Surfin' Bird

Commander / EDH* Crocosaurus

SCORE: 57 | 51 COMMENTS | 13000 VIEWS | IN 24 FOLDERS


The Future of Surfin' Bird —Oct. 12, 2013

A few more updates on this ever-changing deck. The decklist that has been up for a while is currently wrong, and I am updating it in a few minutes to reflect actual play.

Windreader Sphinx is in, and Warden of Evos Isle is in.

In other news, a new version of this deck is in construction called "Mockingbird" using the new Bird Legend. It's going to be this, but filling a different role. The bird I am desperate to use? Whippoorwill.

Surfin' Bird will still live on as a deck, and hopefully my two Bird Tribals will help reforge the EDH world. Maybe.

Thank you all for the input to this deck - I am glad everyone has enjoyed the concept as much as I have enjoyed playing it! More suggestions are always welcome!

alexsmith21 says... #1

Personally I like True Conviction over Windbrisk Raptor . Having things on legs is nice, but in EDH, from my experience creature removal is more prevalent than enchantment removal.

Mystic Gate is a better land than any of the scars duals just because in EDH there is a slim chance in a 100 card deck that you'll have them out without being tapped. Slows down the game.

Since its hard to ramp in U/W, I'd suggest some more mana artifacts like Coalition Relic or Sol Ring .

I'd also think about dropping Brace for Impact , whic i assume is used on your general. Swiftfoot Boots or Lightning Greaves offers better protection

October 4, 2012 12:56 p.m.

Crocosaurus says... #2

Brace for Impact is surprisingly useful - both for the general and the other multi-coloured creatures I have. It can generate a lot of counters which improve my power in the air by a lot.

I am looking into getting a Coalition Relic , and using it to replace one of the basic lands.

Sol Ring would be so useful, but until I get one I am not going to think about putting it in. They are hard to get hold of...

October 5, 2012 3:34 a.m.

Mr_Sam says... #3

Aven Mindcensor is great for your deck

October 14, 2012 2:57 p.m.

Falcosin says... #4

you need Storm Crow my friend.

October 18, 2012 12:02 p.m.

BerserkWin says... #5

October 18, 2012 2:41 p.m.

BerserkWin says... #6

card:Urza's Incubator might be useful for casting birds and re-casting Kangee (If you want to link Urza's Incubator, by the way, you need a - in place of the apostrophe. That just about drove me crazy, trying to figure out how I was mispelling it.)

Distant Melody , Shared Triumph .

October 18, 2012 3:20 p.m.

Crocosaurus says... #7

Thanks everyone!

Aven Mindcensor is going in at some point, as is Shared Triumph .

Distant Melody is so tempting to put in, the card advantage would be so amazing to have. card:Urza's Incubator is defintely going in, I didn't even know about the card! I would probably put it in with Distant Melody .

I will probably take out Rewind . However nice it is in foil...

What else should be taken out for these cards?

Also, Storm Crow is not worth putting in tthe deck when so many other cards are in. Sideboarded, just in case. It was in the deck, a while ago. It got taken out for Norn.

Chromatic Lantern is going in. Commander Eesha will go in after I have made all other changes, if I find room for him. Same with Battle Screech .

October 19, 2012 7 a.m.

Crocosaurus says... #8

I meant Redirect . Not Rewind .

October 19, 2012 7:03 a.m.

atencj says... #9

Guile might be a good card for this deck. Some players don't like to use infinite combos but Guile and Dovescape on the battlefield will give you infinite birds.

October 25, 2012 2:26 a.m.

Crocosaurus says... #10

I did playtest it with that combo for a while, but they needed to come out together and with no real draw engine (and no plans to put one in, except for Distant Melody ) they never came out together very often.

Dovescape by itself, from playtesting, is bad in this deck, as it gives them birds that are powered up. If they have more spells to throw away, they win very quickly. It also gives them creatures that can get over Moat effects.

October 25, 2012 4:53 a.m.

Name like a boss

October 25, 2012 10:47 a.m.

malmagora says... #12

"A-well-a everybody's heard about the bird B-b-b-bird, bird, bird, b-bird's the word A-well-a bird, bird, bird, the bird is the word"ah ah ah!!! Good deck!!!

October 25, 2012 10:58 a.m.

"cause everybody's heard that the bird is the word.

October 25, 2012 1:26 p.m.

MartialArt says... #14

Nice deck: +1

A bit slow but it seems to work.

You should think about adding more card drawers to keep pushing your opponents back in late game. Intuition , Jace Beleren , Coastal Piracy and Thought Reflection might help.

Inexorable Tide might be good for those counters along with Contagion Clasp .

You could also use more protection for your general to keep up the boost on your birds and to keep pushing with flying commander damage. Lightning Greaves Swiftfoot Boots and the likes of it might help.

I hope this helped. Greets MA.

July 8, 2013 6:15 a.m.

Crocosaurus says... #15

Inexorable Tide is already in there, and I am adding in Coastal Piracy and Swiftfoot Boots as we speak.

Some more card draw would be useful, will have a think about what to remove and what to keep.

Thanks a lot for the advice!

July 8, 2013 7:04 a.m.

MartialArt says... #16

Sry. Didn't see them (don't know why).

Otherworld Atlas is a interesting multiplayer draw engine. It attracts little hate since everybody gets cards but you decide when they do.

Consecrated Sphinx is insane in multiplayer but attracts a lot of destroyers because of it. Most of the time it still lets you draw enough cards to make it worth.

Distant Memories can be interesting too since it can tutor you a card or let you draw a good bunch.

I hope the rest of my suggestions from the previous post and those I just did still helped.

Greets MA.

July 8, 2013 7:17 a.m.