The Cursed Fog

Standard TurboFog

Astro Score: 1


Description

So for awhile now ive been trying to make a curse deck. After many revisions, I think I have came up with a deck that seems to flow good and stalls long enough with the same mechanic that Turbo-Fog uses...Fog

The point of a Curse deck is the get out Curse of Misfortunes and start the process of gettings curses to kill your opponent. Well first I tried to ramp up quickly and that just didnt seem to work as you die too fast to aggro. With Fog cards, you can stall till turn 5 to get out your curses.

What I like about this deck is that every card will survive rotation and completly building this deck from scratch will cost under $20!

Try it out and tell me what you think? Its not going to win a PTQ but it will do wonders at your FNM with the element of surprise.

I havent developed a sideboard for this deck yet. I just wanted to get this deck out there for everyone to see and get everyones opinion on the deck.

Dual Lands might help the deck but I havent tested it with them. Lands how they are some how just work.

Altar's Reap can be switched to Bone Splinters but I prefer the draw ability. They are basically in there to sac Bitterheart Witch.

Enjoy!

Any feedback is much appreciated!

McClair_Bear says... #1

Beautiful!! I've made a few of these curse decks, but most of them are U/B. I like the fog mechanic! Definitely put in a second Curse of Bloodletting . The order you pull them out with Curse of Misfortunes should be Curse of Thirst (or card:Curse of Death's Hold if they have a swarm), then Curse of Bloodletting , then card:Curse of Death's Hold.

Curse of the Pierced Heart should go for a Curse of Exhaustion or 2.

No Evolving Wilds . You need to have tappable mana at ALL TIMES!! And I find Black Cat good, as no one really wants to have to discard a card.

September 11, 2012 8:39 a.m.

Astro says... #2

Well the reason I dont run 2x Curse of Bloodletting is because it doesnt do anything in multiples.

I dont like Curse of Exhaustion because if it gets into my hand, I have no way to cast it at all.

Evolving Wilds is there so I can find the required land I need at the time. If I only have Swamp s then I cant cast my Fog cards or if I draw Curse of Bloodletting , I need a way to get the Mountain s in my hand so I can hard cast it.

September 11, 2012 9:05 a.m.

Astro says... #3

Nvm I just read that Curse of Bloodletting in fact does stack...wow that is CRAZY! Yes im going to take out the 2nd card:Curse of Death's Hold and put in the other Curse of Bloodletting

Thanks for the suggestion McClair_Bear

September 11, 2012 9:35 a.m.

Shrodinger says... #4

Remove some Curse of Misfortunes and replace them with Increasing Ambition . They have the same CMC, but stacking Misfortune wont do much for you while getting a 2nd bloodletting or thirst could greatly speed things up. If need be, you can also fetch a Fog hehehe.

September 11, 2012 12:04 p.m.

Astro says... #5

My only problem with Increasing Ambition is that it only puts the card into my hand. Curse of Misfortunes is a must have 4 of incase it gets countered or what have you. Plus without any draw ability I need to reliably get Curse of Misfortunes . Plus, if I have to use Increasing Ambition to get a Fog , something is wrong lol.

September 11, 2012 12:17 p.m.

McClair_Bear says... #6

Curse of Bloodletting is soooooo beneficial. And, honestly, it might be worth it to throw in like 8-10 elves for mana ramp!

September 11, 2012 7:13 p.m.

Astro says... #7

8-10 Elfs would defeat the whole purpose of the deck.

September 13, 2012 6:52 a.m.

McClair_Bear says... #8

Yup, just got that. Take out your mountains; Curse of Bloodletting only comes out with Curse of Misfortunes . You have 2 in your deck in case you draw one.

I never ran mountains, and did just fine. But, you could throw in dual lands. That would probably make the mana easier.

September 13, 2012 8:14 a.m.

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Date added 2 years
Last updated 2 years
Legality

This deck is Standard legal.

Cards 60
Avg. CMC 3.17