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Teenage Mutant Ninja... What, no Turtles?

Legacy Aggro GU (Simic)

Triforce-Finder


Maybeboard

Instant (4)


Ninjas. Cards that boost creatures entering the field. Simple. Effective.

Entry Point:

These are usually the first cards played in this deck, as i get an early game blocker, an attacker that's bound to be underestimated and can tutor a Breeding Pool or another Treefolk Harbinger , all on one card. Returning it to my Hand with ninjutsu allows me to use it's EtB ability again.

Evasion:

Because only unblocked attackers can be bounced for a ninja.

Ninjas:

They're Ninjas. NINJAS! In case anybody doesn't know why that's awesome: Their Ninjutsu ability allows me to bounce an unblocked attacker and attack with the ninja instead. Good when the opponent decides to bolt a creature instead of blocking it. But every ninja also comes with an effect that triggers whenever it deals combat damage. If you put them on the field with ninjutsu, they're bound to hit and trigger. A special case is Sakashima's Student. It doesn't trigger on combat damage, but clones any creature when he's entering the field. Nothing beats copying your opponent's Progenitus and dealing massive damage before his could even recover from summoning sickness.

EtB-Booster:

These will boost Ninjas as they enter the field. That way, an unblocked 0/3 attacker can swap with a 2/2 attacking Ninja that grows to 8/8 or more. But other cards benefit from them too, like for example Champion of Lambholt, whose effectiveness depends on its power.

Supporting triggered effects:

They give me life and cards so the deck can live up to the meaning of the word Ninja (the kanji for ninja is put together from the signs for "person" and "enduring").

essence warden edric, spymaster of trest

Filling the gaps:

It's quite annoying when a card enters the field normally, gets a temporary boost, and can't attack due to summoning sickness. That's where Lightning Greaves come in handy. Green Sun's Zenith can search and summon most of the important cards. Except for the mono-blue ninjas. Those can be tutored with Higure, the Still Wind.

If you're wondering about the deck name, Master Biomancer plus Ninjutsu equals Mutant Ninjas.

Advice is very appreciated.

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Revision 3 See all

(8 years ago)

-1 Sakashima's Student main
-1 Walker of Secret Ways main
Date added 10 years
Last updated 8 years
Legality

This deck is Legacy legal.

Rarity (main - side)

2 - 0 Mythic Rares

24 - 0 Rares

16 - 0 Uncommons

10 - 0 Commons

Cards 60
Avg. CMC 2.55
Folders 2. ready for physical build, turtle, Fun/Love
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