Tall Trees

Legacy Mono-Green Tribal

sunrunner Score: 19


Description

Wanted to share my treefolk deck to gain some constructive feedback and make improvements. This deck is centered around some of the synergies that happen between the treefolk.

Best case scenario is usually getting Treefolk Harbinger out turn 1 and searching for a Bosk Banneret to play turn two. If that can be done, laying down the rest of the treefolk is a breeze.

Feel free to give me feedback. I'm looking to keep this a mono green deck if possible.

Thanks!

Updates

— Sept. 10, 2012

Changed Titanic Growth to Tower Above ... Might even find a way to sneak in Lure ...

New Changes — Sept. 4, 2012

Removed Lumberknot and added a few cards to combat flying creatures.

— Sept. 1, 2012

Great Advice on Rancor ... Adding to the deck!

Thanks.

kldfjlaksdj says... #1

+1 For creativity and awesomeness.

Take a look at Rancor to give your super awesome trees, trample.

September 1, 2012 9:36 p.m.

pappasmurf91 says... #2

Seedguide Ash and Defense of the Heart might be cards that would be nice to add to this deck. love the treefolk sweet deck

September 4, 2012 11:27 a.m.

isochron says... #3

I don't like Hidden Ancients much, as I feel it wont get to turn into a dude very often. A pair of "Burdgeoning"s instead for a tidge of ramp might do well though?

September 5, 2012 12:21 a.m.

sunrunner says... #4

Good Idea - with so many expensive treefolk, mana was tight.

September 5, 2012 8:17 a.m.

stevensbaxter says... #5

cavern of souls?

September 27, 2012 5:51 p.m.

Hiding says... #6

dont know if you want New Frontiers to flood your side with forests, the downside is the enemy gets lands as well

November 3, 2012 12:40 p.m.

AyeDavanita10 says... #7

looks awesome! +1 from me!:)

November 5, 2012 3:57 p.m.

miracleHat says... #8

its a good deck, although the cmc might be a bit too high for legacy, and do you have to deal with merfolk?

November 21, 2012 1:46 p.m.

aegisblade says... #9

I like it, but I'd work on the curve a bit and Id seriously take a look at moving up to 23 lands. Sure you've got mana/spells cost X less to cast dorks, but you really need to get those land drops to get those dudes out there.

November 21, 2012 1:48 p.m.

jan2692wal says... #10

December 19, 2012 8:26 a.m.

lalala says... #11

December 20, 2012 9:18 p.m.
December 23, 2012 12:09 a.m.

Maybe you could use Harrow to help speed up your land?

Like the deck, treefolk are neat! +1

December 26, 2012 11:09 a.m.

MagnaLynx21 says... #14

Four Dungrove Elder and card:Green Sun's Zenith for sure.

January 10, 2013 10:30 a.m.

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TCGPlayer.com price Checkout

Low Avg High
$270.59 $313.41 $383.57
1 missing from calculation
Date added 1 year
Last updated 1 year
Legal formats Commander / EDH, Legacy, Vintage
Cards 60
Avg. CMC 2.76
Folders h, Other Decks, Decks, WOW TREES, Noted decks, Favs, I like these, Tribal, Dungrove and Pals
Top rank #11 on 2012-09-16

Last update 1 year ago

+2 Pernicious Deed maybe

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