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Tana 4 Color Monogreen Druids

Commander / EDH

McAwesome1337


Maybeboard


The main commander for this deck is Tana, the Bloodsower, we are built around here creature types druid, and some Elf support. The main plan for the deck is to go wide on the board with a bunch of mana dorks, hitting opponents with Tana to create tokens and then playing cards like caged sun or gauntlet of power to double the size of our creatures and our mana. We have tribal support through cards like Seton who will allow us to tap up to 25 creatures for one green mana which allows us to produce mana whenever our creatures are summoning sick. Our othe payoff card is Gilt-leaf Archdruid. Also because of Druid tribal we have a lot of overlap with Elf tribal and so we run cards like Immaculate Magistrate and Timberwatch Elf which will give Tana +X/+X where X is the number of elves we control. The reason we are mostly monocolor is to make our mana better we have a large amount of basics which will allow us to run cards that require forest like arbor elf and we can cast mana intensive cards like Seton, and we get to use monoclonal payoff cards like Gauntlet of Power and Caged Sun. The main drawbacks I see for this deck is that we only have card draw through Skullclamp, Mentor of the Meek, Gilt-Leaf Archdruid, Asceticism, and Shamanic Revelation. This deck is also relatively weak to boardwipes, but I hope that we will not paint as big of a target on ourselves because we are basically playing Elvish Mystic tribal.

TL;DR We go wide with mana dorks/Druida and tokens generate buckets of man's then cast an overrun effect or craterhoof.

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Date added 6 years
Last updated 6 years
Splash colors WBR
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

43 - 0 Rares

19 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.22
Tokens Beast 3/3 G, Elf Druid 1/1 G, Llanowar Elves 1/1 G, Plant 0/1 G, Saproling 1/1 G, Satyr 2/2 GR, Wurm */* G
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