Are you a lover of the extravagant? Do you crave to show off constantly or just simply relish beating your friends down from out of nowhere? Well welcome to the Switcheroo everyone!!

This is the most consistent Modern deck I have played (outside the Infect build I started with) being able to beat down and even can be described as efficient in some cases. The deck uses aura swapping to enchant small Hexproof creatures with massive auras like Eldrazi Conscription or one of my personal favorites Celestial Mantle. Once the auras are attached to my already very evasive minions the beatings commence and the little guys go from prey to predator in a split second. So without further adieu we welcome you into the Conscription!!!

The interactions in this deck are simple and brutal. Small evasive creatures come into contact with enchantments like my Eldrazi Conscription, Celestial Mantle, or Gigantiform to make them the best they can be. This happens by activating Arcanum Wings ability to switch it out for any aura in my hand. See, simple yet brutal.

I will be tossing some cards into the maybeboard just to test out for an alotted amount of time as well a recorded win/lose ratio for each card. After I actually have a chance to analyze the outcomes I will choose what works and pack up what doesn't. I also want to hear from anyone reading this with opinions, suggestions on my sideboard to help cover my weaknesses, or simply express your infatuation with the all day breakfast menu McDonalds now has.

Feel free to leave suggestions or comments, give some feedback, upvote or even thank me for opening your eyes and showing you the way of life! :D

P.s. I am not a McDonalds representative, I just reeeeeaaaally like food


Fried_Mana says... #1

This is hilarious. If it wasn't so expensive I would be all over this! I mean yeah, the money is the lands, but those are half the fun.

Polis Crusher? Good 4/4 base, has monstrosity and hexproof.

October 11, 2015 7:49 p.m.

MadMansPurity says... #2

Yeah I know right?! The price tag sucks but I have had a lot of these cards since their release sitting in my binders so might as well use them right? Lol

And Polis Crusher would be great but instead of Hexproof it has pro Enchantments which defeats the purpose of the deck ya know?

October 11, 2015 7:54 p.m.

Fried_Mana says... #3


October 11, 2015 7:55 p.m.

MadMansPurity says... #4

What is? @Fried_Mana

October 11, 2015 7:57 p.m.

Fried_Mana says... #5

I thought Polis Crusher's ability was Hexproof...

October 11, 2015 8:02 p.m.

MadMansPurity says... #6

Well even if it was I would have to add in red mana to an already streamlined deck. I understand it wouldnt be difficult but then I have to pull my Arid Mesas, Clifftop Retreats, and Sulfur Falls out of my other decks which will throw off the base for my other decks. I could easily buy some but an arm and a leg for land isnt great lmao

October 11, 2015 8:08 p.m.

Fried_Mana says... #7


October 11, 2015 8:12 p.m.

I like turtles!!!

October 13, 2015 9:55 a.m.

MadMansPurity says... #9

You just made my entire day SolelyUbiquitous!

October 13, 2015 10:14 a.m.

rothgar13 says... #10

Where's Geist of Saint Traft? That would be the main reason to go for Bant in my opinion. Furthermore, why are you focusing on that janky combo aspect, when good old Rancor, Ethereal Armor, and Daybreak Coronet are orders of magnitude more consistent? You can have some of those payoff auras if you insist on keeping Arcanum Wings, but they should be 1-2 ofs at most. There are some good reasons to splash in Bogles (Geist, counterspells), but I'm not seeing them here.

October 13, 2015 1:46 p.m.

MadMansPurity says... #11

Well ive been looking at enchantments lately to speculate on for the Sideboard or Mainboard but I dont want to mess with the Arcanum Wings or Eldrazi Conscription because a T3 11/11 w/ Trample, Annihilator 2, and Hexproof is the whole point.

I went Bant for more options not really worrying about more Blue because the deck had already been running smoothly. I do want Rancor, Ethereal Armor, and the other enchantments in my Maybeboard like Indestructibility just in case board effects come into play (which they often do) and I already had Daybreak Coronet in my Maybeboard.

To be quite frank with you rothgar13 Geist of Saint Traft is just to high on the mana curve for this deck to be a reliable play. I mean yes the tokens it creates are magnificent and the card has real individual power, its just not for me. T1 I need a small Hexproof creature that can be enchanted with Arcanum Wings to begin aura swapping with. I would have nixed Eldrazi Conscription long ago but that Annihilator 2 just demolishes my opponents if they have a weak board presence or starts to make my opponent(s) fortifications falter when the creature in question attacks. But a definite thank you for reminding me of Rancor and Ethereal Armor, Rancor is an all star boomerang and Ethereal Armor just adds on to the mayhem :)

Also what do you think of Isochron Scepter + Path to Exile on my own smaller creatures for ramping just in case I get disrupted?

October 13, 2015 2:05 p.m.

rothgar13 says... #12

Isochron Scepter is poorly positioned in the meta. Affinity is popular and powerful, so there's tons of artifact hate flying around. If they blow up your Scepter (and they will), you just burned 2 cards and got nothing out of it.

October 13, 2015 2:13 p.m.

MadMansPurity says... #13

Fair enough. Any other ridiculously powerful enchantments you could recommend within the Bant color scheme??

October 13, 2015 2:18 p.m.

rothgar13 says... #14

Unflinching Courage is pretty great if you can get 3 mana down consistently. Spirit Mantle is excellent evasion, and Keen Sense or Curiosity help keep your card draw going.

October 13, 2015 4:13 p.m.

MadMansPurity says... #15

I really like Unflinching Courage. Played with it during the Dragons Maze pre-release and most of Theros. But its main purpose is defeated by Celestial Mantle and Eldrazi Conscription because a lot of the time I have these two enchantments on a creature. So I consistently am dealing the combat damage needed to activate my life doubling through Trample.

Keen Sense and Curiosity are all stars in my eyes but I question their legitimacy in a deck where I can basically play any enchantment through Arcanum Wings transfer ability. One mana isnt bad at all, very easy to play but usually in 2 turns my opponents are dead and the card draw would be irrelevant. I wouldnt feel bad putting Curiosity in the sideboard just in case I need the card draw when going against Disruption decks

October 14, 2015 4:11 p.m.

rothgar13 says... #16

It's all about consistency. The weakness decks like this one have (a weakness that you've doubled down on with your combo aspect, as a matter of fact) is that if your pieces are not in hand when you need them to be, you just don't get anywhere. Curiosity and/or Keen Sense let you see more cards, and thus minimize the risks that you come up empty, while giving you viable early plays as opposed to getting stuck in your hand like some of the big Auras do.

October 14, 2015 4:15 p.m.

MadMansPurity says... #17

I didnt think about it from that point of view but that is true. My worst match ups are control but in my meta I rarely see control decks since my meta consists of mostly aggro players.

What would you recommend be cut? I am in the middle of updating the deck so I have a lot of toss up cards and dont necessarily know how the deck will look once I do

October 14, 2015 4:52 p.m.

rothgar13 says... #18

I'd trim Gigantiform for it. It's potent, but it's easier to fight through than an Eldrazi Conscription, and you're not going to be able to hardcast either of them anyway.

October 14, 2015 5:46 p.m.

MadMansPurity says... #19

Gigantiform is usually used in tandem with Eldrazi Conscription for an 18/18 but many times i have a copy or two stuck in my hand so I will be shaving it in favor of one of the draw enchantments. Should I run a playset of both though? Or make them 2 ofs

October 14, 2015 6:12 p.m.

rothgar13 says... #20

3 Curiosity and 3 Keen Sense seems about right to me. Enough of them that you see one every game, but not so much that you end up with all enablers and no payoff. Test it and see.

October 14, 2015 6:35 p.m.

MadMansPurity says... #21

Well even if I see them more often during games I could either distribute them between my smaller Hexproof creatures and increase my chances of drawing X extra cards each turn or even stack them all on top of one of my heavily enchanted beaters. Win win for daysss

October 15, 2015 3:12 a.m.

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Date added 1 month
Last updated 1 month

This deck is Modern legal.

Cards 60
Avg. CMC 3.05
Folders Trollolol, Bogles
Views 244