Move around +1/+1 counters and make things big enough to kill, or use your tokens as currency to make things happen. The name of the game with this deck is versatility, may throw in a craterhoof for a better win con, but this deck aims at some jank combos that are fun to play and pull off.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 8 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

36 - 0 Rares

28 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.82
Tokens Angel 4/4 W, Demon 5/5 B, Elemental */* G, Human Cleric 1/1 BW, Phyrexian Horror X/X C, Saproling 1/1 G, Spirit 1/1 C, Spirit 1/1 W
Votes
Ignored suggestions
Shared with
Views