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Tatyova combo in Duel commander There are multipe win conditions in the deck.

  1. Marit Lage we run the classic dark depth + thespian stage combo, wich puts a 20/20 indestructible into play. In addition every Basic land we run ist snow coveres for Marit lages slumbe, which is not only a nice value engine but later on in the game can also win us, if we hit enough landdrops. in general we want to fetch for basic lands, because the allow us to win through a bloodmoon effect and for some combos (which i will explain in a minute) we need to have lands, that enter untapped and we don't want to randomly lose becase of a thalia.

  2. Laboratory Maniac/Infinite Landdrops we have Multiple ways to create an infinite loop for infinte landdrops.

2.1 first we need a land, that is able to bounce itself or a way to bounce a land. candidates for this section are simic growth chamber, oboro palace in the clouds and trade routes.

2.2 second we need a way to put a land from our hand onto the battlefield. ways to do that are Patron of the moon, skyshroud ranger, llanowar scout and walking atlas.

2.3 Last, we need a way to to untap our creature, which puts lands into play. the best way to do that is retreat to coralhelm. Freed from the real and Pemmin's aura are additional effects to do that which require the us to either have simic growth chamber plus amulet of vigor (which then also generates infinite green mana) or patron of the moon plus amulet of vigor.

with these infinite land drops and the incidental value we can generate (with lotus cobra or stone-seederhierophant for example) we can draw our entire deck with tatyova cast a laboratory maniac and draw one more card to win the game. this combo even wins through a leovold because it generates infinite life due to us not decking out.

we have many tutors and recoursion effects in the deck to have one of these combos assembled by the time we can cast tatyova and are ready to go of.

The Deck is in the early playtest phase. if you have any suggestions of any kind, regarding cards i should include, cards i should cut or matchups i should consider i am greatful for any input!

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Date added 4 years
Last updated 4 years
Legality

This deck is not Duel Commander legal.

Rarity (main - side)

9 - 0 Mythic Rares

38 - 0 Rares

18 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 2.21
Tokens Ape 3/3 G, Beast 3/3 G, City's Blessing, Clue, Marit Lage
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