This commander deck is made so that you can stall with your commander giving you extra turns, tap other players' creatures, some creatures that prevent action, and that sort. I made this before I knew about stax, but I don't plan on adding that to my deck. There is also a bit of super friends. It's not too great, but so far in my playgroup, it works pretty well.

The winning combo is Fraying Sanity and Traumatize. Something nice to set up is Archetype of Imagination and Stormtide Leviathan.

Some problems with the deck are that it doesn't really have any ramp and lacks draw. I don't really know why it works as well as it does despite that, but it does. Something that could be done to make this deck better is probably get rid of all of the super friends aspect of it and put in more counterspells/targeted removal, draw, and ramp. But the mini super friends synergy is fun and I don't really get to play all that much with my Planeswalkers.

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91% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

23 - 0 Rares

21 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.48
Tokens Copy Clone, Emblem Ajani Steadfast, Emblem Narset Transcendent, Golem 3/3 C, Illusion 0/2 U, Phyrexian Horror X/X C, Wizard 2/2 U
Folders My Decks
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