pie chart

Suicide Storm

Modern

Ancient_Sentinel


Sideboard


Maybeboard

Instant (2)


Cheap, Fast, Good.

MAINBOARD:
Lantern-Lit Graveyard: It's pretty funny how such a bad card can be so effective. I've tried many different cards in this slot, but it's really crucial that I try to avoid as much life loss as possible, while still having lands that enter untapped when I want and create the right mana when I want. Blackcleave Cliffs enters tapped as a fourth land, so it can really hurt a late game Past in Flames .
Plunge into Darkness : Tried this out as a 2-of. Helps with finding any piece you need, rarely kills you by itself. Its high cost is what worries me though.
Memnite, Ornithopter: Free stuff = more storm count. Also, it fuels the Infernal Plunge for fast mana and turn 2-3 kills.
Wild Cantor : Another free thing, fixes mana, also acts as mana storage for turn 2 Empty using fewer rituals.
Empty the Warrens: Main win condition. Play this for 8-10 goblins on turn 1 or 2, and a Bushwhacker or Warzone on the following turn can often close out the game. If not, very few decks mainboard sweeps so we can easily win by turn 3-4 before they can set up.

Gitaxian Probe: Scout their hand, assess what they are playing to figure out by what turn you need to go off. Free card that nets another one, though it hurts a bit. Also ups the storm count. Overall, pretty sweet. Only side them out against non-interactive/hyper aggros to mitigate lifeloss.
Simian Spirit Guide: Fast mana. Allows for early wins.
Faithless Looting: get rid of extra stuff you don't need, find the combo and up the storm count.
Manamorphose: Free spell, replaces itself, fixes mana.
Pyretic Ritual, Desperate Ritual: Basic storm stuff. Increases count, adds 1 mana, allows for early wins.
Spoils of the Vault: The most dangerous card in this deck, both for us and for our opponent. It can find anything technically, though often results in bringing us to a precarious life total. Usually used to find Empty the Warrens. However, can be used to find hate as well.
Contested War Zone, Goblin Bushwhacker: pumps all the little dudes for a quick win. Both are good for different reasons; CWZ can be done for 1 less mana since it produces mana itself, while Bushwhacker gives the little guys haste. More Goblin Bushwhackers are in the sideboard to speed up the wins. CWZ's colorless production is why its only a 1-of.

SIDEBOARD:
note: I am testing a variety of options, so I will not zero in on 15 cards. I don't have an LGS that does modern tourneys, and the nearest one is a 30 minute drive. Therefore, I would just find a nice pool of options that would help should my LGS ever finally do Modern and I can figure out the meta.

Slaughter Games: Goodbye Ad Nauseam! I can just Spoils of the Vault or Faithless Looting or mulligan aggressively for it, since I can get it off turn 1-2, much faster than they can combo me. It also hoses Storm, since I name Grapeshot and their Empty the Warrens allows me to win because of Rakdos Charm.
Mindbreak Trap: I bought this thing when it was $2. Yay! Anyway, it works pretty well against TitanBloom, and again Storm and other fancy combo decks. Duress: Protect my plans, disrupt theirs.
Rakdos Charm: the sideboard powerhouse. Keeps Twin, Storm, and Token players thinking. Destroys graveyard strategies. Kills big Tron Artifacts. At a nice 3-of, it can be tutored with Spoils.

Ignite Memories: The great thing about this deck is how fast you can get lots of mana. An issue is the lower storm count compared to the "regular" storm count. (But who needs storm count anyway?) Ignite Memories can come in vs Abzan decks (and other decks of the sort) game 2, Probe them first to make sure there are no lands. Then, a handy turn 4-5 Ignite can do the trick. Might remove it eventually due to its situational-ness, and just doesn't hurt enough of the meta to include. Will test more.
Form of the Dragon: moved to the sideboard after some thought. Maybe I should remove it altogether, since there are very many decks with Lightning Bolt these days. Terrible against Burn, Twin, anything with Snapcaster+Bolt (so Delver Variants, UWr Midrange, UWR Burn), Tribal Zoo, B/W Tokens (Because of all the little flyers), Soul Sisters (same reason as Tokens), Storm (too slow, Grapeshot doesn't care), and a few more. It's so tough to play some 'honest' magic this days...

Suggestions

Updates Add

DECIDED IM GONNA BUY THE DECK TODAY!!! YAYYYY. Anyway, played 2 matches today. Match 1 vs Melira Company. Game 1 went off turn 2, beat in for lethal. Game 2 was pretty similar; sided in Bolts but never saw them. The game was listed as "Competitive Modern"... hahahahahahah... Match 2 was vs some combo with Fold into AEther and Pact of Negation to try and cheat something big. Game 1 raced to turn 3 and went off with a Bushwhacker on the same turn. Game 2, Past in Flames was the champion. Forgot to side in Slaughter Games, but meh. Faithless Looting found an Empty the Warrens, then Rituals and Infernal Plunge into Past in Flames into all the Rituals again and Manamorphoses and Lootings to find a Goblin Bushwhacker for the win. Definitely buying 1 Past in Flames: too good to miss. I produce mountains of mana anyway. (no pun intended).

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Date added 8 years
Last updated 7 years
Legality

This deck is not Modern legal.

Rarity (main - side)

1 - 1 Mythic Rares

15 - 3 Rares

18 - 12 Uncommons

24 - 3 Commons

Cards 60
Avg. CMC 1.57
Tokens Elemental 1/1 R, Goblin 1/1 R
Folders Awesome decks, decks i like
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