Artifact (1)


This is a (kinda sorta not really) themed Mono-White Soldier Tribal EDH deck I've built. I've paired them all together to maximize Soldier token creature, as well as boosts for that specific Subtype. This deck is meant for semi-competitive gameplay with friends, rather than being a full on butt and playing to win instead of for fun. If I wanted an unfun, competitive token deck, I'd be making a Krenko, Mob Boss EDH deck, even though the swarm of goblins is hilarious.

So thanks to the commander of the human alliance, Darien, any damage you'll take will create Tokens. Of course the biggest red flag is his cost. A CMC 6 will require me to go on a major defensive until I'm able to produce the mana for him. The main strategy I've planned out for this deck is to build up as many tokens as I can, maximizing cards like Coat of Arms or Field Marshal to boost their strength, as well as an almost essential priortity, bringing out Soul Warden , Suture Priest, or even the more enticing Angelic Chorus so that spawning these tokens (an action almost every card plans to do), will gain me life, and in edition, with one of those out, being dealt damage will instead prevent that damage and create tokens equal to the damage.

I will be the first to say I've only been playing Magic for about half a year now, but I am enjoying it. This is not the first deck I've built, but it is the first real serious deck I've been working on. The easiest flaws so far I can see is a deck with a multitude of Flying or Trample creatures will be able to get around my sheer numbers, though I have put in a few Flying creatures in there, along with spells to make creatures indestructible so that they can become blockers (However the priority of them is meant for the Soul Warden and the like who will be my main source of obtaining life.). Another thing is I could probably use some good Mono-White tutors to get things going out much faster, and perhaps some more Artifacts for multiple mana?

I should say before any suggestions that I absolutely DO NOT plan on using any sort of Infinite Combos for this deck. I understand they can be very fun, however it is not in my playstyle, and the group I play with agrees as well.

That being said, I would love some feedback on this deck, as I would like to build something that lasts, and may possibly even become a main deck I use. Please let me know which cards I could do without, and which cards would make this deck even better!



This looks like a pretty solid Soldier tribal deck. But I see some room for improvement:

  1. There are a couple of lands I would suggest running that will be a little better than Plains in your deck. Firstly, Daru Encampment is a staple soldier land. I would also look at Nomad Stadium as a means to deal yourself damage and increase your legion. There are also some generally good white mana-makers which can be of use in any monowhite deck. But they tend to be pricey, so I'll leave them off my list.
  2. You're making a ton of tokens with this deck, and to that end Anointed Procession can be of assistance.
  3. Catapult Master and Catapult Squad are two all-stars in Soldier tribal that sometimes get missed.
  4. Finally, there seem to be some cards in here that aren't pulling their weight as Soldiers. I would remove Perimeter Captain and Valiant Guard, along with Timely Reinforcements. There are just better options in Commander than those cards.

I hope this helps. This looks like a super-fun EDH deck, and +1 for using my favorite tribal card: Cryptic Gateway.

July 27, 2017 3:44 p.m.

Calyptic says... #2

Thanks for the suggestions! I had put in those creatures to merely have some decent early defenders, but in hindsight tokens should be able to help. I'll replace those three you mentioned with the three spells you brought up, as well as replace two of the lands.

I also will include a few of the cheap non-basic manamakers, such as Kabira Crossroads and Mistveil Plains (The latter is a bit pricey but I think I actually have that hanging around somewhere so I'll put it in if I do)

July 27, 2017 4:01 p.m.

Peanut3181 says... #3

I have a Darien deck as well on here called I See White People...... It's not as synergistic with soldiers, but it's a good shell I think for this deck. My best tips to you:

1)know the limitations. Mono white sucks at card draw compare to every other color besides red. I would sacrifice some soldier synergy for some card draw/advantage with Mind's Eye, Land Tax, Endless Horizons, Mentor of the Meek, etc. One board wipe can kill a deck like this if it doesn't have a draw engine or graveyard recursion.

2) speaking of board wipes, you need about 3-4. If you have things like rootborn defences, Darksteel Plate and Eldrazi Monument then it's super gross. Along with good spot removal like Path to Exile and Swords to Plowshares

The key to any good EDH deck is to make/prioritize the shell that makes up the deck. Make sure the engine runs well before focusing on the chase and how the "car" runs. So Mana ramp, card draw, removal, and graveyard recursion. Then prioritize cards that go well with your deck that may even synergize with soldiers. Like Collective Effort and Fell the Mighty

Overall, good deck. But I would cut down on the synergy and add in lots of utility.

August 3, 2017 2:34 p.m.

Calyptic says... #4

Thanks for a tips! I'm digging those suggestions, and you're right on the matter of card draw.The only issue is some of these cards you've suggested are rather pricey. So I'll be putting most of them in the maybeboard. But Collective Effort, Fell the Mighty, Eldrazi Monument (still a bit pricey but definitely worth it with this amount of synergy imho), and Mentor of the Meek are definitely going in there.

August 3, 2017 3:35 p.m.

Qumps says... #5

Tarnished Citadel does wonders.

Also mine back in the day had Urborg, Tomb of Yawgmoth and Karma as a soldier making combo.

August 4, 2017 7:31 a.m.

Peanut3181 says... #6

Mirror Entity also is a great win con. Ankh of Mishra is just goofy with Darien and it prevents huge amounts of ramp. Well of Lost Dreams is a great card draw spell as well. Crystal Ball is a cheaper version of Sensei's Divining Top. And Staff of Nin is just plain good.

August 4, 2017 8:33 a.m.

Calyptic says... #7

Updated! I'm loving the suggestions so far. I definitely would agree this deck could use a few more wincons. Mirror Entity will make a lovely addition to the team, as well at Ankh of Mishra, Staff of Nin and Tarnished Citadel so i don't have to rely on the enemy to make my tokens for me.

The only real thing I can see being needed for this deck maybe besides wincons, (which would aid wincons as well) are a few card tutors, I think? The card draws I've added will help with that too.

August 4, 2017 11:45 a.m.

rwking082 says... #8

Great deck! Monowhite soldiers was also my first EDH. Here are some recommendations that the ever-helpful tappedout community hasn't already given you:

For ramp, I'd recommend Knight of the White Orchid, Kor Cartographer, and Ashnod's Altar. Any one of those can help you get ahead, especially the altar with all of your tokens.

Any Elspeth planeswalker will be a boon. Check them out: Elspeth Tirel, Elspeth, Knight-Errant, and Elspeth, Sun's Champion.

True Conviction will suddenly make your army really scary. Honor of the Pure, Leyline of the Meek, and Intangible Virtue all buff your soldiers.

Rune-Tail, Kitsune Ascendant makes all of your creatures nigh-indestructible.

Mass Calcify is a decent boardwipe in a monowhite deck that's under a dollar.

Devout Invocation can give you a massive army.

Enlightened Tutor can get those useful artifacts and enchantments that you need to make everything huge.

For card draw, maybe look into Culling Dais. It's a janky card, but you have the tokens to spare and by the time you're topdecking you can probably refill your hand.

August 4, 2017 4:35 p.m.

Calyptic says... #9

Updated! Enlightened Tutor will definitely help me get those out. Those are the kind of tutors i'm looking for.

I'd buy an Elspeth but they're expensive. Maybe in the future after the deck is fully built I'll consider buying one of them. Elspeth, Sun's Champion would take priority. +1 to create three tokens is a nice addition, plus as long as its not late-game her -3 Will make alot of players hate me. And finally the -7 is just great. No witty comment even required. That's just 'plain' good

August 4, 2017 7:01 p.m.

Calyptic says... #10

I've updated it again, removed a few soldiers that weren't really holding their own for Clerics that would give me life for each token I have entering the battlefield. Healer of the Pride will make things especially gross.

August 8, 2017 10:51 a.m.

gonki says... #11

Seeing the number of humans you have makes me wonder if Herald of War might not be worth it? It could be a great help in cases where you need to recast your general, assuming Herald doesn't get removed anyway.

August 8, 2017 10:58 p.m.

usaDiabetic says... #12

I can't believe nobody has suggested Glorious Anthem or Goldnight Commander yet.

Kabira Vindicator is a knight but maybe?

Path of Bravery is kinda cute but worth a look, same with Leonin Sun Standard

I would definitely cut raise the alarm, for Path to Exile or Swords to Plowshares. The alarm seems way too low impact, and you need some removal in there...swords is on theme as well.

August 12, 2017 1:26 a.m.

usaDiabetic says... #13

Just realised you can pump Leonin Sun Standard multiple times, so could be a great late game mana sink for +5/+5 to everything.

Either way, deck looks sweet. Good luck in future battles!

August 12, 2017 1:29 a.m.

usaDiabetic says... #14

Oh crap just thought of this Brimaz, King of soldiers

August 12, 2017 2:02 a.m.

Calyptic says... #15

I've updated it by removing a couple cards that weren't pulling their weight. Goldnight Commander i can't believe I haven't seen yet. That card should be a staple for token decks. Nevertheless the token production should remain about the same as before, with the added benefit of more powerful tokens. I've loved how this deck has turned out, and am soon going to actually buy and build it in real life.

August 12, 2017 2:23 a.m.

XEYeti says... #16

Weathered Wayfarer is super-useful in mono-white for helping you find the lands you need (especially since you can go find any land, not just basics). Attacking with Frontline Medic and two other creatures + a board wipe = asymmetrical board wipe, which is always hilarious. I'd also suggest Phantom General for pumping your creature tokens.

November 14, 2017 1:17 p.m.

nickmavrick says... #17

Elspeth, Sun's Champion would be pretty good in this

November 14, 2017 7:09 p.m.

nickmavrick says... #18

Heliod, God of the Sun and Spear of Heliod also wouldn't be bad here

November 14, 2017 7:13 p.m.

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Compare to inventory
Date added 3 months
Last updated 3 months

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.63
Tokens 1/1 Kor Soldier, 1/1 Soldier
Folders white, likes, Commander Ideas, Other Peoples' Decks, Interesting EDH, Monowhite, edh decks, EDH
Top rank #28 on 2017-08-13
Views 1236

Revision 7 See all

3 months ago)

+1 Obelisk of Urd main
-1 Thran Dynamo main
+1 Door of Destinies maybe
-1 Path of Bravery maybe
-1 Brimaz, King of Oreskos maybe
-1 Kabira Vindicator maybe
-1 Elspeth, Sun's Champion maybe
-1 Herald of War maybe
-1 Goldnight Commander maybe