This deck works in three phases: in the early game, discard and fill the grave. In the middle turns, play Humans with tempo abilities, stall the board, and fill up your side of the board. In the late game, play
Seance and suddenly reanimate all the ancestors that died earlier in the game. In particular:
We utilize Deranged Assistant,
Wharf Infiltrator
, and
Reckless Scholar
to fill our grave with creatures on our own terms. 60% of our deck doesn't mind being discarded or milled, from Flashback instants to creatures we can reanimate.
Dearly Departed
deserves a shoutout, because we love to have it in the grave from the start, buffing all our Humans like crazy.
In the late game, Seance is free reanimation to activate ETB abilities, even during the opponent's upkeep. The graveyard becomes a toolbox, with Thalia's Lieutenant, Reflector Mage, and
Gigantomancer
being the most common creatures to reanimate. Other options are Cloudblazer,
Spire Patrol
, and
Riders of Gavony
. The primary win condition is to lock out the opponent with ETB control and hit with buffed-up, evasive Humans. For extra-spicy tech, I added in Growing Ranks, since we can stack the upkeep triggers so that we get two Reflector Mages for free on our turn, and one sticks around.