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The Furies of Heaven and Hell

Sideboard (2)

Maybeboard (1)

General


Description

Oh boy. Convinced into EDH. I am on somewhat of a budget (aka college student) so suggestions for Alpha Lands are a no....

but all other suggestions are more than welcome!

Also, because of the Deck Soundtrack thread that popped up...
Lux Aeterna's Requiem for a Dream
Palladio
Mozart's Dies Irae
Imperial March

Updates

Kaalia Faster — July 26, 2012

I'm not a fan of consistency- with the exception of this:

I want to safely be able to get Kaalia out on turn 3 or 4, preferably with haste.

Safely is the key here.

CharonSquared says...

#1

Ya don't need the alpha lands to improve your manabase. Try Dragonskull Summit , Blackcleave Cliffs , Clifftop Retreat , Isolated Chapel , and the filter lands (Rugged Prairie , etc.) And the shocklands should become affordable if they're reprinted in Return to Ravnica.

July 18, 2012 2:16 a.m.

chinchila says...

#3

for inspiration my mostly aggro deck deck:edh-heavenly-inferno-edit

July 18, 2012 8:28 a.m.

keeblerz says...

#4

Awesome +1. But maybe look into Balefire Dragon , Caged Sun , Avacyn, Angel of Hope ?

July 19, 2012 2:25 a.m.

musefreak14 says...

#5

Time to go land hunting!!

Thanks for the land lists guys!

also, [Keeblerz]], I didn't even think of Balefire Dragon . It replaces my desire for Thundermaw Hellkite . I'm kinda meh about Caged Sun , because it's expensive to cast, and I shouldn't need to hardcast any of my big angels/demons/dragons, which would be the only thing I need the mana for. I think. I could be completely talking out of my butt here, but I can't see it being worth it.

July 26, 2012 3:04 p.m.

keeblerz says...

#6

True but If you go against a blue edh deck they have access to a bunch of cards that send your commander into your library like Spell Crumple , Spin into Myth , and Hinder . It might be a good idea to have a Sun in there just so you have the ability to hard cast in case Kaalia is inaccessible.

July 26, 2012 5:19 p.m.

Demarge says...

#7

could use more land (just a touch though)

I could give a suggestion explosion on good cards for Kaalia, but here's an example for Kaalia Heavenly Rakdos , it has over a year of being played and being tuned. And it along with The Heron Marked Master are starting to get the "no" response when I ask to play edh...

Also you'll almost always have to hard cast your big dudes, after almost every game I have to dig Kaalia out from somewhere in the deck. But Caged Sun isn't a good idea for any 3 color decks, but having lands that tap for more than one are usually enough for Kaalia.

Sigh wouldn't it be great to be able to bring up suggestions from cards in other decks or from the card lists (It'd really save me from listing the 30+ cards I'd want to suggest...)

September 9, 2012 9:25 p.m.

musefreak14 says...

#8

I never want a deck that people don't want to play. my meta is very casual, and i don't have to win- i have to have fun playing the deck.

I don't normally have to hard cast big dudes, though when I do, I generally have enough mana- or i'm screwed in one color.

My problem is really getting Kaalia out safely, consistently, on turn 3 or 4 or 5. Her safety is generally an issue, because of her low toughness level >.>

September 9, 2012 10:52 p.m.

Demarge says...

#9

If you don't want to become overpowered with Kaalia I'd suggest not aiming to get her out safely consistently. Also the slight increase in mana is actually so you can have the right colors when you want them and it's so you can have consistency (and land boardwipes are sometimes a thing in edh).

Finally Kaalia is easily stoppable if your playgroup eventually despises her reveal to them her greatest weakness: EDH decks full of spot removal and tuck effects, if their decks are built to make you play cautiously then Kaalia loses all her power, generally it's due to people's stubborn and lazy attitude that make them not want to deal with fighting a problem and not wanting to change their deck/playstyle to be able to beat another person's strategy is such a problem casual players don't want to deal with.

September 10, 2012 1:50 a.m.

BiffaSlick says...

#10

Hall of the Bandit Lord can help with giving Kaalia haste

September 11, 2012 12:34 a.m.

Epochalyptik says...

#11

Cards I would drop:

  1. Master Warcraft - Doesn't really seem to be useful; it's a one-shot effect that doesn't really do much when most of your creatures have flying and are much bigger than what you're likely to be going up against.
  2. Sulfurous Blast - Not a hard board wipe; seems underwhelming in power and cost.
  3. Stony Silence - There are a number of utility artifacts in this deck (mana rocks, equipment) and I don't see a reason to shut them down.
  4. Heartless Summoning - While the theory behind using this card is alright, I think it falters in practice and it makes your general extremely easy to kill.
  5. Malfegor - This one just seems terrible. You don't want to discard your hand since you're focused on cheating creatures in from your hand rather than reanimating them.
  6. Deviant Glee - Doesn't really seem impressive in this deck.
  7. Divine Deflection - I don't think this card is particularly useful in EDH. It needs to be cast for a high X to be effective, and that kind of cost is prohibitive.
  8. Voice of All - This one doesn't really do much.
  9. Avatar of Slaughter - You can't cheat this one in with your general and I don't know that it's worth hard-casting.
  10. Reiver Demon - This is worse than Dread Cacodemon and it's hard to cast. Its ability doesn't trigger unless you cast it, so in most cases it'll just be a dumb 6/6 flier.
  11. Mana-Charged Dragon - A dumb beatstick that likely won't get much help from other players. Could be replaced quite easily.

October 3, 2012 12:50 a.m.

thePESSIMIST says...

#12

A land that may also interest you is Reflecting Pool . Vandalblast is great against heavy artifact decks, and usually has a purpose against most other EDH decks as well.

October 1, 2013 7:55 p.m.

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TCGPlayer.com price Checkout

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$180.83 $254.97 $447.02
1 missing from calculation
Date added 2 years
Last updated 2 months
Legal formats Commander / EDH, Vintage
Sets
Cards 94
Avg. CMC 4.50
Top rank #21 on 2012-07-26

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Last update 2 months ago

+1 Armageddon side
+1 Boros Charm acquire
+1 Pacifism side
-1 Pacifism maybe
-1 Armageddon maybe

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