The Main Idea of this deck is to board wipe, then bring back your creatures, basically a solar flare style.
What really keeps this deck moving is
Planar Cleansing
, Supreme Verdict, and Elspeth Tirel's ultimate so that you can wipe the board.
Then, you can either cast Faith's Reward or Sun Titan to bring back your permanents.
Detention Sphere or Oblivion Ring can be great to cast upon yourself, especially Sun Titan, as you can then board wipe and Sun Titan will return, then you can return either of those enchantments and use them on an opponent.
Forbidden Alchemy
, Serum Visions, and Jin-Gitaxias, Core Augur all work as great draw/discard engines, which can then be great way to get a Detention Sphere, Oblivion Ring, Phantasmal Image, or land placed onto the battlefield.
Other Cards
Path to Exile - great control spell, can keep other creatures from hitting you until you have enough mana for the biggies, or it can help you with mana ramp.
Afterlife
- another good control spell, slightly higher cost than Path to Exile, but you can regenerate your own creatures later.
Mana Leak - counter spell, can help to negate any possible threats
Alchemist's Apprentice
+
Chasm Skulker
- can combine with the other draw and return cards to build up
Chasm Skulker
if necessary.
Sunblast Angel
- if I need a more aggressive gameplay, then this can double as a creature wipe and heavy-hitter.
Evil Twin - I'm debating whether to include this as it is a turn 4 drop versus Sun Titan and can help with defense, also the bonus of staying alive and possible creature destroy versus Phantasmal Images.
OPEN TO ANY SUGGESTION