Description

All hail the goblin pope! 100% ecofriendly artifact recycling!
enter image description here

As my first commander deck, this has always held a special little place in my heart. This list is heavely polished and shrines in both competitive and casual environments. The sheer ability for this deck to take punishment and still make a comeback is absurd

Huge shoutout to Guerte for providing an exelent list which should serve as the hallmark of all aspiring Daretti players

This deck usually wins through one of three means;

1) Search up Akroma's Memorial and Blightsteel Colossus and swing for the win

2) Mindslaver lock your opponents into submission

3) Utilize one of the many combos involving Mycosynth Lattice

You will want to resolve Daretti as fast as possible to fill your graveyard with strong reanimator targets. Even if he dies in the process it is usually worth still resolving him

Text here

Text here

Ugin, the Spirit Dragon - whilst the 3 damage is somewhat lackluster, casting an All Is Dust for a desired amount is bunkers in this deck. Works well with Haven of the Spirit Dragon

Chandra, Flamecaller - primarely here for her ability to fill cards in hand whilst simuntanisly filling the graveyard with goodies

Karn Liberated - red is quite lackluster in removal. Karn fills that spot very well but will also make you a giant target

Text here

Mycosynth Lattice + Vandalblast or Hellkite Tyrant or Hellkite Igniter - Overloading the vandalblast kills everything, the Tyrant steals everything and the igniter just flat out hits for 100+ if pumped a few times

Mycosynth Lattice + Karn, Silver Golem - One of the nastier combos in the deck. The Lattice also makes lands into artifacts, meaning Karn can kill a land of your choice for

Darksteel Forge + Nevinyrral's Disk (+ Mycosynth Lattice) - Kill everything that isent yours ... multible times!

Crucible of Worlds + Daretti, Scrap Savant's first or 2nd ability - Feed Daretti a land or two to draw an equivalent amount or feed him an artifact land to recur an artifact from the gravyard, then recast the land. Pure value

Crucible of Worlds + Wooded Foothills, Bloodstained Mire, Haven of the Spirit Dragon or Buried Ruin

Mycosynth Lattice + Scrap Mastery - Hard reset. Often not worth it

Rings of Brighthearth + Basalt Monolith + - tap the monolith for mana. Spend those mana on the untapping cost. Whilst this ability is on the stack, copy it with Rings for . Let the original untapping ability resolve and, while holding priority, tap the monolith again for an additional . Let the copied untap resolve. You now have mana in the pool and an untapped Monolith. Repeat ad nauseum for colorless mana each cycle. Works well with Staff of Domination

Updates

Comments

LTmiller says... #1

Hey!

I'd definitely, like OVER 9000!!!!!!% (Obligatory DBZ joke) recommend taking out the following:

Hellkite Tyrant - I used to play him and he was Bribery'd out of my deck and I was smacked in the face with him. Not fun. Definitely would change him out for like Pia's Revolution as you seem to have a lot more artifact saccing. See Arcbound Ravager and Phyrexia's Core and I mean hell at that point you may want to find something else to ditch for Krark-Clan Ironworks.

4 Mountains trust me the extra fetchlands are well worth it! And because a Strip Mine is pretty dank whenever you're throwing up mana rocks with a Crucible of Worlds in play...

List seems solid. +1!

May 15, 2017 11:49 a.m.

Please login to comment




Compare to inventory
Date added 1 year
Last updated 3 weeks
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 4.48
Tokens 1/1 Thopter, 1/1 Elemental, Clue, Daretti, 3/3 Wurm, 1/1 Myr
Views 456