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SuperfriendsTollway Plaza

Commander / EDH

tenguy23


Maybeboard


I'm terrible at deck building, but wanted to find a home for my planeswalkers.

Goal is really to have fun and pray the opponents don't gang up on you in the early game. Also helps if you can get an Authority or Ghostly or Thalia out early.

Maze's End is just a funny way to win but get use of the 5c base that are the gate lands.

The Saheli-copycat win is also available.

Master of Cruelties is more of a distraction to protect the walkers. Aside from that and the various tokens that the Walkers themselves can make, I haven't really thought of a way to protect the Walkers once they are on the field...would either have to get better token-producers or lessen the number of walkers to replace with better Commander creatures.

Always welcome to constructive criticism!

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Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

33 - 0 Mythic Rares

31 - 0 Rares

11 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 3.33
Tokens Assassin 1/1 B w/ Player Killer, Beast 3/3 B, Copy Clone, Dragon 5/5 R, Emblem Arlinn Kord, Emblem Dack Fayden, Emblem Elspeth, Sun's Champion, Emblem Garruk, Apex Predator, Emblem Gideon, Ally of Zendikar, Emblem Jace, Vryn's Prodigy, Emblem Kiora, the Crashing Wave, Emblem Liliana, the Last Hope, Emblem Tamiyo, Field Researcher, Knight Ally 2/2 W, Kor Ally 1/1 W, Kraken 9/9 U, Plant 0/1 G, Satyr 2/2 GR, Soldier 1/1 W, Vampire Knight 1/1 B, Wolf 2/2 G, Zombie 2/2 B
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