The main Wincon here is Disowned Ancestor. Keep creatures off the field as best you can, protect it with all you have, then make it a 5/9 and start attacking. Your opponents shouldn't have anything to block with. If they try to remove it, just Regenerate it, or use a Dispel. The idea is to not let your opponents EVER have a creature, and we need to be SURE they have no creatures in their hand, and when they get one out, put an abrupt end to it. I guess we'll give them The Hand of Doubt.

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Date added 6 years
Last updated 4 years
Legality

This deck is Modern legal.

Rarity (main - side)

7 - 0 Rares

7 - 0 Uncommons

25 - 0 Commons

Cards 60
Avg. CMC 1.49
Tokens Merfolk 1/1 U
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