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Tapping madness

Commander / EDH

Tyr_W


Maybeboard

Sorcery (1)

Enchantment (1)


Idea of the deck: - tapping creatures for vehicles - untapping creatures for bonuses or re-using them for vehicles - Untapping effects for creatures and to (ab)use Merieke Ri Berit - manastones are nice when you can untap them.

Support: - create many tokens for vehicle-activation and chump-block - artifact-friendly cards

SWOT: Strenght: - fun to play - vehicles are hard to kill - Merieke can use other powerful cards on the board and is cheap to cast

Weakness: - Not too much flying creatures - Not really killer cards or situations in the deck - Green with all the untap-cards is not available. Trade-off for the nice commander and those green cards are pricey.

Opportunities: - more control like winterorb or meekstone. I just hate stall-decks so it's not included - sac-outlet for tokens and creatures of opponents

Threats: - decks that lock down creatures or artifacts - decks tat don't need creatures to win or have a lot of hex-proof - decks that continuously wipe small creatures

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Date added 6 years
Last updated 6 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

29 - 0 Rares

23 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.76
Tokens Angel 4/4 W, Gold, Merfolk Wizard 1/1 U, Morph 2/2 C, Horror */* C
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