Shidiqi's Betrayal

Commander / EDH Lebva

SCORE: 8 | 1 COMMENT | 2976 VIEWS | IN 7 FOLDERS


changes after testing cards —June 30, 2017

  • -wasteland
  • -amulet of vigor
  • -lonely sandbar

  • +intuition

  • +dimir charm
  • +engineered explosives

Wasteland is okey, but the deck has too many colorless only producing lands and it is really not needed like most of the other colorless only producing lands. Amulet is a card that is very good when its needed and almoust totally useless otherwise. Scapeshift is mostly a lategame/grindgame tool to victory and i feel like alchemist refuge is enough for it to work fine. Cycle lands often are very clunky and most of the time they are there only for cycling, i already cut tranquil thicket in the past and i think i am going to cut all of them at some point. Barren moor is last one on the deck because of Ad Nauseam. After AN if you need to use vampiric or imperial seal to get a combo piece its good and coffers + urborg suplements all the black mana you need to do it nicely.

Intuition seems slow but fine, there needs to be some cards dedicated to the grindplan. EE is supernice to get all those back to basics and other pesky things out, can totally just blow it at 0 to destroy some fast mana. Dimir charm is kinda odd, i feel like it really doesnt fit, but the deck really needs a destroy target creature effect and this hits most things i want it to hit like bears, labman, rashmi, zur, etc. Its one more card against doomsday/ topdeck tutors and the counter sorcery is fine, would like it to be instant but still. Charm is blue which is good because i really need blue cards for force to be more consistent with high land count. As an added bonus its nice card to pitch for chrome mox, which is kinda hard card for land heavy deck to play.