pie chart

Simic Warcaller

Modern Aggro Tribal

Milosz


Description

The idea here is to get Joraga Warcaller out and load it up with +1/+1 counters for the kill. Suggestions welcome!

Immaculate MagistrateJoraga WarcallerIncreasing Savagery

Mana ramping
Llanowar Elves Classic, 'nuff said.
Arbor ElfLlanomoar Elves.
Joraga Treespeaker One of my favorite mana elves. Always my turn 1 drop if I have 2 fast lands in my opener. Turn 2 the levelup pays for itself and turn 3 I have 5-7 mana depending on what I played turn 2.
Elvish Archdruid Expensive, but played on turn 2 it can be an enormous booster for turn 4.
+1/+1 counter generation
Immaculate Magistrate This with Joraga Warcaller is basically the win condition of the deck.
Increasing Savagery Another way to make Joraga Warcaller a fatty.
Burst of Strength Untaps the huge utility elves or makes Joraga Warcaller slightly fatter at instant speed. All-around useful.
Bramblewood Paragon Primarily here as a one-of that you can grab with Summoner's Pact to get some trample through pesky chump blockers.
Support
Bramblewood Paragon Cheap trample-granter. See above.
Craterhoof Behemoth A bit pricy, but even better than Ezuri, Renegade Leader when you can afford it. Use with Summoner's Pact to make your final blow against a deck with chump blockers.
Ezuri, Renegade Leader Mass-regen and overrun. Awesome. Like the above two, this is an option for getting through chumps. It is the most expensive one.
Summoner's Pact Fetches Joraga Warcaller so you immediately target it with Immaculate Magistrate to potentially win the game. Alternatively fetches the overrun creatures. Central to the deck.
Lightning Greaves Alternative to Swiftfoot Boots that equips for cheaper and therefore allows elves to immediately give mana, but the shroud means less protection due to the necessity to unequip to perform certain functions.
Commune with Nature One of my favorite green card draw cards.

Suggestions

Updates

Comments

Aelorith2117 says... #1

with your mana ramp i would consider Lead the Stampede over (or with?) Commune with Nature as it's better to refill your hand (potentially) than just get one creature... just my 2 cents... i love elves! +1!

March 16, 2013 5:34 p.m.

Aelorith2117 says... #2

also Heedless One wins games with Timberwatch Elf so imagine what he'd do here...

March 16, 2013 5:36 p.m.

Milosz says... #3

@Aelorith2117 Well here's some probability on Lead the Stampede: we're looking at 5 trials each with probability 22/60 of success. This gives us an average of just under two creatures per Lead the Stampede, varying mostly between 1 and 3. With those odds I think the 1st turn playability of Commune with Nature makes that card a better choice in this deck. I think once your deck hits 30 creatures you really start getting the full benefit of Lead the Stampede, especially if you're playing an "Elf Ball" deck with Heritage Druid, Nettle Sentinel, Regal Force and friends.

And as much as Heedless One is fantastic, unfortunately I'm building this deck to Modern specifications and that lady came out 2 sets too early :(

Thanks for the +1 and 2 cents!

March 16, 2013 5:54 p.m.

megawurmple says... #4

I'd definitely run Lightning Greaves over Swiftfoot Boots. It equips for 0 for what is basically the same effect. It's far better.

I'd also recommend Forced Adaptation for use on the Warcaller.

You could also try either Talara's Battalion or Ezuri, Renegade Leader for a bit of Trample in order to prevent all of your stupidly fat Elves from being chump blocked.

Might I just ask, why aren't you mainboarding all of the Cavern of Souls? Sideboarding land is a waste of good spell slots.

March 16, 2013 6:38 p.m.

Milosz says... #5

@TitansFTW: My gripe with Lightning Greaves is that I have to unequip it briefly in order to target Joraga Warcaller with any of the +1/+1 counter generation spells/abilities. This opens up a brief window for removal. However, I suppose it would make sense to mainboard the greaves and perhaps put Swiftfoot Boots in the sideboard against removal matchups.

Forced Adaptation might work too slowly to justify taking up one mana on turn 2. I generally get a pumped Joraga Warcaller between turns 4 and 6 in this deck, by which point Forced Adaptation will have managed to put between 2 and 4 counters on it. Plus, whenever I start with Summoner's Pact instead of Joraga Warcaller, Forced Adaptation is a waste of space in my hand. I'll put it in the maybeboard for now.

Talara's Battalion is a pretty good idea, but Ezuri, Renegade Leader is even better. That regeneration ability is actually worth a lot in a deck that so depends on a single creature's survival. Cheers for the idea; I will be adding that.

Cavern of Souls is sided against blue control matchups. In general it is worse than a Forest because it doesn't produce colored mana for spells and Arbor Elf is unable to untap it. However, I'm leaving one Cavern of Souls in the deck out of sheer paranoia. I don't think Cavern of Souls qualifies as an ordinary land. In my opinion its utility makes it on par with a spell.

March 16, 2013 6:57 p.m.

megawurmple says... #6

Also, you could consider Craterhoof Behemoth for more Trample and as an effective finisher. I forgot about him. He's especially good with Elves as you can swarm the battlefield then give them all huge boosts and Trample.

March 16, 2013 7:25 p.m.

Joker1430 says... #7

Great build! My hats off to you.

May 13, 2016 6:28 p.m.

Mr_Radical says... #8

Two words: Hardened Scales

April 5, 2017 8:15 p.m.

Please login to comment




Compare to inventory
Date added 4 years
Last updated 4 years
Legality

This deck is Modern legal.

Cards 60
Avg. CMC 2.11
Top rank #48 on 2013-03-27
Views 2273

Revision 4 (4 years ago)

+1 Overrun maybe
+1 Overwhelming Stampede maybe
+1 Primal Rage maybe

See all