Ulasht, the Hate Seed is a unique and versatile commander that can become a very large beat-stick, but also allows for excellent board control and has build in "evasion" (e.g., can turn into many Saprolings) that will make it even stronger on it's next casting.

Ulasht get a +1 counter for each other read and for each other green creature that you control, and + creatures are counted twice, so they have a preference in the build.

+1 counters like doublers, so Doubling Season and Primal Vigor are a best friends of Ulasht. And since they also double tokens, why not include Parallel Lives and go for a token strategy? The more tokens, the more counters on Ulasht. And wait a minute... other creatures with +1 counters can also benefit.

What else like double counters? Let me see think... oh yeah: Planeswalkers! Since it is only Doubling Season that effect these, I'll keep them as a side theme.

Highlights and synergies


  • Not enough draw power
  • Can be a slow starter (don't be afraidt to use the mana-dorks as blockers
  • Elesh Norn, Grand Cenobite and her like
  • Indestructible creatures


  • This is obviously not meant as a competitive deck, but as a fun and interesting deck that can hold it's ground in a medium powered game
  • All suggestions and critique is most welcome. Please also suggest cuts



Now this is a cool list! Exactly my cup of tea; unique underplayed commander, +1/+1 counter shenanigans and tokens for days!

Oran-Rief, the Vastwood is a great utility land that strengthens each of your tokens; very relevant if Ulasht is about to die and you just need to pump out a bunch of Saprolings.

Hooded Hydra is great because you can play it face down early on and play mind games with your opponent, then later flip it to generate a bunch of Snake tokens. Excellent card to stack counters on.

Since your commander cares so much about having a bunch of creatures on the board, Xenagos, the Reveler seems like the perfect planeswalker that'll ramp you out for a bunch, and generate multicolored tokens that'll count double for Ulasht.

Other strong considerations would be Second Harvest, Hydra Broodmaster, Ashnod's Altar, and Llanowar Elves.

April 17, 2017 3:56 p.m.

Abres_Tenelles says... #2

Nice to see an Ulasht list!

Impact Tremors is another way to get value out of spawning tokens. Druids' Repository and Food Chain can turn those tokens into other mana options like Cryptolith Rite

Fecundity could be nice for netting cards when tokens die. Descent of the Dragons also gives another effect like Fresh Meat, but it can also take your opponent's large threats too.

Finally, as ulasht specifically makes saprolings, Psychotrope Thallid and Utopia Mycon could be of use as well.

April 18, 2017 2:15 p.m.

MrHighscore says... #3

Thank you for the feedback :)


  • Oran-Rief, the Vastwood is great in this deck! I added it instead of a forrest.
  • Hooded Hydra is also awesome. I needed something that could fit in the 3 CMC bucket :)
  • Xenagos, the Reveler was already in the deck (hidden under ramp) and he is pure joy
  • The rest are also good suggestions, but I'm not sure I can find room for them.


  • I always found Impact Tremors a bit underwhelming. I don't even run it in Can you feel the ground shake?
  • Druids' Repository attack requirement makes it too situational (often my tokens would just sit back) and Food Chain is a tad weak for a spot with tokens.
  • I am strongly considering Fecundity, since I really need draw, but I also worry about helping my opponents too much... and I can only use so many cards at once.
  • Psychotrope Thallid should have a spot. More card advantage is what this deck need! But what to drop... I'll have to think


April 18, 2017 3:17 p.m.

For more card advantage, I'm on board with Fecundity and Psychotrope Thallid because they have high synergy with a token list, and for a third suggestion I would add Harmonize as a strong all-star.

The choices to cut are stiff, but I believe the correct choices are Predatory Advantage and Fires of Yavimaya. Advantage is good in multiplayer, but against other creature-based decks, it's an expensive dud, and Anger is a better substitute for the Fires of Yavimaya.

Something I've learned hard is that sometimes cool cards have to go for card advantage, because otherwise you'll never draw them anyway.

April 18, 2017 6:16 p.m.

MrHighscore says... #5



April 19, 2017 1:48 a.m.

MrHighscore says... #6

I should probably find room for Conjurer's Closet - it will be crazy good with Ulasht and Avenger of Zendikar, Hornet Queen and Chancellor of the Forge could benefit as well


April 19, 2017 1:52 a.m.

Ze_Geuse81 says... #7

No one seemed to mention a card called Vigor this thing is insane all your attackers and blockers become huge but it might not be what you are looking for.

April 19, 2017 6:26 p.m.

flluid says... #8

Hey man just taking a look over this deck since its about my favorite commander :) A few recommendations when it comes to lands, Skarrg, the Rage Pits is one that I recommend since you look to be wanting to do a little more voltron with Ulasht and giving him another way to gain trample is never a bad thing. Opal Palace is a hidden gem that I personally love in my Ulasht deck since I find myself killing him off a few times to make tokens and to just have him come back that much more beefy is such value. Khalni Garden makes a dude and dudes are value in this deck! Dryad Arbor Idk about budget but this land is a dude and a land that is just nuts for this deck. That is all the cards I will litter your comment section with. If you have any thoughts or need suggestions check out my deck Army of Mushrooms and Friends on Mushrooms. Enjoy :)

April 21, 2017 2:07 p.m.

Garhan says... #9

Ah a fellow token abuser... Well, for all that's worth, i'd suggest a good old squirrel combo with Squirrel Nest and Earthcraft! Where the first can get you a free token for a land tap, the latter is basically a better version of Cryptolith Rite (as long as you have at least a basic), for the tokens can be tapped on the same turn they enter the battlefield... And well, together they simply overrun any opponent with an infinite army of squirrels!

Then, i usually play a Craterhoof Behemoth, with some tokens you can bypass any defense.

I'd suggest also an Eldrazi Monument, for when you have a good generation of tokens and want them to fly up in the sky.

Other cards... Second Harvest is good, a little situational though; Awakening Zone and From Beyond are a reliable source of tokens AND mana, but to fully exploit the second one you should run an eldrazi (which, in my opinion, is never a bad choice).

April 23, 2017 5:24 p.m.

JaysomeDecks says... #10

Ivy Lane Denizen. Each counter you take off of Ulasht to make a token with puts a counter right back on her. This lets you create as many tokens as you have mana.

I'd also like to emphasize the already suggested Earthcraft. Being able to tap a creature for mana the turn it comes in is amazing benefit. I run both a Marath, Will of the Combo and a Ghave, Guru of Combos deck, so I can attest to its usefulness, as well as its superiority to Cryptolith Rite. (Though I would likely say run both)

Also, Mana Echoes generates an obscene amount of colorless mana. If that's something you think you can use or not is up to you.

April 23, 2017 9:58 p.m.

MrHighscore says... #11

Thanks for all the feedback. These are really good suggestions and I'm incorporating them into the deck...


  • I'll add in all the lands you suggest. I'm taking out mountains, and I am also taking out mountains for dual producing lands to mitigate the hit on my green mana. This makes some of my ramp spells less usefull.



  • Ivy Lane Denizen is a pretty nice combo with Ulasht, but is also quite usefull with the doublers and the theme. He'll get a spot.
  • I should probably just build an Marath, Will of the Wild deck, just to compare before I purchase ;)

Change List

Cheers, and thanks again :)

April 24, 2017 7:49 a.m.

JaysomeDecks says... #12

If you haven't purchased the deck yet, I would definitely suggest looking at Marath before you do, as he has the exact same abilities plus more, and grants access to white. Very fun deck to run. Though people do still tend to run Ulasht, largely because having The Hate Seed as your commander just sounds cool. Ultimately, the two are similar enough that what matters is your personal attachment to the card or the deck.

April 24, 2017 8 a.m.

audaciousrose says... #13

To the comment about not having responses to indestructible creatures, consider picking up a Soul-Scar Mage!

April 24, 2017 7:28 p.m.

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Compare to inventory
Date added 1 week
Last updated 9 hours

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.41
Tokens 0/1 Insect, 1/1 Elf Warrior, 2/2 Wolf, Arlinn, 0/1 Plant, 5/5 Wurm, 3/3 Beast, 1/1 Snake, 1/1 Saproling, 0/1 Eldrazi Spawn, 6/6 Dragon, 2/2 Satyr, */* Treefolk, 1/1 Eldrazi Scion
Folders Very Cool Decks, decks, EDH fun, EDH Ideas, EDH Decks, Other Peoples Decks, ideas, Faves, potential deck ideas
Top rank #7 on 2017-04-25
Views 1283

Revision 4 (1 day ago)

-1 Chancellor of the Forge main
+1 Dryad Arbor main
+1 Khalni Garden main
-1 Skyshroud Claim main
+1 Earthcraft main
+1 Fire-Lit Thicket main
+1 From Beyond main
+1 Rootbound Crag main
+1 Karplusan Forest main
+1 Ivy Lane Denizen main
-1 Hornet Nest main
+1 Opal Palace main
+1 Awakening Zone main
-1 Verdant Force main
+1 Mossfire Valley main
+1 Command Tower main
-9 Mountain main
+1 Skarrg, the Rage Pits main
-1 Dryad Arbor maybe
-1 Khalni Garden maybe
and 26 other change(s)

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