The point of this deck is to pull off as many convoluted combos as possible. Right now it is built for my main one which I've named "Jail Time". These are combos that are not necessarily good but are not strictly bad either. The deck is built to be semi group hug so we can cycle quickly through our deck and get on everyone's good side. You don't want to seem like a threat when playing this deck.

This is a long, convoluted way of completely locking down the board and making it to where everyone else in the game plays with themselves. This is typically a slow and difficult thing to pull of but hilarious if you do.

  1. Jailer: To start it off we need our jailer (IE Grand Abolisher (best one), Dosan the Falling Leaf, or City of Solitude) to prevent others from getting out of whats about to happen.

  2. Throwing Everyone in Jail: In order to create the effect we need Hive Mind on the field. After that we cast Teferi's Protection. What this does is creates a copy for everyone and phases the whole board out. The opponent after you ends up playing the game by themselves, the person after then comes in, then the 3rd, and finally yourself.

  3. Preventing a Jail Break: Now with this set up, obviously we can't keep repeating it since Teferi's Protection gets exiled after using it. What we have to do is have Pull from Eternity imprinted on to Isochron Scepter so we can repeatedly pull Teferi's Protection from exile to the graveyard. Once that is set up, we use Archaeomancer soulbound with Deadeye Navigator so we can bounce Teferi's Protection back to our hand.

If, and this is a big if, you've managed to even get this far you have made a board state where you are effectively no longer playing with everyone else. Eventually you will get to a point where you can drop Laboratory Maniac and win or you can do it the other dumb way.

This way is probably the easiest one to pull off as it only requires technically 2 cards to do this. In order to do this we need Hive Mind on the field. Once it is on the field it is as simple as then casting one of our pacts IE:Pact of the Titan. This creates copies for everyone else meaning if they do run red or don't have enough mana to pay for the upkeep cost, they lose. If you are facing a table with multiple colors you can ensure victory by casting Sunder to return everybody's lands back to their hands so they can't pay the upkeep cost.

I'm always looking for more dumb, bad, janky ways of winning so I am open to any and all suggestions! Please feel free to drop a comment or if you think the deck is dumb enough as it is drop a +1.

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Date added 6 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

58 - 0 Rares

13 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.42
Tokens City's Blessing, Copy Clone, Elephant 3/3 G, Giant 4/4 R, Insect 1/1 UR, Snake 1/1 G, Treasure, Zombie 2/2 B
Folders IRL Decks, whatever decks
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