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RG Ramp abusing the ETB triggers(help needed)

Standard Aggro Competitive Midrange RG (Gruul)

jaden375


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Instant (4)

Enchantment (2)

Creature (4)


Maybeboard

Instant (1)

Enchantment (1)


Using the new Impact Tremors and cards like Hordeling Outburst +Dragon Fodder we can create a quick out, but one issue is getting these. Having multiple tremors out increases your damage per creature ETB so the goal is to have them out before you start casting creatures and making little gobs. The beginning of the match is simple, RAMP. Get the Elvish Mystic out and start using those Collected Company and get those Atarka's Command s out of your hand dealing early damage and getting extra lands out of your hand. Now we move into turn 4 or 5. Play a Impact Tremors now and get goblins on field or, if tremors is not in your hand, play Hornet Nest and play a Shaman of the Great Hunt . Raptor will give you options to either retrieve dead ones later or have a surprise blocker, and shaman will give you draw power and damage. From here it is simple rinse and repeat of drawing and playing late mana ramps like Xenagos, the Reveler. Leave a +1 if you like the deck and please comment any suggestions to help better the deck.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 0 Mythic Rares

22 - 6 Rares

8 - 4 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 3.16
Tokens Dragon 4/4 R, Goblin 1/1 R, Insect 1/1 G w/ Flying, Deathtouch, Satyr 2/2 GR
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