- 1x Anticipate
- 1x Blue Sun's Zenith
- 1x Brainstorm
- 1x Cancel
- 1x Comet Storm
- 1x Comparative Analysis
- 1x Confirm Suspicions
- 1x Counterflux
- 1x Counterspell
- 1x Deprive
- 1x Dismiss
- 1x Dissipate
- 1x Domineering Will
- 1x Fateful Showdown
- 1x Foil
- 1x Izzet Charm
- 1x Muddle the Mixture
- 1x Remand
- 1x Stroke of Genius
- 1x Think Twice
- 1x Arcanis the Omnipotent
- 1x Azure Mage
- 1x Chasm Skulker
- 1x Fog Bank
- 1x Goblin Electromancer
- 1x Graceful Adept
- 1x Guard Gomazoa
- 1x Jace's Archivist
- 1x Jin-Gitaxias, Core Augur
- 1x Laboratory Maniac
- 1x Mizzix of the Izmagnus
- 1x Niv-Mizzet, Dracogenius
- 1x Psychosis Crawler
- 1x The Locust God
- 1x Whirlpool Drake
- 1x Whirlpool Rider
- 1x Whirlpool Warrior
- 1x Willbreaker
- 1x Alhammarret's Archive
- 1x Farsight Mask
- 1x Hazoret's Monument
- 1x Izzet Signet
- 1x Kefnet's Monument
- 1x Ruby Medallion
- 1x Sapphire Medallion
- 1x Seal of the Guildpact
- 1x Sol Ring
- 1x Spellbook
- 1x Swiftfoot Boots
- 1x Thornbite Staff
- 1x Thought Vessel
- 1x Venser's Journal
Good on you for trying a new strategy...Aggro eventually gets boring imho and with Control the challenges of pulling off infinite combos are always a blast!
You are correct - the deck requires more card draw:
Ponder, Anticipate, Brainstorm and Stroke of Genius are all budget cards and will greatly improve this list...Curiosity is also a must have as it is an infinite combo wombo when attached to Niv-Mizzet. Maybe ditch a few artifacts and creatures to fit in the above sorceries and instants.
October 30, 2017 5:56 p.m.
Dear Rabid Wombat, thank you for giving me the opportunity to type that awesome name.
The only issue I have is I, and mostly my group dislike infinite combos. Whilst fun to pull off, Id prefer to steer away from that with that. Also I dont really have a current use for Willbreaker, since my cards dont really target opponent creatures at this point, but besides those two cards, the rest are great, and Ill sort through and put them in a bit!
Ive been enjoying playtesting this deck so far, card drawing to hurt people is great, lmao
October 30, 2017 6:08 p.m.
Looks good, but you need more lands, at least 30. Your artifacts can get destroyed and youd be screwed. Command Tower, Wandering Fumarole, Shivan Reef, Sulfur Falls good place to start. Arcane Lighthouse, Myriad Landscape, Buried Ruin also worth checking out.
Good looking build overall. +1
October 30, 2017 7:42 p.m.
So I recently built a Niv-Mizzet, the Firemind deck as well, but mine is more focused on combos than control. Looking at your deck gave me a few ideas for my deck (I plan on adding Molten Psyche and Serum Visions soon), so maybe looking at my deck will help? Anyway, a few suggestions:
Foil is a great budget Force of Will.Dismiss is fantastic in Mizzet, since you counter a spell and draw a card (Arcane Denial works too, but you help your opponent as well).Forbid can be really powerful once you get your draw engine up and running.And Confirm Suspicions effectively reads as counter target spell, draw three cards once you've hit late game.
Hope I was useful to some degree!
October 30, 2017 11:34 p.m.
Thank you for the kind words Calyptic :)
I dug up my Firemind deck so here's a few more suggestions:
Epic Experiment - Awesome fun late game when you can cast it for eight or ten mana!
Jori En, Ruin Diver - More cards = More damage :D
Invoke the Firemind - Gotta have flava!
Firemind's Foresight - Great tutor & more flava!
Steam Augury - Arguably the best Izzet card out there.
Counterflux - An uncounterable Counterspell is solid.
Hypersonic Dragon - Sorceries as Instants? Hell yeah!
Volcanic Vision - Graveyard recursion & boardwipe.
Rite of Replication - When kicked it can be a Wincon ;)
Winter Orb - Nasty late game lock that hurts opponents.
Finally, I have to agree with Jimmy_Chinchila- you need to add a few more lands, six more Mountains to bring you to a total of 35-36 lands is highly recommended. Have fun :D
October 31, 2017 2:11 a.m.
Thank you all for your helpful advice so far!
Ive got the maybeboard filled with cards I wanna add in now, as well as adding in a few more mountains to keep it better balanced, though do be aware Blue has a much bigger presence in this deck :P
Only problem is I cant really figure out what to replace. Can I have some help, maybe with cards in the deck that arent really useful, that can be replaced by a few of the maybeboard cards?
October 31, 2017 7:48 a.m.
If consider Azami, Lady of Scrolls you have well enough wizards that you'd get plenty of draws off her
October 31, 2017 10:21 a.m.
Okay, all the following can go as they are either too expensive or not instants or sorceries. You need to focus on Niv's strengths if you are going to win even casual games ;)
November 1, 2017 2:57 a.m.
November 1, 2017 3:01 a.m.
It would help, due to the fact that Id be making lots of killables with The Locust God. The only problem is its an equipment and only one damage. And also two mana is quite costly for the ability considering Ive got stuff that deals 1 damage gradually for no individual cost. ( ie: Niv-Mizzet, Dracogenius, Psychosis Crawler, etc. thanks for the suggestion though! Its a nice card.
November 1, 2017 9:33 a.m.
Sorry maybe it wasn't clear, there is a lot of text on the card. You want Thornbite Staff for the untap ability whenever a creature dies. If you equip it to Niv-Mizzet, Dracogenius, tap to draw a card, then you deal the damage to anything that it will kill. Thornbite Staff untaps Niv-Mizzet, Dracogenius and you repeat, until there isn't anything on the board with 1 toughness. If a creature ever gets within 1 damage of death you can push it over the edge. If you Have Niv-Mizzet, Dracogenius on the board attach it to Arcanis the Omnipotent, for 3 damage and cards each tap, or because I am guessing your hand gets full fast put it on Jace's Archivist so that you can untap, and cycle your hands multiple times for a single blue mana. If you are worried about finding artifacts I might also suggest Inventors' Fair, because your manabse could handle it and between mana rocks and spellbooks you should always have enough artifacts. Totally get it if its not for you Thornbite Staff is a little bit of a pet card of mine, I just think it would have a really good home here :)
November 1, 2017 1:34 p.m.
Ohhhh now I gotcha. I mustve not RTFCd properly. I was under the assumption it was just the owners creatures, but since its any creature, youre right. This could have a good home here. Although its an artifact which means its pretty susceptible to instants/sorceries knocking it off, plus I dont feel as though itd be worth using a Counter instant for unless going against maybe a Swarm deck, I definitely now see the use behind this card. Im gonna see if I can add that in, maybe replace it with another artifact, preferably an equipment.
November 1, 2017 2:37 p.m.
Okay, so there's a bit of a mix up here I think. You have your deck beginning to go in too many directions. Winds of Change and any card like it act as a great source of damage when you have your commander out, even the "whirlpool" creatures you're running that normally would have no place in most EDH decks.
What I' seeing as an issue, and I think somebody else pointed this out, is that this isn't strictly congruous with being a control deck, at least not in the usual sense. Playing the heavy wheel effects to me means you're treating your commander as a "pinger" style of card (a creature that taps for a single point of damage). You get higher bursts of damage by playing the wheeling cards (see anything built around Nekusar for proof), but the inconsistency in the exact cards you're drawing is rarely seen as worth it to veteran control players (hint: I'm not one but I know several).
By my account, if you're really wanting to play stronger control, then you'll need to place more emphasis on the infinite combo interactions of your commander, but also your removal will need to be less Fireball type burn spells and more of the Earthquake variety. Fair warning though that this is extremely boring and lacking in originality.
For a more fun iteration of your particular commander, I would actually direct you to an EDHrec article over the pinger creature archetype that ends with a Niv Mizzet deck. I'll post a link later if you're interested, but that deck is of course not a control build and therefore may not be what you're going for.
November 1, 2017 9:26 p.m.
This deck has got a fever, and the only cure is more Curiosity
November 1, 2017 10:41 p.m.
This deck has got a fever, and the only cure is more Curiosity
November 1, 2017 10:42 p.m.
November 2, 2017 7:44 a.m.
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|Date added||2 months|
|Last updated||2 weeks|
This deck is Commander / EDH legal.
|Tokens||1/1 Insect, 1/1 Squid, Clue, Experience|
|Folders||EDH, Cool Decks, To Build cEDH|
|Top rank||#8 on 2017-11-04|