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"Granted, it's the pinnacle of utter destructiveness. So what would you call two of them?"

— Riku of Two Reflections

Riku is my all-time favorite general - there is so much value in creating copies of creatures with EtB effects and copying ramp/removal spells, and it's insanely fun getting double your investment on pretty much everything in the deck. However, I also run a couple of combos for ending games (I won't typically go straight for them - this is definitely a deck that has a lot more fun durdling around copying things, but the combos are there if needed).

Alchemist's Refuge/Leyline of Anticipation for flashing combo pieces in at instant speed.

Combos

Riku of Two Reflections + Worldgorger Dragon

With Riku out, cast Worldgorger Dragon and copy him. Stack Riku's copy ability on top, resulting in the Dragon token coming into play, exiling the original Dragon and returning nothing. The second exile ability goes off, exiling the token and returning all your permanents (including the original Dragon) - float all your mana and pay to copy the dragon again, resulting in the same endless loop over and over, basically giving you infinite mana (of whatever types your permanents can produce). Using Temur Sabertooth with infinite mana allows you to infinitely bounce/recast any creature and create infinite tokens (Riku is still out).

Stop the combo by switching the order of the Riku/Worldgorder triggers - the original Worldgorger will remain exiled and all other permanents (untapped) and the Dragon token will be left on the battlefield (the token will enter with nothing to exile, and the original dragon's trigger will return everything else at the end).

Total cost: (8 total mana).

Biovisionary + Cackling Counterpart (or Rite of Replication or clones)

With Riku out, cast Biovisionary and copy him, then cast Cackling Counterpart/Rite of Replication and copy it (or clones and copy them) for the 4 copies of Biovisionary you need to win.

Total cost (using Cackling Counterpart): (10 total mana).

Kiki-Jiki, Mirror Breaker or Splinter Twin and Deceiver Exarch or Zealous Conscripts or Bounding Krasis for creating infinite Exarch/Conscripts/Krasis tokens (infinite combat damage).

Kiki/Twin also synergize with Riku on their own, and Exarch/Conscripts/Krasis are decent enough on their own as ways to tap down threats (or untap blockers).

Defense of the Heart can search for both Kiki and Exarch/Pestermite/Conscripts/Krasis.

Green Sun's Zenith can search for Bounding Krasis.

Laboratory Maniac + Enter the Infinite + any draw for an instant win.

Omniscience makes everything free, Show and Tell gets it into play a lot quicker.

Spelltwine can cut Enter the Infinite's cost in half, if you can get it into the graveyard (discarding to hand size after a draw spell, etc...).

Update: Omniscience/Enter the Infinite/Lab Maniac out - moved to mono-blue to make room for Twin.

Big Mana/Ramp

Riku needs a lot of mana to operate - Sol Ring and Thought Vessel provide some colorless mana, Signets and Chromatic Lantern provide colored mana.

Cryptolith Rite makes all creatures/tokens into mana dorks. Mana Reflection/Nyxbloom Ancient doubles/triples all mana production, and plays especially nice with Signets.

Kruphix, God of Horizons lets us keep mana through phases, and also gives a Spellbook-effect.

Plasm Capture turns a countered spell into mana on the following turn.

Cultivate, Harrow, Farhaven Elf, Solemn Simulacrum and Wood Elves all provide ramp. Coiling Oracle can also ramp or get additional cards (not draws), and Urban Evolution gives extra land drops.

Clones

Riku himself makes token copies of creatures, but Clone effects also have synergy with Riku's copy ability.

With the old legend rule, a Clone can copy a Legendary creature and die to the Legend rule (as a state-based action) before Riku's copy effect is put on the stack, allowing you to kill opponents Generals or Legendaries and wind up with a token copy for yourself. With the new legend rule, you can just clone generals and use them against people.

Copyable Creatures

Flameshadow Conjuring and Parallel Lives make additional tokens. Cryptolith Rite makes small creatures/tokens into mana dorks, Temur Ascendancy gives haste (and card draw with bigger creatures).

Temur Sabertooth for bouncing/replaying creatures with EtB effects. Kiki-Jiki, Mirror Breaker and Splinter Twin can also copy creatures for value without necessarily comboing off.

Bogardan Hellkite, Rampaging Baloths, Steel Hellkite, Wurmcoil Engine for big creatures.

Acidic Slime, Avenger of Zendikar, Bounding Krasis, Coiling Oracle, Deceiver Exarch, Eternal Witness, Farhaven Elf, Inferno Titan, Archaeomancer, Mulldrifter, Reclamation Sage, Solemn Simulacrum, Wood Elves, Zealous Conscripts for utility creatures with EtB effects.

Copyable Spells

Archaeomancer for buying back spells from the graveyard, Spelltwine for casting spells from ours and an opponents graveyard.

Cackling Counterpart and Rite of Replication for creating tokens.

Growth Spiral, Harmonize, Urban Evolution, Green Sun's Zenith for draw/tutors. Cultivate and Harrow for ramp. Crop Rotation for mana fixing (and technically ramp, if copied).

Beast Within, Krosan Grip for targeted removal. AEtherize, Blasphemous Act, Cyclonic Rift for mass removal/bounce.

Counters/Defense

Mystic Snake, Plasm Capture, Spell Crumple and Swan Song for counterspells.

Disallow and Voidslime for ability/trigger counters.

Suggestions

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Revision 73 See all

(2 years ago)

+1 Wavesifter main
Date added 10 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

49 - 0 Rares

18 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.86
Tokens Beast 3/3 G, Beast 4/4 G, Bird 2/2 U, Clue, Copy Clone, Plant 0/1 G
Folders Interesting Decklists, others, stuff, EDH, Cool Decks, immediate make, Other Commander Ideas, New deck imaginations, 6 - EDH
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