Maybeboard


After many itterations this deck has finally hit its stride, it now wins 75%(ish) of the time in a fairly competetive meta, pretty consistantly around turn six or sooner with no janky combos just straight synergy. i feel like, Rhys is not as intuitive a commander as he seems, and unlike the purpose built commanders he runs best when he is not the focus of the deck, that being said i have found his play style enjoyable for those facts, there is nothing worse than your deck not working because your commander is out. so as it stands Rhys' function is more as an optional one drop elf that can make more elves to improve synergy, or blow up the board with tokens, and give me access to white for cards like Swords, and Cathars' Crusade, im currently going for the trample win most often (no Craterhoof Behemoth because im boycoting it lol), and then if thats not working there is some shenanigans that can be had with cards like Glare of Subdual and Throne of the God-Pharaoh respectivly or together. any comments welcome and any suggestions to push this deck further are always wecome as well, thank you for any comments or +1s.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

98% Casual

Competitive

Top Ranked
  • Achieved #38 position overall 5 years ago
Date added 5 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

35 - 0 Rares

15 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.31
Tokens Construct X/X C, Copy Clone, Elemental 8/8 GW, Elf Warrior 1/1 G, Elf Warrior 1/1 GW, Emblem Elspeth, Sun's Champion, Hydra */* G, Phyrexian Horror X/X C, Servo 1/1 C, Soldier 1/1 W, Wurm 5/5 G
Votes
Ignored suggestions
Shared with
Views