe your opponents actually have some permanents. Fuck that shit. We gotta deal with that garbage immediately.

During your main phase, produce infinite mana the same way as before.

It's important to note that all of your deck's creatures are currently on the battlefield because of Conspiracy and Angel of Glory's Rise.

Cast Fated Infatuation on Starfield of Nyx. Do this once for each opponent with Archaeomancer recursion, then grant them each a copy with Domineering Will . Actually, give them each 4 copies to be safe.

Their lands will immediately be put into the graveyard because of state-based actions.

Return Fated Infatuation and Domineering Will to your hand.

Make a token copy of Xenograft by casting Fated Infatuation targeting it. Name "Cyclops." Use Archaeomancer, recycling Fated Infatuation, to continue doing this once for each opponent. Use Domineering Will to give each of your opponents a copy of Xenograft (with "Cyclops" named, blinking Archaeomancer as necessary). Now all your opponent's permanents are Cyclops in addition to their other types.

Cast Eye Gouge targeting each of your opponent's creatures one by one, recycling it with Archaeomancer. Your opponents, whose permanents have all become Cyclops creatures, will have all of their permanents wiped out mercilessly by the almighty Eye Gouge. You can spare the Xenografts and Starfield of Nyxs. If you do they will return to your battlefield and make all your permanents "Human Merfolk God Cyclops"

When your opponents ask you what the fuck just happened, just tell them to imagine all of their cards grew a single eye, and you took a needle and poked all of their cards right in their eye, killing all of them.

For indestructible cards, Eye Gouge them to death with the -1/-1. Tell your opponent they died a Death of a Thousand Stings .

Alternate path: Fated Infatuation a Xenograft naming "Zombie", Domineering Will it to an unlucky enemy, then perform the Angel of Glory's Rise thing, with Archaeomancer recycling Domineering Will. Exile all their permanents. Make sure you don't attempt to perform the Angel combo while you have a Zombie Xenograft on your field because that results in instant death (Since you'll exile every permanent of yours on the battlefield)

Other Alternate: Cast and recycle Clutch of the Undercity and Congregate to bounce all their permanents.

Side Combo

Use Archaeomancer to recycle Fated Infatuation again. Use Fated Infatuation with five times on Shadowborn Apostle. Also use Sharuum the Hegemon to return Rishadan Pawnshop to the battlefield. Pick up Fated Infatuation while you are at it.

Recycle Fated Infatuation to make copies of Rishadan Pawnshop . Just make a bunch.

Use Vampire Hexmage to sacrifice himself (herself?) and remove all vanishing counters from your Lost Auramancers. Then sacrifice Lost Auramancers (putting its ability on the stack) and Fiend Hunter, returning Angel of Glory's Rise to the battlefield, which returns Lost Auramancers, Fiend Hunter, and Vampire Hexmage to the battlefield. The Lost Auramancers ability is still hovering on the stack. Don't resolve it yet.

Now sacrifice all six Shadowborn Apostles using their own ability.

Your opponent's will be all like, "Bruh, there's nothing in your library. Get rekt?" The smart alecks will be like "Bruh, even if you had a creature there, Conspiracy overrides creature types, get super rekt bruh."

Just give them an evil grin, and say in the most demonic way possible, "... hold priority."

"Dude. There's nothing in your stupid library. What are you even doing?"

At this time, you have a Shadowborn Apostle trigger on the stack with a Lost Auramancers ability below that.

Go ahead and sacrifice Vampire Hexmage again removing the counters off of Lost Auramancers. Sacrifice Lost Auramancers and Fiend Hunter again, returning them to the battlefield again.

Go ahead and sacrifice Vampire Hexmage again removing the counters off of Lost Auramancers. Sacrifice Lost Auramancers and Fiend Hunter again, returning them to the battlefield again.

No that was not a typo. Do as I say.

The stack looks like this: At the bottom is one Lost Auramancers triggers attempting to put an enchantment from your library into play. Above that is Shadowborn Apostle. Above that are two more Lost Auramancers triggers each attempting to put another enchantment into play from your library.

Now activate one of your Rishadan Pawnshop s and shuffle your Conspiracy into your library.Resolve the first of your Lost Auramancers abilities. Put Conspiracy into play from your library. Name "Demon."

There's nothing in your library. The next thing on the stack is Shadowborn Apostle's ability. Your opponents are giving you a weird look.

Activate another Rishadan Pawnshop targeting your Storm Crowfoil iconGE icon, shuffling it into your library.

Resolve Shadowborn Apostle's ability and put the most badass demon in your entire library into play: God Crowfoil icon

After you rise out of your seat in triumph and gaze at the stars as you look back at your amazing life, make sure to activate another Rishadan Pawnshop to shuffle Xenograft back into your library, and then resolve a Lost Auramancers ability to put it back into play and name "God". Now you own the Demon God Crow. BUT NOT JUST ANY DEMON GOD CROW. A German Foil Demon God Crow.

Now Rishadan Pawnshop your Conspiracy into your deck and resolve the final Lost Auramancers trigger, putting it into play naming Human. Get rid of your old Xenografts with Cartel Aristocrat (Conspiracy immediately overrides them, and they cause clutter) and place a fresh set of Xenografts and token copies naming Merfolk and God.

Also, Demon :)

You literally did all of that just to put Storm Crow into your library and then back onto the field; granted, in probably the most epic way possible.

Ultimate Technique

It is time. Time to take all the tools you have painstakingly accumulated. Time to establish total and utter dominance over the fools that sit around your Magic table.

Time. To.


Using the Angel of Glory's Rise/Fiend Hunter/Cartel Aristocrat, have Sharuum the Hegemon and Razor Hippogriff revive all your artifacts, mainly Mindslaver, Tormod's Crypt, and Mirror of Fate, meanwhile have Archaeomancer grab Fated Infatuation, Death Wish , and Congregate . Also have Auramancer retrieve Volrath's Dungeon and Hive Mind.

Shivers run through the spines of your foes. What could you be planning? Giving everyone infinite life? Placing your entire collection of permanents onto the battlefield?

Their puny imaginations know nothing.

Cast Volrath's Dungeon .

Use Archaeomancer to put any card into your hand and immediately discard it to Volrath's Dungeon , continuing this process until all of your opponents' hands are in their libraries. While you do this, Mindslaver every opponent, recurring Mindslaver with Sharuum/Razor Hippogriff.

Use Balustrade Spy and Undercity Informer to mill your opponents' entire libraries (recurring your creatures with the Angel combo), then use Tormod's Crypt to exile them. While it seems like Enchanted Evening + Starfield of Nyx will interfere with this, don't worry. Simply Fated Infatuation Fiend Hunter and exile Enchanted Evening recur and sacrifice Tormod's Crypt, then sacrifice the token in order to return Enchanted Evening to the battlefield.

Mindslaver is still ready to gain control of an opponent during the next chance that opponent gets to take a turn, which hasn't happened yet.

Exile all of your opponents' graveyards by recycling Tormod's Crypt.

In an extremely interesting series of plays, you can technically now dictate entirely the order of turns taken by players.

Cast Ugin's Nexus, then Domineering Will it to the opponent to whom you want to grant an extra turn, then kill it with Eye Gouge (Either recycle Eye Gouge 5 times or Domineering Will them a Cyclops Conspiracy/Xenograft).

To recycle Ugin's Nexus, simply target it with Mirror of Fate and you will draw it next turn. Note that you do not need the next turn or use any turn manipulation shenanigans whatsoever, you can just let the turn order cycle through Mindslavered players. But you are a mysterious God, keep the mortals on their toes.

Currently, your opponents' entire decks are exiled. Everything from their library, their hand, and their graveyard.

Give the opponent their turn.

From the moment their turn begins, you control them, but obviously you also control yourself too. Before that opponent's draw step, look at them dead in the eye. DEAD INTO THE WINDOW OF THEIR SOUL!!! And say...

"You aren't ready for this!"

During their upkeep, cast Fated Infatuation on Mirror of Fate a bunch of times (yes we should have done this instead of reviving it 20 times) and Domineering Will a copy to the Mindslavered opponent.

Next, Mindslaver them again (not necessary. Do it anyway), use one of their Mirror of Fates to shuffle at least 1 card into their library. They get to draw a single card from their deck, a gift from you that they will hold close to their heart for eternity after you are done with them.

Use Fated Infatuation and Domineering Will to give a copy of Clergy en-Vec to each opponent

Cast Hive Mind.

Cast Fated Infatuation. Your opponents should have only 1 target.

Now your opponents all have Clergy en-Vec . Tell your opponents that the card is very appropriate for what is about to happen to them. They get to keep these forever, by the way.

Cast Death Wish . Hive Mind gives each of your opponents a copy of Death Wish. Counter those copies with Lullmage Mentor (remember to counter your own, or else) then add the original to your hand with Archaeomancer. Using Lullmage Mentor's second ability to counter immediately triggers the first ability of all of your Mentors, generating 7 Human Merfolk tokens which dies instantly. Oops. If you run out of permanents to tap, make more with Fated Infatuation and keep countering Death Wishes you don't need resolving.

Only the controlled opponent's Death Wish resolves. Since you control them, you get to decide the card from outside the game that will be put into his or her hand. Since this isn't a sanctioned magic event, and this is a casual game, the ruling states that you can interpret Death Wish to be able to get any card in your collection, not just from your sideboard. Go into their backpack and find another deck they have. Pick a card from it and add it to their hand.

Continue the process of casting Death Wish and countering the copies of Death Wish and the original and recycling the original to your hand with Archaeomancer (it's not exiled by its effect because you countered it, or else this instruction would be a 20 page essay about Mirror of Fate).

If your opponent drops to 1 life, cast Congregate and counter whatever you want (you don't have to). 17 of your creatures are on the battlefield, not including copies and animated permanents, so each copy heals for over 34. You control your target and your opponent's target, so use them both on him.

Eventually, you will have given your opponent a new deck (hand?) to play with in the middle of a game.

Don't stop there. There's nothing that says they have to play with only one deck at a time. Put all of that opponent's decks into his hand. PLAY ALL THE DECKS! Also a bunch of your opponents have really crazy life totals.

Animate and Domineering Will Ugin's Nexus to your next victim, with the appropriate counters to give an appropriate mindslavered opponent the next turn. Use the Death Wish thing to give him a nice fat hand too.

Once all your opponents have their entire collection of Magic cards in their hands, use Volrath's Dungeon countless times to put their hands into their decks.

From here, you can exile their entire deck again and tell them that you defeated all of their decks at once.

It's even possible to set your own library up with a completely different deck as well, and then exile this deck while giving your opponents, in a very fair way, only one different EDH deck. In this way, it's like you started a new game of EDH with different decks, except it's still the same game.

Alternate Paths

Resetting the game: Give each of your opponents a 99 card deck and take a turn with Ugin's Nexus. Congregate + Death Wish yourself 99 nice cards. Volrath's Dungeon them on top of your deck. With everyone Mindslavered, play Ugin's Nexus and end your turn, to remove any spare turns floating around (make your opponents pass). Tormod's Crypt yourself. Fated Infatuation yourself a Zombie Conspiracy. Cast Fated Infatuation on Angel of Glory's Rise, exiling all your permanents.

Everyone has a 99 card deck, no hand, no turn order manipulation, no mana. By the way, depending on your methods for playing Sharuum he might require some obscene mana cost. Good luck.

Note: An interesting thing you can do is to make copies of Gemstone Array, put infinite counters on them, then use Domineering Will to give it to your opponent, mindslaver them, play their commander, then give them a Zombie Conspiracy and perform the Angel combo all on their turn. Because you control them, you control where the commander goes. so you can exile them or shuffle them into the deck (by Domineering Will a Rishadan Pawnshop and have them shuffle the commander into deck).

Freezing the game: Exile your opponent's decks and stuff. Fated Infatuation Conspiracy naming Zombie and Fated Infatuation Fiend Hunter exiling Shared Fate . Now cast Fated Infatuation on Angel of Glory's Rise, and returning Shared Fate to the battlefield, leaving it alone in the middle of pure emptiness. No one can die by drawing. No one has the tools to damage anyone else. The game ends when either you concede, or everyone else concedes.

You could say that that everyone shares the same fate.


One problem with all the previous instructions is that they simply don't grant enough control or troll. Sure a small minded person might look at the power they wield and be awed. But people like you and me, well, we want more.

Before reading the following section, raise your arms above your head. Feel the mystical energies of the multiverse flow into you. You are a planeswalker. You wield the power of the entire world at your fingertips. Fools quake before you. Mountains tremble. Now look at your foes and sneer for it is time to ascend the throne. Once you are done they will no longer be enemies. Merely lower beings.

Nicol Bolas got nothing on this.

Let us begin the sacred ritual

Revive Shared Fate with Auramancer.

Exile your opponent's decks and mindslaver them all. Use Rishadan Pawnshop on Hive Mind and use Mind Spring or something to draw it. You can also sacrifice it to Cartel Aristocrat and add it to hand with Auramancer. Whatever floats your boat.

If at any point during the following sequence Death Wish is exiled, use Mirror of Fate to place it in the deck and Mind Spring to draw it. Also use Congregate to heal yourself.

Use Death Wish 99 times per opponent. Use the Volrath's Dungeon /add card from graveyard to hand loop to place the added cards into your deck.

Retrieve Mind Spring . Cast Shared Fate . Cast Hive Mind.

On a mindslavered opponent's turn, get infinite mana. Then cast Mind Spring X=99. Counter Mind Springs not owned by the mindslavered opponent. Because Shared Fate and Mindslaver are active, you can force the chosen opponent to exile the top 99 cards of your deck. That opponent can play with YOUR cards that you chose for him. Shared Fate exiles are treated as a 99 card hand.

Repeat this process for each opponent (you can manipulate the turn order with the Domineering Will + Mirror of Fate + Ugin's Nexus combo), giving each of them a 99 card "hand" from your collection.

Death Wish a permanent for each opponent and place them on the field. Animate them with Sydri, Galvanic Genius as necessary, then use Fated Infatuation on Fiend Hunter to have a Fiend Hunter token exile each of these permanents.

Tell your opponents that these permanents are their "commanders", one assigned to each player. In order to play their commanders, they need to pay the appropriate mana cost, then you will sacrifice the Fiend Hunter token corresponding to their "commander" and Domineering Will it to the appropriate opponent.

Use Rishadan Pawnshop (with Fated Infatuation to make as many as necessary) targeting Volrath's Dungeon and Shared Fate . Recycle Mind Spring and draw these cards. Play Shared Fate

You have now created a new commander game. You will allow your opponents to fight each other with their 99 card Shared Fate decks and give them their commander when they tap the appropriate mana. Note that the mana they tap for their "commander" is not actually spent and remains in their mana pool. Tell them that if they play their "commander" then attempt to spend the mana they tapped, they will receive the mark of the cheater: a Zombie Conspiracy.

New commander rules:

You are the Arbiter, the god who will keep the multiverse in balance. The Arbiter has the following abilities:

Players have 99 card hands which you have carefully sculpted for them and do not draw, because Shared Fate remains active and no one has a deck.

Players may cast their assigned commanders at designated times. Note that the assigned commanders do not have to be legendary or creatures. You can make their commanders lands if you want. The cost for a commander should be the listed mana cost. However, the Arbiter will use table talk to inform players what the mana cost is and can assign mana costs at whim (ex. Your commander is a Forest . Pay 5 white mana for it). Note that you will have to Domineering Will their commander to them every turn (because they return to your control) and their commanders will be forced to block. You can get around this with Fated Infatuation + Hive Mind + Mindslaver to force them to create a token copy of their "commander" which they technically own (it was their copy of Fated Infatuation that created the token)

The Arbiter will not take a turn. Turns can be skipped by passing. (Your Grand Abolisher keeps things clean on your turn).

The Arbiter may intervene during the beginning anyone's declare attackers step or declare blockers step and dictate attackers and/or blockers. Players must obey.

(optional) Players may not target the Arbiter or any of the Arbiter's permanents for any reason, nor may they cast boardwipes that destroy anything that would disrupt the Angel of Glory's Rise loop (such as Merciless Eviction naming anything that isn't planeswalker)

(optional) Players must refer to the Arbiter by whatever name the Arbiter desires, such as "Lord" or "Mr/Ms Arbiter".

(optional) Players must treat Storm Crow as Phage the Untouchable and must refer to it as God Crow.

(optional) See Sharuum the Hegemon 's flavor text? Tell them that they must ask you a riddle you've never heard to gain audience with you.

Any rule can be violated if the Arbiter grants permission. (example: Player A wants to play a second land for turn. Player A asks the Arbiter, who grants this request by using Ugin's Nexus, under the condition that this turn is only used for an extra land).

If a table talk enforced rule is violated, the victim shall be granted one of two penalties (both in the case of a severe rule break): a "Zombie" Conspiracy or all lands destroyed. The offending card will be countered as possible. For a minor violation player will be granted Mirror of Fate and be asked to use the Mirror on specific cards exiled via Shared Fate, which will be distributed to other players (via Shared Fate). Violation of minor penalty (returning the wrong card to the deck) will result in major penalty.

Just as a player is about to win the game, use Ugin's Nexus to grant them the next turn. Then concede, immediately removing every card from the board, Shared Fate , and all cards exiled by Shared Fate . Tell them that you just delivered the Supreme Verdict.

Note: In my playgroup we do not allow the use of cards such as Death Wish. If this is the case for your playgroup, replace Death Wish , Tormod's Crypt and Congregate with Archangel's Light and some random tutors. Use Undercity Informer/Balustrade Spy to force your opponents to mill their libraries, then use Domineering Will d copies of Mirror of Fate while they are under Mindslaver to place cards exiled back into the library. When all cards from your opponents are in their graveyards or libraries (this includes their commanders) retrieve cast Archangel's Light (all graveyards move into decks because of Hive Mind), then use the Hive Mind + Mind Spring + Mindslaver combo to force everyone to swap decks. (remember to counter your own copy of Archangel's Light )

I will try to adapt the remnants of the deck into my own creative combos later. I hope you enjoy!

It's Over $100?! OMG! Remove the budget tag you liar!!!!

Calm down, here I will show you how to save the monies

If your playgroup allows proxies, this deck is incredibly cheap. Ancient Tomb is more than 1/5 of this deck's entire price. Replacing it with a basic makes this deck literally under $100.

Storm Crow is not actually $11. However, this deck doesn't function properly without a foil German Storm Crow. Obviously.

For medium priced cards, Mystical Tutor, Grand Abolisher, Mindslaver, and Tolaria West are a about 20 bucks. Most of these aren't actually relevant to the combo, and Mindslaver has an alternative.

Maybeboard Replacements and Reasons Why Not

You can replace Ancient Tomb with... well anything really. However, it's sorta fun to say things like "I'm running a budget deck with Ancient Tomb" :p

You can replace Mindslaver with Worst Fears , and you can recycle Worst Fears with Mind Spring + Mirror of Fate . This technique is definitely a way to save money, but it frankly irritates me.

You can replace Hive Mind with Curse of Echoes targeting yourself, but you will need to get creative with Mindslaver.

Razor Hippogriff can be replaced with the far more practical Treasure Hunter which is less mana heavy and is a Human. Personally I think the word Hippogriff is funny sooooo...

Sharuum the Hegemon isn't a good commander for this deck. Oloro, Ageless Ascetic is likely the best, since it grants you longevity and card draw. Ishai, Ojutai Dragonspeaker and Ravos, Soultender grant you huge amounts of utility together. The thing is, Sharuum perfectly exemplifies the kind of player you should be to run this deck: a mysterious and inscrutable being whose whims can bring death or life.

A lot of the complications arise when you want to force your opponent to target a specific card or player with a spell. The deck currently uses Mindslaver to do this, but a more elegant solution would be using Draco and Psychic Battle .

If you feel like you keep on drawing Narcomoeba, remove it and Lingering Souls and replace Dread Return with Unburial Rites. This improves consistency (two dead draws replaced with tutors) but means that the combo will have a higher mana cost.

Because of the recent price hike of Conspiracy I will now offer the alternative. Replace Conspiracy and Razor Hippogriff with Ashes of the Fallen and Treasure Hunter. This disables the entire Side Combo section of the deck and removes Razor Hippogriff, and as a result will make Shadowborn Apostle, Lost Auramancers, and Vampire Hexmage irrelevant.

One more thing. This deck uses far too much white mana. Most of the white spells in the deck aren't meant to be cast until after you've received infinite rainbow mana. The only white spells you may actually need land to cast are Grand Abolisher. Angel of Glory's Rise, and Lingering Souls from hand. Feel free to trim white mana from the deck.

If you wish to see the old variant of the deck with a lighter budget restriction and heavier focus on the combo, look at The Boring Budget Way to Troll EVERYONE. This version trims down all the awesome flavor, the side combo, and basically the soul of the deck. But it is probably better at becoming god himself.

If you don't like blue, or think blue is too easy, then check out The Ultimate Abzan Way to Troll EVERYONE

It's Christmas! And what better way to celebrate than...

The Ultimate Christmas Way to Troll EVERYONE

Commander / EDH chosenone124


Please upvote if you like this idea!

Upvote Now!


Comments View Archive

Dtowns says... #1

Mr.Beaver did you even read the deck description? This deck isn't about "annoying people" its about becoming. Its about becoming the Arbiter of your play group and creating God crow

December 14, 2016 12:58 p.m.

Mr.Beaver says... #2

Oh I misunderstood, sorry

December 14, 2016 2:25 p.m.

chosenone124 says... #3

If the opponent has shroud creatures Tainted AEther would be helpful (just mindslaver them and force them to fated infatuation things) Of course, it would be more efficient to make them ram their shroud creatures into your Sydri deathtouch stuff.

The only situation where Tainted Aether is necessary if they possess a creature with both Shroud and Indestructible, or Shroud and Unblockable.

So yes, you might have trouble stripping your opponent of their Progenitus without Tainted AEther, but I think you can survive just fine

December 14, 2016 6:44 p.m.

chosenone124 says... #4

If an attacking Progenitus would deal lethal commander damage just use Hive Mind + Mind Spring to kill the guy attacking you (blow up Shared Fate).

December 14, 2016 6:52 p.m.

squirlfood says... #5

+1 for lonely Shadowborn Apostle

December 16, 2016 6:15 p.m.

chosenone124 says... #6

They worship the God Crow

December 16, 2016 6:51 p.m.

RazortoothMtg says... #7

This is some bullshit. All my opponents would probably scoop as soon as I target Angel of Glory's Rise with Dread Return unfortunately.

The most important thing I learned is that a foil Storm Crow is only $10. I NEED ALL OF THEM

+1 from me

December 22, 2016 8:14 p.m.

DarkEclipse747 says... #8

can someone make a youtube video on the combo, im not good with reading to learn, but i wanna use this SO bad XD

December 29, 2016 7:04 p.m.

-Logician says... #9

DarkEclipse747 Aren't youtube videos limited to 10 hours?

December 30, 2016 6:41 p.m.

logician maybe, but still could be like a 10 part series :P

December 30, 2016 8:44 p.m.

I'm crying laughing reading the description oh my God+1

March 15, 2017 10:38 p.m.

JaysomeDecks says... #12

This is the greatest thing I have read ever

March 28, 2017 5:22 p.m.

Is Storm Crow secretly this deck's true commander?

April 8, 2017 12:42 a.m.

chosenone124 says... #14

No. God Crow is.

April 8, 2017 1:22 a.m.

Ah. So he is. Anyway, with Sydri gone, I want to make God Crow fearsome in combat in a fashion that isn't table talking everyone into agreeing he's an Infinity/Infinity with trample, double strike, vigilance, can block any number of creatures, has 40 Godsends on him, etc. That's all good and fun, but I want something...official. Any chance you could toss an Eldrazi Conscription in?

April 8, 2017 1:29 a.m.

chosenone124 says... #16

When an aura or artifact is animated, it can no longer enchant or equip to a creature. If I attached a dozen Eldrazi Conscriptions to the Crow, they would fall off once Starfield of Nyx went online. I would have to find buffs that are neither auras nor equipments :(

April 8, 2017 1:37 a.m.


Starfield of Nyx

That says NON-AURA, yes? Maybe I missed the part where that's negated?

April 8, 2017 1:44 a.m.

Oh, & Time Stop to ensure you can have a clean, uninterrupted reaming of whoever violates the supreme commandments of Demon God Crow, He Who Paints The Earth Red.

April 8, 2017 2:05 a.m.

chosenone124 says... #19

Excellent catch. I will look into Eldrazi Conscription. Annihilator infinity does sound like a very scary creature. I'm going to scroll through gatherer for other ideas first

April 8, 2017 4:33 a.m.

chosenone124 says... #21

So here is how I can clone Conscription. First, I would need to get Clever Impersonator off the field. I would reanimate it as a creature, and I would choose to copy nothing. Because of the Starfield of Nyx and Enchanted Evening combo, it would be a 4/4 creature. When I Fated Infatuation it, the copies would enter the battlefield as anything I want.

I'll shoot this description in, and the aura I decide for the God Crow in a few days. Current choice: Infinite Reflection, Celestial Mantle, Eldrazi Conscription

April 8, 2017 5:05 a.m.

Pleasure to be of service. Also, could you tell me how to make the text differ from the card like you did for God Crow?

April 8, 2017 5:07 a.m.

chosenone124 says... #23

[[Storm Crow|God Crow]]

April 8, 2017 5:13 a.m.

God Crow. Huh. It works. Thanks, man. GG.

April 8, 2017 9:29 a.m.

But I see one flaw with that theory. An aura's target must be chosen on the stack, so this can't happen naturally for Clever Impersonator, as it is not an Aura spell. If you're lighting quick, I think you can hit it with Aura Finesse before state-based tosses it into the boneyard, as several cards seem to be able to do all kinds of song and dance before the rules set in. Hope that works. The rules text on gatherer even says you don't have to target a legal aura as you cast it, so if state-based actions are working against you, you could always target the aura that's about to be there, making it illegal on cast, but legal on resolution.

April 8, 2017 9:57 a.m.

Forgive my spamming, but another card you may want in here is Erase. I'm sure I don't have to explain why.

April 8, 2017 11:16 a.m.

And Beseech the Queen so Perplex's transmute could grab a tutor.

April 8, 2017 11:21 a.m.

chosenone124 says... #28

303.4f If an Aura is entering the battlefield under a players control by any means other than by resolving as an Aura spell, and the effect putting it onto the battlefield doesnt specify the object or player the Aura will enchant, that player chooses what it will enchant as the Aura enters the battlefield. The player must choose a legal object or player according to the Auras enchant ability and any other applicable effects.

Clever impersonator can copy Auras just fine.

"A card with monocolored hybrid mana symbols in its mana cost has a converted mana cost equal to the highest possible cost it could be cast for. Its converted mana cost never changes. Thus, Beseech the Queen has a converted mana cost of 6, even if you spend [3 black] to cast it."

April 8, 2017 4:37 p.m.

Huh. I'll be damned. I fucked up, huh? Anyway, maybe Intuition instead of Beseech, and use it to grab three tutors, including Increasing Ambition, so if it doesn't go to hand, you're still good. That ought to do it. Also, Merciless Eviction might make a good panic button for this deck. Sorry if I'm saturating you with my input, I'm just so interested in this deck.

April 8, 2017 4:49 p.m.

Ziembski says... #30

I like this overall but there is a Mindslaver ruling telling than you CAN NOT choose cards from outside of the game if you control another player. That means that part of creating new game while choosing other players decks from outside wont work.

April 19, 2017 7:43 a.m.

chosenone124 says... #31

Eh, I guess it's the Archangel's Light combo or bust then.

When I have time, I'll remove the section where they Death Wish their cards from outside the game. The Shared Fate technique where you Death Wish your own stuff and give it to them works at least.

I'll replace it with a side combo where you turn all their permanents into Storm Crow or something

April 19, 2017 1:19 p.m.

dastardman says... #32

I feel like the more legendary way than priest of gix to get the infinite mana is with Rasputin Dreamweaver. He is a human, after all.

May 23, 2017 2:52 p.m.

Y'know, if you get them to agree, you can put their decks on top of your library, and get them to draw them with Shared Fate.

May 23, 2017 4:24 p.m.

Duhphlates says... #35

As soon as I saw Death Wish I began to tremble.


May 26, 2017 8:19 a.m.

chosenone124 says... #36

dastardman the combo needs to be able to drop Conspiracy. Rasputin produces colorless. It isn't possible to get infinite recoloring without an artifact recursion. The only way Rasputin would work is if I cut Razor Hippogriff for Treasure Hunter, and the hippogriff is eternal.

Duhphlates No one expects the Death Wish ;)

May 26, 2017 4:30 p.m.

Poprox says... #37


May 31, 2017 12:19 p.m.

Poprox says... #38

Laboratory Maniac just in case?

May 31, 2017 1:55 p.m.

TorinHidden says... #39

This is the most glorious commander decklist I have seen in all of my mortal life. All kneel to the God Crow.

June 2, 2017 12:42 p.m.

kruppe says... #40

I couldn't stop laughing. +1

June 2, 2017 9:48 p.m.

jaiaisaiah says... #41

How 'bout Diabolic Revelation? It gets you exactly what you need at any given time.

June 7, 2017 8:40 p.m.

jaiaisaiah says... #42

You should be cramming every single tutor you can into this deck (the budget ones of course.)

June 7, 2017 8:44 p.m.

jaiaisaiah says... #43

All hail the God Crow!!!

June 7, 2017 8:45 p.m.

chosenone124 says... #44

I don't like revelation due to its steep mana cost :/ 7 mana for 1 card, 9 mana for 2 cards

June 8, 2017 3 a.m.

jaiaisaiah says... #45

But you should run This <strong>AMAZING</strong> card instead of this worthless piece of garbage and use the same combo that you do to get a God Crow to lock them out of their hands!

June 8, 2017 9:24 p.m.

jaiaisaiah says... #46

how 'bout Dig Through Time and Treasure Cruise? Very cheap, very broken, and very legal.

June 8, 2017 9:36 p.m.

Cooperlogan says... #47

Great deck! Couple questions though, aside from Mana Severance, what would you say is an ideal hand for this deck to open with? Second, How often do you find yourself actually pulling off these Shenanigans?

June 11, 2017 7:44 p.m.

KuraiU says... #48

This deck brought tears to my eyes. It's beautiful. Congratulations for making this masterpiece

June 12, 2017 9:46 p.m.

Stormtide_321 says... #49

I hate this deck, because every time I see another combo, I think "Yeah, I guess that's cool, but you know what's cooler? Becoming the god of your playgroup."

June 15, 2017 12:47 a.m.

Stormtide_321 says... #50

Also, (sorry for the double post) unless I'm forgetting something then Ashes of the Fallen would work better than Conspiracy

June 16, 2017 4:56 p.m.

chosenone124 says... #51

Ashes is in the maybeboard as a budget alternative. The issue with Ashes is that you can't combo it with Shadowborn Apostle to search for God Crow

June 16, 2017 6:59 p.m.

noobaa22 says... #52

You have genuine issues. You spent time, effort and brain power to create something utterly pointless. The complexity is what's irritating me. You are obviously not a complete idiot and could have put your time into a useful deck.

June 16, 2017 8:29 p.m.

chosenone124 says... #53

My useful decks are no fun. My fun decks are no useful.

June 17, 2017 2:08 a.m.

noobaa22 says... #54

head explodes violently

June 17, 2017 4:39 p.m.

IcarusMuthre says... #55

July 15, 2017 5:21 a.m.

chosenone124 says... #56

Budget is starting to get constraining. I might have to cut the Ancient Tomb soon. Can't afford any $10 cards

July 15, 2017 2:48 p.m.

Stormtide_321 says... #57

You could potentially win with Battle of Wits with this deck. Could be one of the cards you get from outside the game, just so you can say you won with Battle of Wits in a commander game.

August 4, 2017 1:07 p.m.

chosenone124 says... #58

If I were going to use such a method to win, I would use Maze's End. No one expects the alternate win condition of Maze's End in a 3 color deck.

August 4, 2017 6:40 p.m.

Stormtide_321 says... #59

While that's true, I doubt they'd expect Battle of Wits in a hundred card deck. I suppose you could do either Battle of Wits or Maze's End, depending on the game

August 5, 2017 12:01 p.m.

zapyourtumor says... #60


August 24, 2017 12:16 a.m.

raztastic says... #61

Stormtide_321 are you allowed to get off-color cards from outside the game in EDH?

September 2, 2017 2:37 p.m.

Stormtide_321 says... #62

raztastic Probably not officially, since you have to grab from your sideboard which has to stick to color identity rules. However, in a casual game that allows you to grab a card from anywhere, probably.

September 2, 2017 4:13 p.m.

CommanderNeyo says... #63

I am going to be honest. This is arguably the most beautiful thing I have ever seen on tappedout.

Slow Clap

September 22, 2017 12:42 a.m.

Could you replace Conspiracy with Arcane Adaptation? It would be cheaper and not affect Xenograft when you get Godcrow onto the battlefield.

September 24, 2017 12:24 a.m.

I love your deck BTW. +1!

September 24, 2017 12:26 a.m.

rodsters says... #66

LurkerInTheBush at the moment they look about the same, but I prefer Conspiracy due to its black mana cost and the mana given to you by Priest of Gix

September 28, 2017 1:46 a.m.

chosenone124 says... #67

rodsters, you hit it on the money. Since the combo requires you to generate infinite black mana to cast Conspiracy before you can retrieve the infinite rainbow mana piece Gemstone Array, we can't use Arcane Adaptation.

That said, the reason we use Conspiracy over Arcane Adaptation is rooted in my arbitrary obsession with the word Hippogriff. If you replace Razor Hippogriff with Treasure Hunter, you will be able to recur Gemstone Array before casting the card that turns your graveyard into humans.

If you use swap Razor Hippogriff for Treasure Hunter and Conspiracy for Arcane Adaptation, you may replace Xenograft with any tutor or cantrip you wish.

September 28, 2017 3 a.m.

Pygmyrhino990 says... #68

Excuse me but can I have a second to say that this took me an entire day to read but was bloody worth it +42 from me

October 2, 2017 11:34 p.m.

Sgtpopnfreash says... #69

Is the troll the description?

October 18, 2017 5:53 p.m.

I litterally created an account to say that this deck is the best.

October 22, 2017 8:29 p.m.

zapyourtumor says... #71

My first +1 on a deck.

This deck should have the most upvotes on tappedout

October 22, 2017 10:13 p.m.

Rabid_Wombat says... #72

Wtf did I just read?

October 26, 2017 7:27 p.m.

ofekon11 says... #73

Now we only need to find a combo that makes your opponents unable to concede a game and we're all set :)

+I absolutely love how you give an alternative for a community that doesn't allow playing Death Wish like it even matters lol

November 2, 2017 4:50 a.m.

ShayneAustin says... #74

I had to read through the description twice to make sure that I was following everything. I love this deck. +1

November 11, 2017 6:01 a.m.

Pygmyrhino990 says... #75

Hey pal me again. I took the idea for the deck and made my own version which is cheaper and slightly more efficient (minus the ancient tomb and awesome flavour). There is notably a few cards which have better substitutes in the situation of resetting the game.


Commander / EDH Pygmyrhino990

SCORE: 1 | 103 VIEWS

Check it out

November 11, 2017 6:21 a.m.

Please login to comment

Compare to inventory
Date added 1 year
Last updated 1 month
Key combos

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.40
Tokens 1/1 Spirit, 1/1 Merfolk
Folders Me like, Favorites, Sharuum/Sen, Fun Deck Ideas, I Need This In My Life, edhs, save, Ideas to Try, Want to build, lessons, See all 229
Top rank #1 on 2016-06-09
Based on
Views 72185

Revision 19 See all

1 month ago)

-1 Mana Confluence main
+1 Dimir Guildgate main
-1 City of Brass main
-1 Azorius Guildgate main
+1 Port Town main
+1 Evolving Wilds main