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The Abzan House of Horrors - Teneb EDH

Commander / EDH BGW (Abzan, Junk) Reanimator

EmberNeo


With the Abzan, nothing really truly stays dead. At least, that's how it is with this deck. Either build an army to overrun your enemies or strategically sacrifice your troops for bigger gains, the choice really is yours.

General Strategy: This deck has 2 possible routes to victory. Firstly is just by building a massive army of bodies and then sending them all in. The second route is much more fun. The aristocrats/reanimator strategy is typically used in either Mardu or Golgari colours. However, I decided to go with Abzan, thanks in part to their innate ability to screw opposing graveyard decks. Hence, Teneb as my general.

Sac outlets:

The deck isn't a fast combo sacrifice deck. No no, this is more of a value-oriented deck. Things like Ashnod's Altar, Altar of Dementia, and Yahenni, Undying Partisan serve as sacrifice outlets, along with spells that have an additional cost of sacrificing a creature. Yahenni himself can serve as a wincon, especially when tied with things like Butcher of Malakir.

Card draw/leveraging the graveyard:

From one-time use spells like Village Rites, to repeatable effects like Guardian Project, Altar of Dementia, Underrealm Lich, Moldervine Reclamation, and Liliana, Death's Majesty, filling up the graveyard will take some time but it really gets going once I've set up the engine. Liliana also provides a single-use recursion every turn, provided she has enough loyalty on her. Other effects in this category include Death's Oasis, Perpetual Timepiece, Buried Alive, and Gravebreaker Lamia. Once we have a well-stocked graveyard, we need to leverage it. That's where cards such as Golgari Grave-Troll, Colfenor, the Last Yew, Genesis, Makeshift Mannequin, Back for More, Regrowth, and Eternal Witness come into play, allowing me to fill up the bin fast and recur some useful (and sometimes game-winning) spells and creatures.

Ramp: The usual suspects are here. Kodama's Reach, Cultivate, and Skyshroud Claim are all present, along with one mana rock in Sol Ring and small creatures that help find lands like Sakura Tribe Elder and Satyr Wayfinder, all of whom are essentially sac fodder once they hit the board. This was another reason why I picked Abzan to make a reanimator deck with.

Wincons: Control the board with Butcher of Malakir and other sac effects, and then swing in. Ikoria: Lair of Behemoths gave us a strong 7-mana sorcery called Eerie Ultimatum. This spell can allow us to win the game, provided we stack all the triggers properly and we have a full graveyard to utilise.

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95% Casual

Competitive

Date added 4 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

32 - 0 Rares

27 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.78
Tokens Beast 3/3 G, Timeless Witness 4/4 B, Zombie 2/2 B
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