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Enchantment (81)


This is a group hug/voltron strategy. You can make yourself a politically bad target and buff your allies while gaining life an drawing cards. Then you rapidly buff your hexproof + flying commander to do lethal damage.

The original plan was to aura/buff a naturally hexproof creature. The new ideal plan is to ramp to your commander and win via commander damage.

Alternate strategies include being political by buffing opponents creatures that make them able to attack everyone but you, or to use a few hidden combos.

Lethal combo:

Buffing your allies:

Making it hard to kill you while you have no defenders:

Creature kill/arrest/control

Ramp:

Card Draw:

Tutors:

Political cards:

personal reminders:

If you have Canopy Cover or Argothian Enchantress consider the "Buff your allies to win vicariously" strategy.

Use Green Sun's Zenith to tutor Arbor Elf for ramp, Argothian Enchantress for a "teammate" and draw strategy, Eidolon of Blossoms for maximum card draw or Silhana Ledgewalker for a potential beater.

Open the Armory and Enlightened Tutor can help us tutor at the start. Choose Overgrowth or Sol Ring for ramp, Prismatic Geoscope for mana doubling Selesnya Signet for mana fixing, Stuffy Doll or Guilty Conscience for a combo, Sage's Reverie for card draw. You can't go wrong with Ancestral Mask or Shield of the Oversoul or Battle Mastery.

Three Dreams has some excellent options. Ancestral Mask and Battle Mastery and Felidar Umbra or Hyena Umbra. Bear Umbra or Shield of the Oversoul are great. Cradle of Vitality is a great combo with Battle Mastery and lifelink or Celestial Mantle.

Retether can be used to gain back all of the cards you lost while buffing allies creatures.

Inquisitor's Flail is great with your commander or Stuffy Doll

Benefactor's Draught is great to help you block, to help your opponent block, to get a card when you know you are already blocked. It combos very well with Stuffy Doll

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70% Casual

30% Competitive

Date added 6 years
Last updated 11 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

23 - 0 Rares

24 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 2.81
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