The idea here is to gain every conceivable benefit from casting auras/enchantments, and to build up Uril as fast as possible for commander damage FTW. I'd love suggestions as to what to cut and/or add... I know it probably needs more ramp... and maybe more removal, otherwise I'm not sure where to go from here.

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72% Casual

28% Competitive

Revision 27 See all

(11 months ago)

+1 Bountiful Promenade main
-1 Fabled Passage main
-1 Holy Mantle main
+1 Mazzy, Truesword Paladin main
+1 Overgrown Farmland main
+1 Timely Ward main
Date added 6 years
Last updated 11 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

44 - 0 Rares

22 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 2.59
Tokens Beast 3/3 G, Elephant 3-3 G
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