Also, more land would probably be good for this deck.
Silvergill Douser DENIES. I have a casual merfolk deck right now, and the card is insanely effective against fatties. I'm not sure if that will be just as good against competitive decks, but I guess I'll just have to see. And with the land, I haven't been having problems with it, but that's still probably a good idea.
Yeah. Thats true. I don't think fatties will be a huge part of the metagame as of right now. Maybe move it to the sideboard?
I'd say actually Silvergill might not be as effective, only because competitive decks will not let you stick 3+ merfolk without a fight, and even if you do you've probably gained control of the board by that point anyway. I'd consider running the card:Aquitect's Wills mainboard, 3-4 of, because if Standard is any indication of the power of Spreading Seas running 8 copies of it is insane. My standard Esper deck runs 4 Seas and 4 Contaminated Ground and with that much psuedo-land destruction you can wreck their early game completely.
Also has damn good synergy with the Islandwalk lord. Spreading Seas is good enough with all the draw and filter mechanics in here but honestly 8x is much better. Plus, think of the curve: turn 1 Cursecatcher Turn 2 Spreading Seas Turn 3 card:Aquitect's Will with mana left over for a mana leak, assuming they can cast anything with two islands By then you've drawn 2 extra cards and should have some fuel to start your aggro plan. I'm actually really liking this. Maybe one of the new level up lords is a good idea?
I actually don't like the level up lords all that much. Lord of Atlantis (islandwalk ftw) and Merrow Reejerey (untap LANDS?) are just better. Silvergill Douser in the sideboard is a good idea. But then again, I need help with the sideboard in general. Lastly, is running 7-8 island-makers really going to be effective? I mean, I understand the control aspect of it, but I only need one for the Lord of Atlantis trick, and I still need enough creatures to have a good board force.
The thing you have to consider with card:Aquitect's Will is that it doesn't actually change their manabase. It says IN ADDITION, so all it really does for you is make youre critters unblockable.
Oh, wow. completely misread that. Disregard me then :P
Oh. Wow i didn't notice that either. I doubt I'll put that in then.
Aw, dammit Caley, here I thought I had a shot and then you had to come along and ruin it. Shucks!
I vow to side board Raging Goblin against this for turn 1.
Cryptic Command could counter and bounce that pesky ragin cajun
Good man, Ashkaan. Good man. Epic play the other night with it, Ash had. He has two islands open in a multiplayer EDH game using my Chronic Cyanosis EDH deck. Some jerk who mainboards Boil casts it. Someone else who needs Islands counters it. A fourth party counters THAT counter. Ashkaan taps out to cast Counterspell on THAT counter. Then the guy who originally cast Boil counters THAT counter. Then a long period of silence, as we all contemplate the idea that the islands are going to be destroyed. But then Ashkaan, who's never played with the card before, realizes how Pact of Negation works and slams it down. It was truly awesome.
Although in this case, "Some jerk" is actually a really cool guy in our playgroup. But still. Boil ! It's up there on my "most-hated" cards list.
I can't believe Boil exists! I honestly thought the guys were just messing around when he cast that..
Agreed on the FoW. Must have. That plus pact of negation= 0 cost counter spells all the time!
i have a question, why does pact of negation colorless in the table but it states on the card that it is blue?
Because Isochron Scepter is not a counterspell. I am slinging the counterspell zen koans all up in here.