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Squidward's Horrorble Drawings

Modern* Aggro Budget Casual Mono-Blue



v. 1.4
A spell and draw-based aggro deck.

Instant speed Opt; and sorcery speed Serum Visions and See Beyond, draw for card advantage and add counters to Chasm Skulker. These spells also quickly remove counters from Thing in the Ice  Flip, while also providing card and maintaining board advantage.

Thing is a great early game blocker and flips to Awoken Horror- the first win condition- and comes with it's own board wipe, removing all nonhorror creatures.

Chasm Skulker is a Horror; and comes with a backup go-wide wincon in the form of Squid tokens, should it die.

Run early-game disruption for faster removal of Thing counters through the hard counters: Remand, Deprive; and bounces: Unsummon, and Vapor Snag.

Delver of Secrets  Flip is a one-cost to give some evasion skyward, and works well with Halimar Depths and Serum Visions.

Trade Routes + Halimar Depths tastes like Sensei's Divining Top, but costs 1 more. This works well after 5 land.

Elixir of Immortality is a new addition to the deck to recycle draw and control resources while gaining life.

Suggestions and comments encouraged and appreciated!



Updates Add

Took out Wharf Infiltrator. It's type and draw ability seems good for the deck, but a cost of 2 to cast and 2 to use its token ability, it's just too slow. Went back to the original build. Still looking to put in more creatures with draw if possible (Salvage Drone?)

Any and all advice is welcome, thanks for the uovotes and continued support!


Boy, it would suck if Chasm Skulker died first and you lost all of your squid tokens to an Awoken Horror.

November 14, 2017 2:28 p.m.

@ClockworkSwordfish. Your name is ironic, as this wouldn't appeal to clockwork-playstyle or combo players.

Yes, that available scenario would be unfortunate, but that's up to the pilot to avoid. It's not without its flaws, of course, and I've already stated that it isn't considered competitive.

That being said, do you have any suggestions to make this list better, or are you just pointing out the obvious?

November 14, 2017 2:42 p.m.

I've never heard of clockwork playstyle! I was just referring to the various Clockwork creatures, such as Clockwork Swarm or Clockwork Steed.

I'm mostly here for the latter, but I'm happy to help, too. Having a creature you don't mind being bounced would be an interesting vector - Snapcaster Mage is probably the most obvious example, but I'm not going to pretend there's any universe in which he's a "budget" choice. Something like Mulldrifter or Draining Whelk might do the trick.

The other option isn't very creative, but Delver of Secrets is bound to get results in a deck this spell-heavy. While you'd have to transform him again if he's bounced, he's only one mana so it's not a huge loss.

November 14, 2017 4:33 p.m.

@ClockworkSwordfish: Thanks for suggesting; it's a bit more constructive.

Snapcaster was originally in here, and is still being considered. I really like Delver of Secrets. Not sure why I never considered it as I passed 3 while sifting through my blue cards.

The other suggestions are simply too high cost, IMO.

I'll fenangle in 2-3 Delvers and see how it runs.

November 14, 2017 4:49 p.m.

I love this! I've always thought about something like this, but never had the time to do it!

November 21, 2017 6:04 p.m.
November 22, 2017 9:58 a.m.

@franjimen421: Thank you. I thought about this the other night, and my CMC miser brain said "No! 2 is too much!" needed to hear it I guess. I like to keep mana open for counters and psych my opponent out, but that late in the game 2 isn't a problem to pay.


November 22, 2017 10:09 a.m.

The name makes this my deck of the month. Fits perfectly. If you ever were to splash a second colour, red or green for some Manamorphose would be great.

December 23, 2017 11:15 a.m.

seshiro_of_the_orochi- LOL thanks! It's more of a draw-for-answers deck than a storm deck, not a bad idea though for perhaps a future sideboard card up against more aggro or burn decks. Thanks for the upvote, and always play hard!

December 23, 2017 11:24 a.m.

Looks great! One problem though sideboard! So here's what I would do (it will make the deck more expensive): 2 Dismember, 1 Hurkyl's Recall, 2 Spell Snare, 1 Surgical Extraction, 1 Kira, Great Glass-Spinner, 2 Spellskite, 1 Grafdigger's Cage, 1 Pithing Needle, 2 Relic of Progenitus, 1 Ghost Quarter, 1 Card:Ceremonious Rejection.

December 24, 2017 4:48 p.m.

I love this deck. Definitely playing this at my modern fnm. Thanks for posting it. +1

December 27, 2017 11:57 a.m.

@Skarma8991- Thanks man, let me know how it does! Honestly, it's not a deck I have a lot of confidence in, mainly because aggro isn't really my play style; but it's getting quite a bit of attention, so I hope it lives up to the hype!

December 27, 2017 4:16 p.m.

Compare to inventory
Date added 2 months
Last updated 2 weeks

This deck is Modern legal.

Cards 60
Avg. CMC 1.60
Tokens 1/1 Squid
Folders Fun Decks, Modern decks to try, stuff i found, Uncategorized, Tribal, Uncategorized, Decks to try, Maybe, Blue, good decks, See all 13
Top rank #2 on 2017-12-27
Ignored suggestions
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Revision 9 See all

2 weeks ago)

-3 Delver of Secrets  Flip main
+3 Delver of Secrets  Flip main
+1 Pithing Needle side
+1 Grafdigger's Cage side
+1 Ghost Quarter side
+2 Hurkyl's Recall side
+1 Ceremonious Rejection side
+2 Relic of Progenitus side
+2 Spell Snare side
+2 Surgical Extraction side
+3 Turn Aside side