Swaying to the Symphony of Destruction

Casual Combo G/U (Simic) Midrange Ramp

UmbrotheUmbreon Score: 36


Just like the pied piper
Led rats through the streets
We dance like the marionettes
Swaying to the symphony of destruction.

Symphony of Destruction - Megadeth

Deck Description:

Ramping out big creatures early on to create a destructive army of death. How can you stop such beastly creatures so early? Try and find out as you sway to the symphony of destruction :)

Win Conditions:

Your main win condition is Omnifinite (The act of casting every fatty in your deck by dropping Omniscience followed by a free Enter the Infinite)

Other win conditions are just beating the opponent to death with your fatties, mainly your Eldrazi or Lorthos, the Tidemaker

The Deck:

For creatures we have the rampers and the fatties. The ramp creatures are Sylvan Caryatid and Overgrown Battlement. The fatties are Emrakul, the Aeons Torn, Ulamog, the Infinite Gyre, Kozilek, Butcher of Truth, Lorthos, the Tidemaker, Craterhoof Behemoth, Thassa, God of the Sea for control and unblockable, and finally, the ramping fatty Vorinclex, Voice of Hunger.

Our only enchantment is Omniscience cause you know, casting stuff for free is nice.

Sorceries we have Devastation Tide for mass bounce/board control, Rampant Growth for added ramp, and Enter the Infinite for mad draw power.

Instants we got Blue Sun's Zenith for that mass card draw, Harrow for ramp, Cyclonic Rift for early game bounce or late game board sweeper, Twincast to further ramp with Harrow or to copy a spell the opponent plays, and Plasm Capture for some control and ramp.

Anyway, this is my mana ramp deck. +1, comments, thoughts and suggestions are appreciated :)

Rating is at an all time high of 20! My best deck, and I owe a lot of it to the community here. Many people gave many helpful suggestions to further improve my destructive deck. I'm really proud of this one :)


So I replaced Axebane Guardian with Sylvan Caryatid to stop pesy burn/kill spells from removing all my defenders. Pitched in a couple Cyclonic Rifts and added in 3 Rampant Growth to further increase ramp.

This deck is just so much fun to use and I really enjoy it. I thank you, TappedOut community for helping me create such a beautiful work of art :)

...and added Axebane Guardian. He tends to be a BIT more useful than Fog Bank. I guess I was wrong xD Thanks for the help guys :)

Mana Drain is a filler for the new counterspell to be coming out, Plasm Capture :)

Edit: Realized that this deck needed more Eldrazi power in it, and more graveyard shuffling so replaced Primordial Hydra with Kozilek, Butcher of Truth.

With the addition of Devastation Tide, I now have a sweeper for massive creature decks, such as tokens. Also threw in a third Blue Sun's Zenith

So with the addition of Ponder and Ghostly Flicker, I can maintain deck control and also abuse Primeval Titan more as well as save my creatures from kill spells.

Edit: Okay took out the Lifegift, the Simic Sky Swallowers, and an Explore and added an additional Coiling Oracle, Llanowar Elf, AEther Mutation. Also threw in some draw power, by adding Tidings to the deck. Also changed the land back to 12 each.

Okay took out the Heart Wardens, Urborg Elvess, Time Warp and threw in some Levitates, a couple Lifegifts, and another Cultivate and Explore

Gonna test this out and see how it runs.


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