I fell in love with
Flamespeaker Adept
the first time I saw it. It got even better when I realized that its ability is a trigger for whenever you scry; meaning multiple instances stack its power. Aqueous Form is just a stupidly good common. Together with Thassa, God of the Sea, you have a really strong unblockable creature every turn. This deck definitely focuses on closing the game out fast.
Deck Run-Down:
Flamespeaker Adept
: The clear hero of the deck; becomes huge from using the ever-beneficial mechanic of scry.
Frostburn Weird
--> Monastery Swiftspear: Not as big a body, but a 1-drop with haste that gets pumped by instants fits perfectly with this deck's theme.
Spellheart Chimera -->
Mantis Rider
: Solid Body that can attack as soon as it hits the field. Vigilance is nice here for extra defense.
Thassa, God of the Sea --> Lightning Strike: Keep the damage coming! We're set out blood here; I think the Lightning Strike helps fill out the curve and fits the deck nicely.
Ral Zarek -->
Chandra, Pyromaster
& Sarkhan, the Dragonspeaker: I'm going to miss Ral, but this makes room for some big guns. Card advantage and damage, I like the sounds of those. Big threats that can win the game if not dealt with.
Aqueous Form: The amazing synergy card with Flamespeaker. Allows for Flamespeaker to hit face every time with the addition of a scry bonus!
Dissolve --> Gods Willing &
Ride Down
: These cards fit more with the beatdown theme, and Gods Willing acts as a precious protection agent with a scry bonus.
Magma Jet: Okay burn with a lovely scry 2!
Titan's Strength
: Should be read as "Give target creature named Flamespeaker Adept +5/+1 until end of turn." Oh, and scry 1.
Voyage's End
--> Dig Through Time: Was looking for a replacement card, and some extra card draw may be okay. I may change this out if I find that it's too much.
Temple of Epiphany / Temple of Triumph / Temple of Enlightenment: All the extra scrying and mana fixing we could ask for. Opening up to Jeskai gives us these awesome extras.
Sideboard:
Changed the sideboard a lot to compensate for all the different deck types out there. Let me know if I missed anything!
Maybeboard:
Oh my geez.. I have so many things I want to try for this deck. The deck has a direction it's supposed to go.. but I don't know the most optimal way to get it there. Any suggestions I'll gladly accept and think about!
Hypothetical T4 Win:
T1: Land, Monastery Swiftspear, swing
T2: Land, Magma Jet or 2nd Monastery Swiftspear
T3: Land,
Flamespeaker Adept
(Swing w/ Monastery Swiftspear)
T4: Land, Aqueous Form, 3x
Titan's Strength
, swing for the win!
Obviously, the chance of this happening is nigh impossible, but it is the basic working of what it's looking to do. Thoughts, Suggestions, Comments, +1s are all welcomed!