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@donutI know, I play with the same group of friends most all the time. We allow everything that doesn't completely break the game or take fun away for others etc.I don't use the Hulk to loop continuously to get all my creatures on the board or pull other silly shenanigans, so we allow it.
Trust me, if i had a Massacre Wurm , it'd be in here.
yeah, it's banned, and i take it out for Sengir Nosferatu when im playing outside of my usual meta: we allow "banned" cards so long as we don't break them. I dont generate loops with Protean Hulk , i just use him as a fatty blocker that fetches, that's all.I had used Sheoldred, Whispering One for a while, but found her too slow or too big a target. she ends up being more of a liability, in that she draws board sweepers, than a utility. she's in my deck:tresserhorn-enjoyment-edh deck though.
@Syl, what would I take out? The problem with the symbiotes is that they only give creatures and little else, and they are conditional to them being removed in the first place. Would Deranged Hermit be good take-out for the Symbiotic Wurm ? See, i like creatures that give me tokens at come-into-play speed. I don't want to need a sac outlet to get the tokens on demand. Does that make sense?
card:Colfenor's Urn seems like it would be good with ten of your creatures (and alarmingly awesome with Avenger of Zendikar , Butcher of Malakir , Grave Titan , Indrik Stomphowler , Protean Hulk , and Woodfall Primus ).
Doubling Season seems bad if you have any thing with persist in play. Woodfall Primus would be less awesome as a 4/4, and Puppeteer Clique will just dies as soon as it hits the battlefield. It makes sense with the rest of the deck, just not these two cards, which may make them worth cutting.
wow, this deck looks sick. do you ever find that you need to protect savra from spot removal? i guess it depends on your meta but i'd run lightning greaves and/or swiftfootboots in my playgroup. those are cards i am never unhappy to see.
other miscellaneous suggestions: blade of the bloodchief, cauldron of souls (seconded), oversold cemetery, death denied, spawning pit.
Yeah thanks for pointing out the Urn, i'd never seen that before. I'll proxy it and see how it works, I'm not sure what to cut for it though. I also like my cards going to the yard, and if someone knocks off my urn with any of those cards you mentioned RFG'd with it, im gonna be a sad panda.
regarding Doubling Season , it's probably my favorite card ever printed (aside from maybe Savra herself), but I have considered cutting it. It is less utility and more of a "Win More" card, in that if it is functioning and making itself worth a card slot, I probably have good enough control that I don't even need the doubled counters/tokens. That said, there ain't no way I'm taking out the primus OR the clique, since they are just in general such badass cards.
Thanks for the comment!
@rt29I'm working on Oversold Cemetery :PI've pondered Death Denied , does it work well? I'm never in a position to dump lots of mana on creature recursion, plus I tend to shy away from sorceries if I can help it (though I realize it doesn't look like it ha).
RE: protecting Savra. Uhm, in my meta I've yet to have a very hard time keeping the board clear OR with Savra being hated. The most I've paid for her to cast is...12 mana I think? I've got Lightning Greaves in here currently, but I doubt I'll drop Swiftfoot Boots into it any time soon. I have no idea what I'd take out!
card:Colfenor's Urn is one of those things I would want to sac stuff to get them in it. You have plenty of sac outlets, so it seemed worth mentioning. Especially with persist, you could sac Woodfall Primus to do a thing, persist it back, sac it again, card:Colfenor's Urn it, then bring it back at end of turn to do again.
Doubling Season is great, but it works against two cards in the deck.
Basically, I'm going to drop Doubling Season if it doesn't seem to be bringing much to the deck, not because it doesn't synergize well with 2 out of 100 cards.
I will likely end up getting a card:Colfenor's Urn, if nothing else just to test it out. It seems like shenanigans would be easy to pull with it, but I could also get hit pretty hard with it. Shattering Pulse and the like would make that card virtually useless/anti-useful. I would hate to RFG my creatures to it, just to have it blown up.
hey. Protean Hulk is banned...Also if this is a competetive EDH deck, where is Sorin Markov or Garruk, Primal Hunter ? Also, Is your "maybeboard" the same as an "acquireboard"? Because everything in your "Maybeboard" is better than half the stuff IN your deck.
Random semi-cute/semi-awesome Synergistic card suggestion for you: Jade Mage
Yes he is banned, I addressed that earlier. Competitive within my playgroup and whoever I meet at the university that plays.
I don't own those planeswalkers, but Sorin Markov is hella dirty in EDH, or if you avoid his dirty ability, he's hella bad. My playgroup avoids cards that put any one player at a disadvantage to the rest of the group like Sorin, or Magister Sphinx etc. G,PH is going in if I can ever get one.
I used to have Azusa + Loam in here, but found that dredging a lot, while awesome and potentially beneficial, leaves me almost uselessly defeated after my graveyard gets RFG'd, which inevitably happens almost every game, to the point where I'm considering an Elixir of Immortality ...And no to the sorceries, I prefer to use creatures, which are infinitely more recurable and aren't so one-time-use-ish as spells.
Jade mage got beat out by Ant Queen and the come-into-play token generators, but I'm open to suggestions about what to take out.
Yes my maybeboard is basically an acquireboard, I use it like that for all of my decks, and make the sideboard act as a placeholder for cards I know I am getting soon (like, in the mail).
Yes, yes it does. You'll notice it's in there.
This looks like it does the same basic thing as the Counterpunch Commander deck that I bought a while ago, except it doesn't have white. If you want to be really mean, or want to use something to get out a ton of tokens quickly, use Death Mutation , either in conjunction with Symbiotic Wurm to churn out fifteen tokens at once, or simply on a large creature that's irritating you. I know you dislike sorceries, and this one is costly, but this one is worth it. It works especially well if the combo I just described happens to also have a Sigil Captain in play as well, but you have no White. It gives fifteen 3/3s, and if Doubling Season is in play, it gives 30 5/5s....oh goddess I need a Doubling Season ...
I have a Death Mutation , and ran it briefly. But spot creature removal is never something I need more of with Savra. And while the tokens are nice, I don't want to produce tokens with a sorcery when I could more reliably produce tokens with creatures. For instance, let's say I kill a Kumano, Master Yamabushi (which completely devours my deck btw, and must be dealt with) with death mutation. I spend 8 mana, likely tap out or nearly tap out, get 4 tokens, and remove a single creature that gives me a hard time. That's option A.
Or, I can use a creature, say Shriekmaw . I spend less mana, get a creature (which is black, and thus can be used to remove more creatures with Savra) that isn't just a chump blocker like tokens are in EDH. This is option B.
Option B, in this format, is just better. Granted, if I have my Doubling Season on the board, and if I run white, and if I kill my own creature, and if sigil captain is on the board, then I get 30 5/5s. Cool. But then someone board wipes and all I did was spend 8 mana to kill my own fatty and draw a board sweeper.
Never think in EDH "wow, this card is awesome if I have X or Y or Z in play." Because, in this format, you may play a whole evening of cards and never see X or Y, much less Z. Cards have to be good by themselves, or good with the theme of the deck, in order to be considered for these decks. Death Mutation , while fun, is still an 8-mana cost sorcery. Why not just play Plague Wind and play a wholly better card? Sometimes, you need to get rid of a Suture Priest , and drawing death mutation is strictly worse than drawing shriekmaw, or even plague wind for that matter...
If you think I can reliably have sumbiotic wurm, doubling season, and sigil captain out, and reliably play death mutation on my own creature, and am willing to change my general, and wouldnt immediately get board wiped...then you're kind of silly.
I run a lot of card draw and tutors. Feel free to point things out that are specifically better than what I have, perhaps suggesting what I might take out, instead of just throwing combos at me that I'm already aware of.
Hi, i read your deck and looks interesting, but i would like to ask, why don't you have creatures like Grave Titan or Nether Traitor ? they are very nice creatures and are powerful by themselves, I run Savra too and those are part of the fun, if you have Golgari Germination or Pawn of Ulamog you usually get more tokens that you can count XD. I Also use Altar of Dementia and it's another win condition with people who gain life.
|Date added||2 years|
|Last updated||1 year|
|Sets||Commander's Arsenal, Magic 2013, Planechase 2012 Edition, Innistrad, Duel Decks: Ajani vs. Nicol Bolas, 2012 Core Set , MTG: Commander, New Phyrexia, Mirrodin Besieged, Scars of Mirrodin, 2011 Core Set, Archenemy, Worldwake, Zendikar, From the Vault: Exiled, 2010 Core Set, Eventide, Shadowmoor, Lorwyn, Tenth Edition, Future Sight, Planar Chaos, Time Spiral, Time Spiral "Timeshifted", Ravnica: City of Guilds, Saviors of Kamigawa, Fifth Dawn, Eighth Edition, Scourge, Torment, Apocalypse, Invasion, Mercadian Masques, Classic Sixth Edition, Urza's Legacy, Urza's Saga, Stronghold, Tempest, Alliances, Revised Edition|