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Rush red/blue

Standard*

Nibbler1


New thing I wanted to try with the m15 cards, the idea is that you turn one put down land and Ornithopter, turn 2 you put down land and Ensoul Artifact, swing for 5. I put in a some Guttersnipes as a different way to utilize my counter spells and with Shrapnel Blast you can do something to your artifacts that are about to die. Works especially well with Scuttling Doom Engine. Didn't want to spend a bunch but if you want to improve it the first thing would be to get the dual lands and such. Any suggestions are greatly appreciated.

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If you have 3 lands in opening hand (2 blue 1 red) with Ornithopter, Ensoul Artifact, shrapnel blast, and a counter spell(just in case if they have kill spell in hand). Turn 1 land and Ornithopter, turn 2 Ensoul Artifact on Ornithopter, swing, turn 3 swing, turn 4 if you still have Ornithopter you win because you can swing with it that turn and have Shrapnel Blast ready to cast when he tries to kill it. I do realize this i kinda of an ideal situation but with 4 of each of the cards i mentioned you get a pretty good chance of getting it.

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Date added 9 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

11 - 0 Rares

20 - 0 Uncommons

10 - 0 Commons

Cards 60
Avg. CMC 2.51
Tokens Thopter 1/1 C
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