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The End of Innistrad (suggestions appreciated)

Commander / EDH Angels Casual Humans RW (Boros) Theme/Gimmick Tribal

tobizzo


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Artifact (1)


(This text can contain a lot of grammatical errors. Forgive me for them!)

Hi everyone! In first place, let tell me that I'm a pretty new player with less than a month of experience. In second place I'm a dumb fun of angels and holy-like things. And that's why Innistrad.This place has SO MUCH epicness and lore and thematic things that I can't hold that!

So my goal was to make an Innistrad deck that tells the story of its end. at the beginning I was thinking in something mono-white, with Avacyn, Angel of Hope in the commander zone. But he is a bit fat and slow (even if beautiful!), so I decided to put instead a card with more impact.

Archangel Avacyn   has a similar effect, but cost less and has flash (just imagine an angel that comes and saves your dudes, awesome!! :D ). And with this choice I had a second color, that i choosed to use, red.

Now, I know that there isn't a true win condition. It's just a "put cards" strategy, where cards has to have some flavor. But I can say in defense of the deck that it has a decent field control with all the remotions but suffers comboes and can't do much in the opponent turn. This deck is only for fun purpose, to play cards that I really like together. If you can help me with some ideas, advice or corrections, I would appreciate it very much!

So let's explain the deck (yeah!):

Archangel Avacyn  : as already told, she is better then Avacyn, Angel of Hope, and she is the most important Archangel in Innistrad, I couldn't use her!

Angel of Glory's Rise: she is perfect because my deck is heavily human based. No other explanations, she can recover an entire game.

Angel of Jubilation: cheap card, nice buff effect, and the second effect can be good when you don't expect it

Angelic Skirmisher: my deck is heavily battle based. She can give me the bonuses i need for my next battle (damage output, heal, survivability). Also, cheap card.

Avacynian Missionaries  : I know he is not very good cause I haven't a lot of equpments... But he flips in an Inquisitor! Too much flavor! His flip effect is quite good honestly

Banisher Priest & Fiend Hunter: nothing to say, good thematic minions with strong effect.

Bruna, the Fading Light: although i hate eldrazi, I coldn't put in my deck the true Bruna. So she is the (better) replacement. I play only humans and Angels (even big ones). She is just very good.

Courageous Outrider: little tutor for human in a deck with few tutors

Crusader of Odric & Hanweir Militia Captain  : they're just big plus it's not too difficult to spam minions for us

Desperate Sentry: here only because he's an Innistrad human, he's nothing special (but i like the delirium thing)

Devout Chaplain: a pain in the *** for the opponent, never disappointed in playing it. Really artifact and enchantment controller

Extricator of Sin: like desperate sentry, he could be nice because there are some eldrazi in the deck at the end of the day

Flameblade Angel: only for flavor. I know he has bad stats and bad effect for the deck. If you have a nice thematic replacement, please suggest me (but the art is sooooo nice!)

Gisela, Blade of Goldnight: as long as I did not use her I could not understand her power. Super good, she wins games alone! She is not my commander cause Avacyn is the #1 Archangel in Innistrad and because she's less flexible. But really really strong!

Gisela, the Broken Blade: super good for her cost, then, if she is on the board with Bruna, the Fading Light it's almost gg

Grand Abolisher: basically he says "do what you want in your turn. Extremely good, 10/10, the only answer I have against blue

Hanweir Garrison & Hero of Bladehold: super good, super aggro, Hanweir can be strong even without the flip effect

Lone Rider  : maybe he has to go. I like him but... It's not so easy that we gain 3 life in an early turn. i accept suggestions to replace him

Mentor of the Meek: good draw engine, everyone needs one

Mikaeus, the Lunarch: he is a bit slow, but very thematic and good when we have a medium - big board. I like this guy!

Odric, Lunarch Marshal: we have a lot of minions with a lot of different effects. he is the cherry on the cake, he makes our army unstoppable

Reaper of Flight Moonsilver: the art is superb, the card... Not really. Although better than Flameblade Angel (cause of the big number of minions and the evasion trick) he's not particulary good. Maybe he can close you a game with a heavy burst, maybe not

Relic Seeker: another tutor, really good for searching the Animist Sword

Riders of Gavony: they rule tribal decks (like mine T.T)

Silverblade Paladin: cheap, strong, need something else?

Thalia, Guardian of Thraben: she help us against super fast decks, really good and thematic. Never disappointed when I played her

Thalia, Heretic Cathar: this one doesn't convince me. I keep her because of the name and because I have not place for Blind Obedience, but I can't understand if she is really good

Thalia's Lancers: nice stats, nice tutor those bros are pros (such rap)

Thalia's Lieutenant: imho better than Mikaeus, the Lunarch, it's always good

Thraben Heretic: we haven't a lot of graveyard control, she is our only hope, don't waste her

Thraben Inspector: draw engine, clues are always good

Unruly Mob: maybe Champion of the Parish is better. Maybe i should put both of them. Easy synergy with humans.

Angelic Purge: and that's why we love clues. i think this is a really good remotion. And the art is gorgeous

Avacyn's Judgment: it's here because of flavour. We haven't a lot of cards that starts madness, I admit. But it's not impossible to make it shine. We can full our hand with lands with Land Tax, we can discard it with Reforge the Soul, we can use an opponent discard effect. Otherwise, it can blow up someone for 2.

Bonfire of the Damned: our biggest AoE. If casted with miracle she can win games and wipe boards.

Descend upon the Sinful: well, i know it didn't synergise with our commander, but it is really thematic plus somethimes you need it if opponents boards has become indestructible. Plus it has the delium mechanic, that it's easy to satisfy.

Entreat the Angels: if casted with miracle is a bomb.

Faithless Looting: Starts madness, cycle and draws cards plus it cost only one mana. I like it

Gamble: perfect tutor, if you're lucky it starts a madness card. But his price... <.<

Increasing Devotion: to swarm your board, two times!

Reforge the Soul: to refresh the hand and give you more options, to enable madness, to remove threats from the opponent hand.

Steelshaper's Gift: only a tutor, Sword of the Animist is the primal target, otherwise Godsend or Mask of Avacyn

Terminus: it's a very strong board wipe... But I'm not sure if playing it. Tell me folks, help me in this decision!

Wrath of God: just wrath of good. No explanations (synergy with Archangel Avacyn  )

Aurelia's Fury: our second heavy burst after Bonfire of the Damned

Blessed Alliance: imho multiple choices are always good. It's a nice combat trick

Boros Charm: i don't like it very much, maybe I can replace it with Collective Effort (I'm quite sure it's a better option)

Enlightened Tutor: just tutor!

Lightning Helix: to kill annoying creatures

Path to Exile & Swords to Plowshares: to kill annoying creatures... Better

Return to Dust and card:Wear/tear: two is better than one, our Devouted Chaoplain can't do all the work

Always Watching : it's super good because we tend to have more standard minions compared to tokens. Perfect to attack and defend yourself at the same time

Banishing Light: another heavy remotion

Endless Horizons & Land Tax: Our deck plays only 30 lands. We need to ramp, and those cards can do it pretty well.

Luminarch Ascension: this card is great, capable of creating armies of angels. Super good!

Armillary Sphere, Everflowing Chalice, Sol Ring, Sword of the Animist: our ramp engine, he is necessary in this deck with few lands (goodbye flavor T.T)

Godsend: really nice equipment, it can take away a lot of problematic cards. It's really scary

Mask of Avacyn: I know that the boots are better but... The flavor!!!

Magnifying Glass: slow draw engine + comboes with Tamiyo's Journal

Ring of Three Wishes: it's very expensive, i know, but it's a perfect tutor. Everyone knows how's important to have the right card at the right moment

Tamiyo's Journal: another draw engine + sometimes it can tutor.

Lands: I don't know if the proportions are correct, maybe i should put more bi-colored lands. I've put some utility effect in there, but I'm not sure about the two colors lands

If you read until there.. Well congratulations and thanks a lot for the patience! I hope you enjoyed the description!

(My dream, a deck with Archangel Avacyn   Bruna, Light of Alabaster Gisela, Blade of Goldnight and Sigarda, Heron's Grace together - )

Edit #1: I've removed Lone Rider  , difficult to start. Instead, I've put Emrakul, the Promised End, because he is the main enemy in this story (and because it could be good). I still need to test him.Then I've removed Unruly Mob for Champion of the Parish, to me they seems like the same card, but the second better than the first.Last change, Boros Charm out for Fiery Temper. I know it's les flexible, but I need to test if it's better (plus it has madness)

Edit #2: out Desperate Sentry for Mad Prophet. He can help me to start madness and to cycle my hand.

Edit #3: out Fiery Temper for Word of Seizing. And I've tested Emrakul, he is very very good (too bad the price went to stars T.T)

Edit #4 : under suggestion, out Magnifying Glass for Akroma's Memorial. Just fits better with minions. After this I've remved Flameblade Angel for Avacyn, Angel of Hope (if you want you can put any big angel). This because Flameblade Angel is nothing special except for the artwork. I've removed some ramp and some minions cards for a bit of lands: I've noticed i needed more consistency in my opening hands.I have removed Everflowing Chalice, Avacynian Missionaries   and Mad Prophet for three lands: Boros Garrison Temple of Triumph and Needle Spires. Then I've substitute Geier Reach Sanitarium for Slayers' Stronghold

Edit #5: out Extricator of Sin for Odric, Master Tactician. No explanations needed

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Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

37 - 0 Rares

21 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.42
Tokens Angel 4/4 W, Clue, Human 1/1 R, Human 1/1 W, Human Cleric 1/1 BW, Soldier 1/1 W
Folders Possible Angel/Human Decks
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