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Love the podcast and deck. Here are some other cards to consider that might help.
Pawn of Ulamog is awesome for token creation that self sac and provide mana to help with ramp.
Mortician Beetle and Pawn of Ulamog do have some good synergy with your general, especially in multiplayer games. If you are motivated to keep your general alive, Whispersilk Cloak , Vines of Vastwood , and Canopy Cover may be worth considering.
Also, I'd be interested in seeing your Omnath, Locus of Mana list that you've referenced in the past as I have one myself.
Keep up the good work!
Ah, so this is the famed avant card show EDH deck.
First of all, I'd recommend playing cards that have an impact that is relevant even if they're not combo'd. For instance, Nether Traitor , Darkest Hour (which is already cut), Doubling Season , Invigorating Falls , Sanguine Bond and so on are all pretty bad cards unless if you have their combo part out and some of these even don't do all that much even IF the board is completely set up. You may experience the "living the dream" scenario where these smash your opponents, but those are outweighed by the vast amount of times where they are dead draws.
Second: some easy cards you guys missed: Necrogenesis (instead of Withered Wretch , Marrow Chomper instead of Invigorating Falls . Eternal Witness is a staple in all green decks everywhere. Diabolic Intent would be sweet. Pelakka Wurm instead of the more expensive but more boring and less helpful kozilek. Deadwood Treefolk as a way to get some defense. It also combos really well with minion reflector, Eternal witness and actually savra, as this guy sacrifices itself eventually. Dusk Urchins is card draw and sacrifices itself. Primal Growth for getting land into play. It can also sacrifice a dude. And the lands are untapped when they enter the battlefield. Oh, and by the way: Sakura-Tribe Elder is one of the best ramp spells this deck could hope for.
Finally, Consider another subtheme, or expand upon an existing one. It seems a bit schizophrenic when I read this list. Perhaps you could take it the treefolk/shaman route. Or you could play more into the whole sacrifice thing with Magus of the Abyss and Braids, Cabal Minion . Treefolk could be great: They can produce tokens, have good stats, gain life, draw cards...