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There are 3 certainties MtG players are said to experience whilst playing in any format. 1: Artifact players, the ones who have lots of control, affinity, or Voltron elements that bend to their wills to ensure their victory; 2: Gigantic creatures with disgusting abilities that even competitive players abhor/abuse on a consistant basis; 3: Eldrazi. No matter how small, or colossal, the player is met with the challenge of felling the titanic creatures of unknown origin or suffer crippling defeat.

This deck that I have constructed, is every single one of those elements. None shall be spared; for the ceaseless consumption of matter is the only purpose of the Eldrazi. There is no emotion, no thoughts, just pure, unrestricted devastation... and who is not a better commander to pilot this deck than of the queen of the Eldrazi titans, Emrakul, The Promised End.

The cards I put into this deck that help Emrakul enter the field with bonus effects and combinations that will help you dominate your opponents:

  • Mindslaver. For taking over any competition that would stop you in advance when summoning Emrakul.

  • Ugin's Nexus (For the purpose of nullifying their extra turn after taking initial control.)

Cards that allow Emrakul and the other Eldrazi within the deck to be summoned with ease or by abnormal means:

  • Cloud key, Conduit of Ruin, Urza's Incubator, Mirrorworks, Mirror gallery, Eye of Ugin. Massive cost reductions and effects to ensure the most efficient way of spawning near-endless eldrazi forces.

Tutoring and bonus effects these cards give and allow the advantage to you upon recieving them:

  • Kuldotha Forgemaster,Planar Portal, Mirror Gallery, Mirrorworks, Inventor's Fair. To create an abundance of colorless mana and search for key artifacts in play to ensure a myriad of control on the battlefield without having to worry about the legendary ruling.

Protection: Lightning Greaves, Darksteel Forge. To allow the survival of your creatures and artifacts from board-wipes and other destruction effects.

Boardwipes: Oblivion Stone, Neyvinneral's Disk, All is Dust. For when you REALLY have to kill something dead.

Card draw: Mind's Eye, Skullclamp. Mind's eye for every little spell they cast if you have open mana, skull clamp for when you want to sacrifice little scions for draw value.

Lastly, the exile/annihilator effects of particular that decimate any competition in their wake; namely Pathrazer of Ulamog, Ulamog's Crusher, Bane of Bala Ged. Ulamog, The Infinite Gyre/Ceaseless Hunger, Kozilek, The Butcher of Truth, and many more!

This deck not only functions with the commander to politically usurp the power one player holds and cripple them of resources; but also functions like a hybridized Daretti, Scrap Savant deck that is colorless in its entirety. With the artifacts this deck contains,the deck will give the power needed to instill fear in your enemies, give it the capabilities to wipe out competition in a matter of turns, and most importantly; conscript others to aid for you when you are the only one left to deal with a "problem".

However, the deck is still in its beta stage and all feedback is extremely invaluable to me; So please, do tell me in the comment area below of particular combos, creatures or even unheard of artifacts that will allow full(or you are building it) annihilation of any playgroup you join into. This deck is by no means competitive, but it has potential to become even more with the right tools and synergies to make it so.

With all of that said, I hope you like and upvote my deck idea. Thank you for reading this!

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Date added 7 years
Last updated 6 years
Exclude colors WUBRG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

43 - 4 Rares

28 - 1 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 5.09
Tokens Assembly-Worker 2/2 C, Copy Clone, Eldrazi Scion 1/1 C, Golem 4/4 C
Folders other decks
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