Maybeboard

Instant (1)

Artifact (1)

Creature (1)

Sorcery (1)

Enchantment (1)


Standard elf ball deck with Ezuri at the helm. The goal of this deack is to reach a critical mass of Elves and swarm your enemy. Almost all of the elves are utility elves they second as mana, damage boost, and/or card draw... etc. There is an enchantment package provides both damage boost, but more importantly mana boost and card draw. The artifact package is to reduce the cost of the elves so you can flood more out. Once you have a lot of elves in play swing in with Ezuri and use his ability to provide trample and/or protection with his regeneration.

There is an infinite combo present with Priest of Titania, Viridian Joiner, or Elvish archdruid paired with umbra mantle. Elvish archdruid and Priest of Titania require you to have at least four other elves in play.

  1. Mana dork listed above (with conditions meet)
  2. Umbra mantle attached
  3. Tap and untap for infinite mana
  4. Play Ezuri activate his ability infinite times
  5. other elves have infinite damage with trample till end of turn

This deck is very fun to play, and it is the perfect mix of aggressive attacks with a feel of a combo deck. The sequence that you play your cards matters a lot. There is very limited removal available use it wisely..

Custom divides into more detailed categories; Ramp, attack only, card draw, tutor, pump, Removal and life gain. I did not put the same card in multiple categories even though many cards can serve multiple roles.

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93% Casual

Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

24 - 0 Rares

23 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 2.98
Tokens Beast 3/3 G, Elf Druid 1/1 G, Elf Warrior 1/1 G
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