Description

A Breya combo deck, modified from the C16 Invent Superiority precon.

With the announcement of the 4-color Commander decks, I immediately went for all but green because I had a foil Swiftwater Cliffs and Scoured Barrens. I know, the value, right?

Anyways, I eventually moved on to working on other commander decks while the idea of a general gathered dust in the back of my head. I considered all but red too, but four colors in general was not my type.

Fast forward to months later, when the C16 precons were announced. I was interested in anything other than the popular commanders. I tried brewing up lists, with no avail, and slept on the idea some more.

I then decided to try making a deck around Breya, because most of the cards were already in the structure deck, and also I've always had a soft spot for Esper artifact generals. I then took some time and brewed up this list, and I'm going to be using it for a while. It focuses on combos and interactions between artifacts to win the game, and honestly it's a very consistent deck. :)

As with all the decks I make, there will be a budget. This deck will be around $170, and may rise as time goes on. :)

As most of the cards are found in the structure deck, the price of the Acquireboard is my "actual" budget. Currently the budget for that is about $50-55.

Note I will be upgrading the mana base first, so that will most likely be the best suggestions to make for the time being.

There is a turn three win combo in this deck, but you will need 5 cards in your opening hand:

Grand Architect + Pili-Pala is a well-known combo, being able to produce infinite mana of any color. This allows us to cast and recast Breya from the command zone after sacking her with her own ability.

Here's how it plays out

T1: Island > Sol Ring > Pili-Pala

T2: Island > Grand Architect

T3: Pay into Grand Architect's ability, infinitely tapping/untapping Pili-Pala to produce infinite mana to cast Breya from the command zone and activate her ability sacking herself and a thopter, returning her into the command zone, repeating ad nauseum.

A very unlikely dream hand, but it's possible.

  • Extremely consistent and easily-assembled combos

  • Artifacts

  • Lots of support for the deck's theme

  • Vandalblast or any artifact hate

  • People will most likely get bored of the infinite combos in the deck

  • Can get mana screwed rather easily due to being 4 colors. Luckily there's lots of ramp

  • All of the wincons are via going infinite through the above mentioned combos. Usually either through swinging with infinite hasty thopters, infinite life drain or infinite damage. Beatdown is also viable because of Open the Vaults and Scrap Mastery. :)

    If you like the deck, upvotes/+1's are much appreciated, thanks!

    Updates

    Comments View Archive

    Enral says... #1

    Not a problem, feel free to check my deck out too!

    December 19, 2016 12:38 p.m.

    KroggandMohawk says... #2

    I have a Grenzo, Dungeon Warden combo deck that has about six or seven ways to go infinite. The only issue with playing a deck like that at a table over a long period of time is people know what to expect and will just take the linchpin out of your combo. I like your list if you just want to blow out the gate and say "I win" sometimes but be warned people will meta against you and make it harder for you to win. I can't keep my Ashnod's Altar on the table for longer than a turn.

    December 20, 2016 7:22 p.m.

    Triton says... #3

    KroggandMohawk I kinda realized that as soon as I tested this and combo'd out consistently relatively quickly haha. I do have a couple combo decks in my meta, along with two more cutthroat Breya decks that pretty much sneeze out their hands by T4. The deck I'm usually gonna be playing is Angry Omnath and this deck is meant for when my playgroup members whip out powerful decks.

    December 20, 2016 9:04 p.m.

    KroggandMohawk says... #4

    Triton I get you. Me and my guys all have our big boy decks, too. XD

    December 20, 2016 9:25 p.m.

    GS10 says... #5

    I've actually been pretty consistent at outpacing/ignoring Narset, Enlightened Master with my own Breya deck. I didn't really expect this deck to be that powerful, but it is usually!

    Narset was my absolute best deck, meant for those revenge kills after a few salty defeats, or to play against more cutthroat playgroups, but Breya has proven just as powerful most of the times, and a lot more fun for everybody, in comparison. I've had people borrow my Narset deck against my Breya deck and I won, whenever I didn't end up mana screwed.

    And even if you don't go all in with a big budget for those expensive cards, the deck is actually pretty affordable. I'm shifting my deck a bit more into what yours look like, with less creatures and less token generators, to favor some additional control - if I'm comboing off it doesn't matter if I have 2 Thopters or 20 on the battlefield by that time, it matters if I am still alive. So countermagic, all sorts of removal, Baby Jace, and Torrential Gearhulk, instead of big bombs like Hellkite Tyrant and such. I really wanted to make Blightsteel Colossus work, but then I faced a Sen Triplets deck, filled with Acquire and other theft cards like that. I ended up having to get rid of Blightsteel Colossus 3 times in one game and I still won, but it's more of a liability than a game ender and it's the perfect example of why the more controlling route is probably the best for Breya.

    I really liked your list, well deserved upvote ;)

    Feel free to check out my own as well, I'm thinking about those changes to my own list so any suggestion is welcome!


    Thop Thop Thump [Breya, Etherium Shaper EDH]

    Commander / EDH GS10

    SCORE: 10 | 8 COMMENTS | 1034 VIEWS | IN 2 FOLDERS


    April 18, 2017 11:59 a.m.

    Triton says... #6

    GS10 I agree completely! Usually in my playgroup, when I whip out Breya, people take extra efforts for me not to combo out, and when I do I usually win. I've been considering more draw power and tutors in place of the general goodstuff cards that I added. Thanks for the kind words and upvote, and I'll for sure check out your list!

    April 18, 2017 5:21 p.m.

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    Compare to inventory
    Date added 6 months
    Last updated 2 days
    Exclude colors G
    Key combos
    Legality

    This deck is Commander / EDH legal.

    Cards 100
    Avg. CMC 2.59
    Tokens 1/1 Thopter, Daretti
    Folders EDH, Deck ideas, Breya decks, Breya decks
    Based on
    Views 1205