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Just like the pied piper
Led rats through the streets
We dance like the marionettes
Swaying to the symphony of destruction.
Symphony of Destruction - Megadeth
Ramping out big creatures early on to create a destructive army of death. How can you stop such beastly creatures so early? Try and find out as you sway to the symphony of destruction :)
Other win conditions are just beating the opponent to death with your fatties, mainly your Eldrazi or Lorthos, the Tidemaker
For creatures we have the rampers and the fatties. The ramp creatures are Sylvan Caryatid and Overgrown Battlement . The fatties are Emrakul, the Aeons Torn , Ulamog, the Infinite Gyre , Kozilek, Butcher of Truth , Lorthos, the Tidemaker , Craterhoof Behemoth , Thassa, God of the Sea for control and unblockable, and finally, the ramping fatty Vorinclex, Voice of Hunger .
Our only enchantment is Omniscience cause you know, casting stuff for free is nice.
Instants we got Blue Sun's Zenith for that mass card draw, Harrow for ramp, Cyclonic Rift for early game bounce or late game board sweeper, Twincast to further ramp with Harrow or to copy a spell the opponent plays, and Plasm Capture for some control and ramp.
Anyway, this is my mana ramp deck. +1, comments, thoughts and suggestions are appreciated :)
Rating is at an all time high of 20! My best deck, and I owe a lot of it to the community here. Many people gave many helpful suggestions to further improve my destructive deck. I'm really proud of this one :)
Edit: Okay took out the Lifegift , the Simic Sky Swallower s, and an Explore and added an additional Coiling Oracle , Llanowar Elf, AEther Mutation . Also threw in some draw power, by adding Tidings to the deck. Also changed the land back to 12 each.
Gonna test this out and see how it runs.
I beg to differ on the matter. Instant speed ramp that lets my lands come in untapped, set myself up to chain a couple Twincast on a Harrow for massive ramp, and can help fix the mana for a Plasm Capture , as well as thin the deck out faster is not bad at all. It works well in the deck, and while it may cost one more mana, it still has a better benefit. Even if it gets countered, it'd have the same situation as if a Farseek or Explore was countered, so it's not bad in the sense that it kills my ramp more than the others.
Thanks :) I really enjoy using the deck, and it makes my friends cringe every time I pull it out :D Sometimes I can be so close to death and topdeck the card I need to combo out and win :D I've hit a Vorinclex, Voice of Hunger as early as turn 4. Very proud of this deck and its power.
Indeed, and when Kiora finally got spoiled I had to add her. This deck was originally inspired by Kiora's deck in Duels of the Planeswalkers 2012 game. I loved the deck's idea and made it my own, and then it morphed into this after two years time.
@WexAndywn: Coiling Oracle was in the original build, as well as Simic Sky Swallower but both were removed for either better creatures or more control. Urban Evolution was also in here but once again, taken out for better things.
While Unexpected Results is hilarious and casual worthy, I just see no room in the deck for it. The two Krakens are nice, but Lorthos, the Tidemaker does the job a lot better. While it is more vulnerable to removal, it forces the opponent to answer immediately or lose.
I appreciate the help and suggestions though :)
Only con is that it's only 4 and it's only creatures. That being said are you really concerned with tapping down someone's lands all the time?
@Ohthenoises: Lorthos can tap any permanent. I usually end up tapping a combination of creature and lands, depending which is more of a threat to me. The difference between 4 and 8 could mean the game, and while it may be cheaper and cost efficient, I prefer the ability of versatility and shutting down my opponent from playing anything that could hinder me. Plus if I have Vorinclex out I can tap down other things