- 1x Bayou
- 1x Bojuka Bog
- 1x Command Tower
- 1x Forest
- 1x Forest
- 1x Forest
- 1x Forest
- 2x Forest
- 2x Forest
- 1x Ghost Quarter
- 1x Gilt-Leaf Palace
- 1x Golgari Guildgate
- 1x Golgari Rot Farm
- 1x Grim Backwoods
- 1x High Market
- 1x Overgrown Tomb
- 1x Pendelhaven
- 1x Phyrexian Tower
- 1x Reflecting Pool
- 1x Reliquary Tower
- 1x Strip Mine
- 5x Swamp
- 1x Swamp
- 1x Swamp
- 1x Tainted Wood
- 1x Temple of the False God
- 1x Twilight Mire
- 1x Verdant Catacombs
- 1x Vesuva
- 1x Volrath's Stronghold
- 1x Woodland Cemetery
- 1x Acidic Slime
- 1x Avenger of Zendikar
- 1x Brood Butcher
- 1x Butcher of Malakir
- 1x Deadwood Treefolk
- 1x Den Protector
- 1x Eternal Witness
- 1x Grave-Shell Scarab
- 1x Grave Titan
- 1x Hornet Queen
- 1x Massacre Wurm
- 1x Nether Traitor
- 1x Phyrexian Delver
- 1x Reaper from the Abyss
- 1x Reassembling Skeleton
- 1x Rune-Scarred Demon
- 1x Sakura-Tribe Elder
- 1x Shriekmaw
- 1x Sidisi, Undead Vizier
- 1x Skeletal Vampire
- 1x Solemn Simulacrum
- 1x Viscera Seer
- 1x Woodfall Primus
- 1x Xathrid Demon
- 1x Yavimaya Elder
- 1x Abrupt Decay
- 1x Krosan Grip
- 1x Moonlight Bargain
- 1x Putrefy
- 1x Spoils of Blood
- 1x Sudden Spoiling
- 1x Vampiric Tutor
- 1x Worldly Tutor
- 1x Buried Alive
- 1x Cultivate
- 1x Damnation
- 1x Decree of Pain
- 1x Demonic Tutor
- 1x Dread Return
- 1x Explosive Vegetation
- 1x Gaze of Granite
- 1x Harmonize
- 1x Jarad's Orders
- 1x Life from the Loam
- 1x Maelstrom Pulse
- 1x Praetor's Counsel
- 1x Primal Command
- 1x Profane Command
- 1x Recollect
- 1x Regrowth
- 1x Seek the Horizon
- 1x Skyshroud Claim
Comments View Archive
@yyuyyy For what purpose? To avoid board sweepers? I can't imagine taking anything out currently just for that. It would save only my non-tokens anyways...
August 12, 2011 9:06 a.m.
card:Colfenor's Urn seems like it would be good with ten of your creatures (and alarmingly awesome with Avenger of Zendikar , Butcher of Malakir , Grave Titan , Indrik Stomphowler , Protean Hulk , and Woodfall Primus ).
Doubling Season seems bad if you have any thing with persist in play. Woodfall Primus would be less awesome as a 4/4, and Puppeteer Clique will just dies as soon as it hits the battlefield. It makes sense with the rest of the deck, just not these two cards, which may make them worth cutting.
August 12, 2011 2:24 p.m.
wow, this deck looks sick. do you ever find that you need to protect savra from spot removal? i guess it depends on your meta but i'd run lightning greaves and/or swiftfootboots in my playgroup. those are cards i am never unhappy to see.
other miscellaneous suggestions: blade of the bloodchief, cauldron of souls (seconded), oversold cemetery, death denied, spawning pit.
August 12, 2011 3:04 p.m.
Yeah thanks for pointing out the Urn, i'd never seen that before. I'll proxy it and see how it works, I'm not sure what to cut for it though. I also like my cards going to the yard, and if someone knocks off my urn with any of those cards you mentioned RFG'd with it, im gonna be a sad panda.
regarding Doubling Season , it's probably my favorite card ever printed (aside from maybe Savra herself), but I have considered cutting it. It is less utility and more of a "Win More" card, in that if it is functioning and making itself worth a card slot, I probably have good enough control that I don't even need the doubled counters/tokens. That said, there ain't no way I'm taking out the primus OR the clique, since they are just in general such badass cards.
Thanks for the comment!
August 12, 2011 3:06 p.m.
@rt29I'm working on Oversold Cemetery :PI've pondered Death Denied , does it work well? I'm never in a position to dump lots of mana on creature recursion, plus I tend to shy away from sorceries if I can help it (though I realize it doesn't look like it ha).
RE: protecting Savra. Uhm, in my meta I've yet to have a very hard time keeping the board clear OR with Savra being hated. The most I've paid for her to cast is...12 mana I think? I've got Lightning Greaves in here currently, but I doubt I'll drop Swiftfoot Boots into it any time soon. I have no idea what I'd take out!
August 12, 2011 3:43 p.m.
card:Colfenor's Urn is one of those things I would want to sac stuff to get them in it. You have plenty of sac outlets, so it seemed worth mentioning. Especially with persist, you could sac Woodfall Primus to do a thing, persist it back, sac it again, card:Colfenor's Urn it, then bring it back at end of turn to do again.
Doubling Season is great, but it works against two cards in the deck.
August 12, 2011 3:54 p.m.
Basically, I'm going to drop Doubling Season if it doesn't seem to be bringing much to the deck, not because it doesn't synergize well with 2 out of 100 cards.
I will likely end up getting a card:Colfenor's Urn, if nothing else just to test it out. It seems like shenanigans would be easy to pull with it, but I could also get hit pretty hard with it. Shattering Pulse and the like would make that card virtually useless/anti-useful. I would hate to RFG my creatures to it, just to have it blown up.
August 17, 2011 11:52 p.m.
This looks like it does the same basic thing as the Counterpunch Commander deck that I bought a while ago, except it doesn't have white. If you want to be really mean, or want to use something to get out a ton of tokens quickly, use Death Mutation , either in conjunction with Symbiotic Wurm to churn out fifteen tokens at once, or simply on a large creature that's irritating you. I know you dislike sorceries, and this one is costly, but this one is worth it. It works especially well if the combo I just described happens to also have a Sigil Captain in play as well, but you have no White. It gives fifteen 3/3s, and if Doubling Season is in play, it gives 30 5/5s....oh goddess I need a Doubling Season ...
August 23, 2011 12:32 p.m.
I have a Death Mutation , and ran it briefly. But spot creature removal is never something I need more of with Savra. And while the tokens are nice, I don't want to produce tokens with a sorcery when I could more reliably produce tokens with creatures. For instance, let's say I kill a Kumano, Master Yamabushi (which completely devours my deck btw, and must be dealt with) with death mutation. I spend 8 mana, likely tap out or nearly tap out, get 4 tokens, and remove a single creature that gives me a hard time. That's option A.
Or, I can use a creature, say Shriekmaw . I spend less mana, get a creature (which is black, and thus can be used to remove more creatures with Savra) that isn't just a chump blocker like tokens are in EDH. This is option B.
Option B, in this format, is just better. Granted, if I have my Doubling Season on the board, and if I run white, and if I kill my own creature, and if sigil captain is on the board, then I get 30 5/5s. Cool. But then someone board wipes and all I did was spend 8 mana to kill my own fatty and draw a board sweeper.
Never think in EDH "wow, this card is awesome if I have X or Y or Z in play." Because, in this format, you may play a whole evening of cards and never see X or Y, much less Z. Cards have to be good by themselves, or good with the theme of the deck, in order to be considered for these decks. Death Mutation , while fun, is still an 8-mana cost sorcery. Why not just play Plague Wind and play a wholly better card? Sometimes, you need to get rid of a Suture Priest , and drawing death mutation is strictly worse than drawing shriekmaw, or even plague wind for that matter...
August 23, 2011 1:45 p.m.
If you think I can reliably have sumbiotic wurm, doubling season, and sigil captain out, and reliably play death mutation on my own creature, and am willing to change my general, and wouldnt immediately get board wiped...then you're kind of silly.
I run a lot of card draw and tutors. Feel free to point things out that are specifically better than what I have, perhaps suggesting what I might take out, instead of just throwing combos at me that I'm already aware of.
August 28, 2011 4:05 p.m.
April 4, 2012 10:10 p.m.
Hi, i read your deck and looks interesting, but i would like to ask, why don't you have creatures like Grave Titan or Nether Traitor ? they are very nice creatures and are powerful by themselves, I run Savra too and those are part of the fun, if you have Golgari Germination or Pawn of Ulamog you usually get more tokens that you can count XD. I Also use Altar of Dementia and it's another win condition with people who gain life.
July 23, 2012 1 a.m.
this deck could use a Greater Good .
November 8, 2012 2:43 p.m.
Do you think this deck woukd benefit from Black Market ?
March 8, 2014 4:19 a.m.
have you considered Mortician Beetle ? this little guy seems innocuous but in Savra he could get very large very quickly and in a pinch is still a cheap (both $ and mana..) black creature to sac
April 14, 2014 3:24 a.m.
Deadbridge Chant? With the ressurection you're running, worst case scenario, it gets killed before you get it's ability, but you still have ten more cards to choose from with your other res.
To cut, I'm not a fan of Golgari Germination. It only makes green tokens, which limits your control, and it doesn't give you any bonus when you sac tokens, which limits it's usefulness. Maybe you've been more successful than I, but I wouldn't use it.
December 6, 2014 8:09 a.m.
Have you thought about Lotleth Troll with this deck?
January 19, 2015 12:31 p.m.
I need to update this so bad, but I'll try to answer some recent questions anyways:
@Mule Man Black Market could be useful for this deck, especially since mana burn isn't a thing anymore. But I don't really hurt for mana in this deck. I'll keep it in mind as I continue to change things.
@shanemrys I wouldn't consider a vanilla beater / blocker creature to be necessary for this deck, no matter how big it gets. My win con isn't so much smashing with huge dudes as it is systematically controlling the board with Savra or other sac effects, and swinging with "regular size" fatties.
@wheel2068 Lotleth Troll was recommended by tappedout before, but I don't in general see the real benefit. It doesn't satisfy anything in this deck that isn't already represented more strongly elsewhere.
Thanks everyone for the recommendations!
January 31, 2015 8:28 p.m.
Now that Dragons of Tarkir is out, seems like Sidisi, Undead Vizier was made for this deck.
April 11, 2015 10:09 p.m.
September 2, 2015 10:35 p.m.
Fully updated as of Nov 10, 2015.
selesnyaben Thanks for the recommendation.
November 10, 2015 1:10 p.m.
The one card I miss is Bloodghast. The card is fun to play with and VERY good in many combinations.
With Perilous Forays: At the end of an oponents turn:
Sac Bloodghast to search for a land
put the land into play, bring back Bloodghast
Go back to step one until you run out of lands.
Be happy about all the tokens you put on Meren.
put Skullclamp on Bloodghast, it dies. Draw 2 cards and put counter on Meren.
put a land into play, Bloodghast returns. :)
With any mill-card or discarding:
Bloodghast ends up in the graveyard
put a land into play, hello Bloodghast!
January 30, 2016 9:34 a.m.
You know I just noticed this deck doesn't run that many basics. Why is that?
March 29, 2016 2:22 p.m.
Would you mind giving me suggestions on my deck? I'm not sure what to add or remove?
May 18, 2016 9:42 p.m.
Now, i know it probably won't be good, but Ulamog, the Ceaseless Hunger would be so annoying in this deck, and funny. Come on, you know you want to....
Have you tried running Spore Frog??
May 21, 2016 11:53 p.m.
I'm personally a fan of Defiant Necromancer, but Liliana Vess is unquestionably MUCH better in EDH. Nobody really cares at all about her +1 or her ult; she's good because she's five mana for, potentially, at least two opportunities to tutor, with more should she somehow survive long enough.
May 22, 2016 12:43 a.m.
Why Savra when you could use "strictly" better commanders like Meren or Jarad, even Karador (If you want to add white).
When I say strictly I don't mean these commanders are better, I just find Savra slightly underwhelming...Also you want both Mikaeus and Sheoldred.
June 1, 2016 8:43 p.m.
EnderPlaysCompetitiveMTG yeah why would anyone choose not to play only the best commanders.
My guess: Savra is fun to play and use as theme for the deck. And she is certainly not underwhelming with her table-sweeping ability at just 4 mana. Jarad's ability is pricy and he only grows strong when you manage to have filled your graveyard. Same counts for Karador. Meren is fun and strong, but also requires conditions to work. I have played many Meren-games (and won) without being able to bring her out because a. she would be killed instantly, b. no fitting creatures in the graveyard, c. no sac-outlet in play.
June 2, 2016 5:32 a.m.
doctorhydrogen we're sidestepping here -but who cares, I don't think Seredin comes here very often ;)-. Part of competitive EDH-play is the not drawing an -I'm scary hit me- sign on yourself. My friend plays a Mizzix-deck and wins everytime, because he's not a thread and just duddling around. And then suddenly blasts the table. Savra at least has a chance of not drawing too much attention. Until her friends hit te table at least.
June 2, 2016 3:42 p.m.
Well, that depends what kind of tournament. EDH-tournaments I have seen, you get points for winning, but also point from other players for fun and original play. So Narset might win the game in 5, but probably get 0 point for gameplay since missing the point completely on the idea of EDH-format.
June 5, 2016 3:26 a.m.
I think Nim Deathmantle is a must as it will help you sac and reuse different creatures
June 19, 2016 6:30 p.m.
"Competitive EDH" meant something very different 5 years ago when I uploaded an already 4 or 5 year old decklist to this site than what it means today.
July 6, 2016 10:02 a.m.
You should add Words of Wilding. When combined with skull clamp and asnods alter, which you already have in the deck, it can give you infinite creatures, mana, and draw all at once.
September 11, 2016 9:32 p.m.
- @lukisheretic. Unfortunately that doesn't work as you can't kill the produced creature token with skull clamp so you would need (x/1) tokens on the side.
September 13, 2016 10:50 a.m.
Ah but it does...The three cards are out. Ashnod, words, skullclamp
You have to have three mana. Don't draw make a 2/2. Attach skullcap to it for the 2nd mana, sac with Ashnod to make two mana and with skullcap u can draw twice. Dont. Make two bears with the two mana. Attach skullclamp with the 3rd land mentioned previously. Sac it to make 2 mana and get two draw sac the 2nd bear for 2 more mana... now you have 4 mana and two draw, make two bears for 2 mana don't draw, attach skullclanp for 1. You now have 1 mana floating and can sac 2 bears for 4 more mana and 2 more draw, total of 5 mana, use 2 for 2 bears and 1 for skull clap. You end up netting one mana per rotation. Eventually you have enough mana to make infinite bears, which leads to infinite draw... You pick. Your win condition.
September 13, 2016 10:37 p.m.
lukeisheretic, So now for the odds of getting all 3 cards on the table at the same time ;)
September 15, 2016 4:26 a.m.
Tyr_W They're good on their own too and he already has two of the three included in the deck.
September 16, 2016 12:47 p.m.
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|Date added||5 years|
|Last updated||8 months|
This deck is Commander / EDH legal.
|Tokens||0/1 Insect, */* Horror, Garruk, 0/1 Plant, 2/2 Zombie, 1/1 Bat, 1/1 Eldrazi Scion, 3/3 Beast|
|Folders||EDH, Liked Decks, Decks I Like, cool decks, EDH Ideas, Interest, Intresse, Decks to Imitate, inspiration, cool commanders , See all 19|
Revision 5 (1 year ago)
|+1||Urborg, Tomb of Yawgmoth||maybe|
|+1||Crucible of Worlds||maybe|
|+1||Sheoldred, Whispering One||maybe|
|+1||Mikaeus, the Unhallowed||maybe|