1/1 tokens are pretty disposable, and attacking with ludicrous numbers of them will usually only take out one opponent at a time- so how do you add enough win conditions to beat multiple opponents without crippling efficiency?

This deck is my answer.

The deck starts off simply, with token generation that helps to keep it alive and a few means to ramp up its mana. Primal Growth + Veteran Explorer is an impressive way to improve your own mana base while generally accelerating the game. Combining the Explorer with Perilous Forays is a little less efficient, as is using Ashnod's Altar for this, though all three sacrifice options work. This is further bolstered with the mana generation off of Skyshroud Elf .

Rootborn Defenses and Druid's Deliverance combine with the tokens from voice of resurgance, Stonybrook Schoolmaster, and Vitu-Ghazi Guildmage to provide not only an improved token base (as does Wake the Reflections, but keep you intact until more effective abilities come into play.

Geist-Honored Monk, Trostani's Summoner, Advent of the Wurm, and Growing Ranks provide an increasing token creature base, which Phantom General helps to keep intact. Felhide Spiritbinder + Wake the Reflections is good for all sorts of shenanigans, including permanently copying your opponent's creature-based tricks.

Ashnod's Altar and Mana Echoes on the field at the same time means the deck is ready to erupt, especially if Slate of Ancestry + Words of Wilding is on the field at the same time- and Purphoros, God of the Forge, Kyren Negotiations, and Goblin Bombardment are the means to channel that explosion.

At this point, ideally either Firecat Blitz + Goblin Offensive is in hand, or Skyshroud Elf is on the field with either of those cards ready to go. What ensues is an explosion of goblins and cats that deal damage on entering play, tapping, attacking, and being sacrificed.

Other support cards can enhance or better control the explosion- Empty the Warrens lets you use a lot of spells on the same turn to generate mana for even more spells (particularly with the Skyshroud Elf in play), Astral Cornucopia lets you store the mana results of one explosion for another later, larger explosion, Strength in Numbers overwhelms an equally prolific token generation deck that doesn't lose to direct damage, Battle Hymn + Mana Echoes cranks up the mana madness, and Xenagos, the Reveler should never see his final ability used- the important thing is spending 4 mana on the explosion turn to use his first ability and generate even more mana. In emergencies, Asmira, Holy Avenger can take advantage of a damage-nullified explosion turn to inflate to an incredible beatstick.

Earlier versions included the infinite combo of Aggravated Assault + Wirewood Channeler , triggering primarily off of the presence of Skyshroud Elf and Birchlore Rangers , but I don't often go for infinite combos. It would be relatively easy to put back in if wanted, though.

This is a 'Sleeved' deck- meaning it's in more or less it's final form. I am not looking for cards to add to or substitute into it, but when I get more cards, I will look at them for things that fit.

My budget for cards is, essentially, nonextant. I very rarely buy singles (less than ten times so far in about twenty years of playing Magic), and usually prefer to see what I can come up with using the booster packs I buy.

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