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Ship parts and a beautiful mechanic

Commander / EDH WU (Azorius)

Stoutarm


Hanna is THE waifu in MtG, no contest. Don't even deny it, since you'll know in your heart, that you're lying not to me, but to yourself as well. Not only is she pretty, she's great utility, as she recurs most of the puzzle pieces I have in this deck. So, the gameplan is pretty much standard stax package: winning by having opponents concede. However, some of the major interactions will be explained shortly, as will be the less obvious pieces. Some neat interactions are as follows: Aura thief + Enchanted evening = gain control of all permanents on death of the thief. Solitary confinement + Luminarch ascension = one of the non-stax finishers, or if I'm feeling spicy, it's food for the smoke god. Opalescence + Enchanted evening = kills all lands with a hard lock, no one can tap lands and each land is killed by state-based actions. Best paired with Starfield of Nyx, but beware, since: Enchanted evening + Starfield of Nyx = kills all off your lands, don't make this mistake. Opalescence + Parallax Wave = exile all of your opponent's creatures permanently at instant speed, or blink your stuff however you wish. Doesn't dodge a wrath though. For the less obvious stuff: Auratog = my main man. His best use is to blind your opponents or yourself, depending on where the light source is, have you seen the foiling on that thing? Other than that, he's there to get that nasty Stasis in your graveyard before your turn to grab with Hanna, sp your opponents can bask in it's glory. Then you can use it to sac Aura thief when Enchanted evening is on the field, or use it in combination with Parallax wave to exile up to 5 creatures permanently, or get rid of any enchantment I need to get rid of for whatever reason, should the need arise. Chronatog is most obviously included with Smokestack, so your opponents just will most likely run out of permanents and draw themselves to death. It also can be used with Mana vortex, Solitary confinement, Stasis or any combination of those, extra pressure with Standstill or Overburden. Stormcaller's boon is for value, if I've run out of gas, or I'm feeling for a little lottery. Most other things are to provide some value or disrupt my opponents in some way, but they are fairly obvious. I'm looking for a cut to include Dance of many and I'm still missing Academy ruins, since redudnancy is always good, shame that there's nothing like it for enchantments. If you happen to play against me, just forgot everything in this box, this house of cards don't need any disruption.

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Date added 7 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

51 - 0 Rares

18 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.29
Tokens Angel 4/4 W, Emblem Jace, Unraveler of Secrets, Emblem Narset Transcendent, Emblem Tezzeret, Artifice Master, Thopter 1/1 C, Treasure
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