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Syr Gywn, Hero of Ashvale

Commander / EDH* RBW (Mardu)

RNR_Gaming


Despite having loads of equipment, this is not a voltron deck. This is a go wide and turn side ways deck. Each creature that attacks even if it's not a knight, will draw you a card if it has equipment attached and your commander is out. Basically, the goal is to flood the board and equip each creature with "1" equipment and swing all out.

Weaknesses

1) The commander has a high cmc

2) The deck is very commander dependent; without him on the feild we don't have an efficient draw engine and we cannot easily move equipment from one creature to another

3) very little ramp

4) high price point for a non-competitive deck; this is an optimized deck but at this price point you could build a very good combo/control deck

Strengths

1) Low to the ground and fast; The deck can easily build and apply pressure

2) The commander will be underestimated

3) Most of the knights provide utility and build upon each other or advance our board

4) It doesn't rely on a combo to win; yes combos are great but there isn't a single card that's essentially to the decks success.

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Top Ranked
Date added 8 months
Last updated 8 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

49 - 0 Rares

20 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 2.62
Tokens 0/0 Germ, 1/1 Soldier, 2/2 Vampire, 2/2 Knight, None Copy Clone
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Revision 1 See all

8 months ago)

+1 Ancient Den main
+1 Anguished Unmaking main
+1 Arid Mesa main
+1 Auriok Steelshaper main
+1 Badlands main
+1 Batterskull main
+1 Battlefield Forge main
+1 Blackblade Reforged main
+1 Blade of Selves main
+1 Blood Crypt main
+1 Bloodforged Battle-Axe main
+1 Bloodstained Mire main
+1 Boros Charm main
+1 Caves of Koilos main
+1 Champion's Helm main
+1 City of Brass main
+1 Colossus Hammer main
+1 Command Tower main
+1 Conqueror's Flail main
-1 Corpse Knight main
and 73 other change(s)