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The Madness! The Horror! (U/R Tribal)

Casual* Casual Control Tempo Tribal UR (Izzet)

TheSoulSnake


This is a slightly modified version of a deck I play on Duels that has been surprisingly fun and effective. The idea is to sprinkle out a few Horror creatures while stalling the opponent with a variety of control/removal spells. The desired win condition is to get Thing in the Ice   to transform, amounting to a board wipe that doesn't remove any of my creatures. There are a lot of instant and sorcery spells in here to speed up Thing's transformation, and plenty of discard outlets to enable Madness and make it as efficient as possible. Even with bad draws, the combination of Wharf Infiltrator / Lightning Axe and Fiery Temper / Just the Wind makes for a cheap stall while digging for Thing in the Ice  .

An alternate win con is to put out Docent of Perfection   and spam tokens by casting the same instants and sorceries as mentioned previously. This has proven to be a great bomb that swings games.

I would appreciate any insight on how I can make this a more competitive deck. I don't expect it to be tournament competitive but something that could do well at FNM.It's had some success on Duels although some match-ups really put it to shame.

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Date added 7 years
Last updated 6 years
Exclude colors WBG
Splash colors R
Legality

This deck is Casual legal.

Rarity (main - side)

1 - 0 Mythic Rares

18 - 0 Rares

5 - 0 Uncommons

20 - 0 Commons

Cards 60
Avg. CMC 2.66
Tokens Eldrazi Horror 3/2 C, Emblem Jace, Unraveler of Secrets, Human Wizard 1/1 U, Squid 1/1 U
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