So for awhile now ive been trying to make a curse deck. After many revisions, I think I have came up with a deck that seems to flow good and stalls long enough with the same mechanic that Turbo-Fog uses...Fog
The point of a Curse deck is the get out Curse of Misfortunes and start the process of gettings curses to kill your opponent. Well first I tried to ramp up quickly and that just didnt seem to work as you die too fast to aggro. With Fog cards, you can stall till turn 5 to get out your curses.
What I like about this deck is that every card will survive rotation and completly building this deck from scratch will cost under $20!
Try it out and tell me what you think? Its not going to win a PTQ but it will do wonders at your FNM with the element of surprise.
I havent developed a sideboard for this deck yet. I just wanted to get this deck out there for everyone to see and get everyones opinion on the deck.
Dual Lands might help the deck but I havent tested it with them. Lands how they are some how just work.
Any feedback is much appreciated!
Beautiful!! I've made a few of these curse decks, but most of them are U/B. I like the fog mechanic! Definitely put in a second Curse of Bloodletting . The order you pull them out with Curse of Misfortunes should be Curse of Thirst (or card:Curse of Death's Hold if they have a swarm), then Curse of Bloodletting , then card:Curse of Death's Hold.
Well the reason I dont run 2x Curse of Bloodletting is because it doesnt do anything in multiples.
I dont like Curse of Exhaustion because if it gets into my hand, I have no way to cast it at all.
Evolving Wilds is there so I can find the required land I need at the time. If I only have Swamp s then I cant cast my Fog cards or if I draw Curse of Bloodletting , I need a way to get the Mountain s in my hand so I can hard cast it.
Thanks for the suggestion McClair_Bear
Remove some Curse of Misfortunes and replace them with Increasing Ambition . They have the same CMC, but stacking Misfortune wont do much for you while getting a 2nd bloodletting or thirst could greatly speed things up. If need be, you can also fetch a Fog hehehe.
My only problem with Increasing Ambition is that it only puts the card into my hand. Curse of Misfortunes is a must have 4 of incase it gets countered or what have you. Plus without any draw ability I need to reliably get Curse of Misfortunes . Plus, if I have to use Increasing Ambition to get a Fog , something is wrong lol.
Curse of Bloodletting is soooooo beneficial. And, honestly, it might be worth it to throw in like 8-10 elves for mana ramp!
I never ran mountains, and did just fine. But, you could throw in dual lands. That would probably make the mana easier.
|Date added||1 year|
|Last updated||1 year|
|Legal formats||Standard, Extended, Legacy, Vintage, Commander / EDH, Modern|